Player Matchup

Mulan
Mulan
FishRoeMan
Mulan
Level 107
God Stats
3W - 4L
1,636 SR
Queue Stats
100W - 74L
1,190 Elo+
Solo
Da Ji
Da Ji
Jaxschult
Da Ji
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 39L
1,538 Elo+
Solo
Chang'e
Chang'e
Magical Skyz
Chang'e
Level 153
God Stats
3W - 3L
1,498 SR
Queue Stats
222W - 199L
1,544 Elo+
Solo
Agni
Agni
Tarb
Agni
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,589 Elo+
Solo
Fafnir
Fafnir
TheUnknownR
Fafnir
Level 147
God Stats
2W - 0L
1,802 SR
Queue Stats
187W - 210L
1,542 Elo+
Solo
Team Averages
Level 121
1,587 SR
1,480 Elo+

VS

Team Averages
Level 136
1,639 SR
1,525 Elo+
Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Archie
Nox
Level 129
God Stats
1W - 1L
1,705 SR
Queue Stats
111W - 123L
1,491 Elo+
Solo
Medusa
Medusa
BISHNAMEDWINDY
Medusa
Level 127
God Stats
2W - 6L
1,570 SR
Queue Stats
240W - 230L
1,531 Elo+
Party 1
Tiamat
Tiamat
Boom TJ
Tiamat
Level 160
God Stats
4W - 2L
1,730 SR
Queue Stats
128W - 111L
1,564 Elo+
Solo
Raijin
Raijin
TheGodNC
Raijin
Level 119
God Stats
20W - 14L
1,689 SR
Queue Stats
595W - 604L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
5 / 4 / 16
11,669
778
16,747
22,977
25,474
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
Jaxschult
Da Ji
17
2 / 3 / 19
11,634
776
8,228
19,915
36,725
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
Magical Skyz
Chang'e
20
9 / 3 / 13
12,240
816
16,796
12,827
7,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Agni
Tarb
Agni
20
6 / 3 / 12
11,575
772
18,692
13,627
7,604
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
19
4 / 2 / 19
11,790
786
12,442
21,596
29,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
3 / 6 / 9
10,310
687
11,424
26,899
15,961
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
Archie
Nox
14
0 / 4 / 7
8,721
581
9,511
11,508
5,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 7 / 9
10,134
676
18,352
17,441
8,940
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Boom TJ
Tiamat
16
2 / 5 / 6
9,529
635
12,445
13,978
11,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
TheGodNC
Raijin
20
9 / 4 / 4
11,627
775
20,613
15,604
8,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
50
26
Kills
15
15
Deaths
26
79
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
6
9
1.25
L
Nox
Archie
Nox
0
4
7
0.88
L
1
7
9
0.79
L
Tiamat
Boom TJ
Tiamat
2
5
6
1
W
Mulan
5
4
16
3.25
W
Da Ji
Jaxschult
Da Ji
2
3
19
3.83
W
Chang'e
Magical Skyz
Chang'e
9
3
13
5.17
W
Agni
Tarb
Agni
6
3
12
4
L
Raijin
TheGodNC
Raijin
9
4
4
2.75
W
Fafnir
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,905
Damage
72,345
90,942
Taken
85,430
107,116
Mitigated
50,946
45,976
Healing
28,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
11,424
4,613
7,779
7,834
26,899
15,961
234
15,199
11,317
0
16,419
L
Nox
Archie
Nox
9,511
520
2,001
911
11,508
5,406
408
6,855
4,551
17,299
0
L
18,352
4,826
42
2,010
17,441
8,940
471
7,599
9,642
0
43,129
L
Tiamat
Boom TJ
Tiamat
12,445
762
1,256
3,001
13,978
11,833
441
7,694
6,145
22,277
0
W
Mulan
16,747
2,985
1,884
7,916
22,977
25,474
1,818
9,927
13,050
0
29,494
W
Da Ji
Jaxschult
Da Ji
8,228
654
1,665
3,349
19,915
36,725
431
8,794
11,121
0
12,413
W
Chang'e
Magical Skyz
Chang'e
16,796
984
11,240
5,711
12,827
7,383
2,963
6,948
5,879
35,246
0
W
Agni
Tarb
Agni
18,692
369
2,548
3,536
13,627
7,604
2,006
8,224
5,403
46,662
0
L
Raijin
TheGodNC
Raijin
20,613
1,517
534
3,252
15,604
8,806
390
9,465
5,845
40,357
0
W
Fafnir
12,442
2,601
1,505
6,622
21,596
29,930
956
8,676
12,920
29,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,908
Gold Earned
50,321
167
Minions Killed
152
0
Camps Cleared
0
1,426,790
Distance Traveled
1,351,242
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,310
687
11
1
0
266,458
0
L
Nox
8,721
581
23
2
0
279,109
0
L
Medusa
10,134
676
41
3
0
286,056
1
L
Tiamat
9,529
635
7
0
0
260,200
3
W
Mulan
11,669
778
30
2
0
274,219
0
W
Da Ji
11,634
776
6
0
0
286,705
4
W
Chang'e
12,240
816
61
4
0
294,218
1
W
Agni
11,575
772
46
3
0
270,246
0
L
Raijin
11,627
775
70
5
0
259,419
0
W
Fafnir
11,790
786
24
2
0
301,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role