Player Matchup

Ah Puch
Ah Puch
Lotf madara
Ah Puch
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,525 Elo+
Solo
Khepri
Khepri
MEXICO250
Khepri
Level 148
God Stats
2W - 1L
1,201 SR
Queue Stats
34W - 25L
1,438 Elo+
Party 1
Artemis
Artemis
Nebulas Fog
Artemis
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 51L
1,477 Elo+
Party 1
Lancelot
Lancelot
TheMasterYodaXx
Lancelot
Level 149
God Stats
5W - 5L
1,674 SR
Queue Stats
268W - 257L
1,464 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tis Sol
Tsukuyomi
Level 160
God Stats
8W - 5L
1,671 SR
Queue Stats
119W - 118L
1,555 Elo+
Party 1
Team Averages
Level 137
1,509 SR
1,492 Elo+

VS

Team Averages
Level 104
1,615 SR
1,486 Elo+
Neith
Neith
FireCascade4557
Neith
Level 84
God Stats
1W - 1L
1,467 SR
Queue Stats
16W - 21L
1,367 Elo+
Solo
Gilgamesh
Gilgamesh
Ironkaitar
Gilgamesh
Level 87
God Stats
8W - 10L
1,646 SR
Queue Stats
91W - 117L
1,474 Elo+
Party 2
Fafnir
Fafnir
Jashonomo
Fafnir
Level 107
God Stats
1W - 2L
1,497 SR
Queue Stats
133W - 138L
1,533 Elo+
Party 2
Ra
Ra
Xikkii
Ra
Level 120
God Stats
1W - 1L
1,740 SR
Queue Stats
178W - 210L
1,514 Elo+
Party 2
Tsukuyomi
Tsukuyomi
pelochino44
Tsukuyomi
Level 122
God Stats
9W - 4L
1,723 SR
Queue Stats
456W - 434L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Lotf madara
Ah Puch
19
8 / 8 / 13
13,851
495
24,574
25,510
12,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
MEXICO250
Khepri
16
0 / 4 / 22
12,423
444
6,952
25,262
36,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Nebulas Fog
Artemis
20
4 / 6 / 12
13,669
488
21,091
29,735
16,728
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
20
12 / 7 / 10
16,115
576
22,236
28,009
16,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Tis Sol
Tsukuyomi
20
19 / 3 / 11
16,016
572
39,196
29,655
30,325
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 8 / 5
12,715
454
18,891
24,838
11,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
Ironkaitar
Gilgamesh
20
11 / 10 / 7
14,617
522
19,563
29,077
14,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
Jashonomo
Fafnir
17
6 / 8 / 6
13,660
488
14,712
27,230
33,145
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
20
4 / 9 / 7
13,727
490
18,949
29,213
15,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
pelochino44
Tsukuyomi
20
6 / 8 / 8
13,946
498
22,370
32,658
26,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
61
43
Kills
28
28
Deaths
43
68
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
L
Gilgamesh
Ironkaitar
Gilgamesh
11
10
7
1.45
L
Fafnir
Jashonomo
Fafnir
6
8
6
1.13
W
Ah Puch
Lotf madara
Ah Puch
8
8
13
1.81
W
Khepri
MEXICO250
Khepri
0
4
22
2.75
W
Artemis
Nebulas Fog
Artemis
4
6
12
1.67
W
Lancelot
12
7
10
2.43
W
Tsukuyomi
Tis Sol
Tsukuyomi
19
3
11
8.17
L
Ra
4
9
7
0.83
L
Tsukuyomi
pelochino44
Tsukuyomi
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,049
Damage
94,485
138,171
Taken
143,016
113,132
Mitigated
101,770
35,060
Healing
36,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,891
7,881
0
5,032
24,838
11,598
0
3,482
21,356
0
121,610
L
Gilgamesh
Ironkaitar
Gilgamesh
19,563
6,771
0
6,233
29,077
14,822
0
5,100
23,977
0
105,129
L
Fafnir
Jashonomo
Fafnir
14,712
5,142
0
4,969
27,230
33,145
0
7,079
20,151
50,820
0
W
Ah Puch
Lotf madara
Ah Puch
24,574
946
0
5,601
25,510
12,987
300
8,680
16,517
90,794
0
W
Khepri
MEXICO250
Khepri
6,952
830
0
2,846
25,262
36,275
14
8,053
16,974
34,070
0
W
Artemis
Nebulas Fog
Artemis
21,091
12,360
0
13,055
29,735
16,728
2,756
2,906
26,775
0
116,783
W
Lancelot
22,236
6,220
0
7,639
28,009
16,817
72
10,041
17,708
0
139,279
W
Tsukuyomi
Tis Sol
Tsukuyomi
39,196
14,298
0
5,919
29,655
30,325
108
6,715
22,802
0
107,681
L
Ra
18,949
1,300
1,914
9,012
29,213
15,405
486
10,423
18,790
110,604
0
L
Tsukuyomi
pelochino44
Tsukuyomi
22,370
2,714
0
9,158
32,658
26,800
0
6,004
26,654
0
108,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,074
Gold Earned
68,665
569
Minions Killed
690
0
Camps Cleared
0
2,428,353
Distance Traveled
2,335,153
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,715
454
173
6
0
420,989
5
L
Gilgamesh
14,617
522
137
5
0
514,287
3
L
Fafnir
13,660
488
48
2
0
417,294
4
W
Ah Puch
13,851
495
108
4
0
444,700
2
W
Khepri
12,423
444
36
1
0
494,970
8
W
Artemis
13,669
488
134
5
0
414,430
2
W
Lancelot
16,115
576
172
6
0
556,287
5
W
Tsukuyomi
16,016
572
119
4
0
517,966
3
L
Ra
13,727
490
162
6
0
463,201
2
L
Tsukuyomi
13,946
498
170
6
0
519,382
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role