Player Matchup

Ares
Ares
Boxoutferdays
Ares
Level 28
God Stats
12W - 2L
1,909 SR
Queue Stats
66W - 54L
1,516 Elo+
Party 4
Vulcan
Vulcan
Prolishes
Vulcan
Level 135
God Stats
5W - 4L
1,661 SR
Queue Stats
57W - 55L
1,520 Elo+
Solo
Hun Batz
Hun Batz
ZxerkZy
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 42L
1,728 Elo+
Party 1
Sylvanus
Sylvanus
ajsMKK
Sylvanus
Level 146
God Stats
2W - 2L
1,302 SR
Queue Stats
93W - 77L
1,634 Elo+
Party 1
Skadi
Skadi
brockliiii
Skadi
Level 91
God Stats
16W - 13L
1,878 SR
Queue Stats
599W - 534L
1,628 Elo+
Party 4
Team Averages
Level 85
1,650 SR
1,605 Elo+

VS

Team Averages
Level 94
1,591 SR
1,629 Elo+
Lancelot
Lancelot
CryIntoThePillow
Lancelot
Level 160
God Stats
24W - 13L
1,922 SR
Queue Stats
151W - 68L
1,611 Elo+
Party 3
Yu Huang
Yu Huang
Mix_Personality
Yu Huang
Level 158
God Stats
1W - 1L
1,319 SR
Queue Stats
185W - 164L
1,560 Elo+
Party 2
Ullr
Ullr
RinneShinkai
Ullr
Level 49
God Stats
19W - 14L
1,674 SR
Queue Stats
231W - 113L
1,724 Elo+
Party 2
Cthulhu
Cthulhu
YodasBallSacck
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 52L
1,673 Elo+
Party 3
Athena
Athena
dbrodie5139
Athena
Level 87
God Stats
3W - 2L
1,538 SR
Queue Stats
118W - 97L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,349
486
2,399
7,621
3,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Prolishes
Vulcan
10
0 / 1 / 1
6,050
550
3,115
4,147
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
ZxerkZy
Hun Batz
10
2 / 2 / 0
5,823
529
3,481
7,686
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
ajsMKK
Sylvanus
10
0 / 4 / 2
5,876
534
3,856
9,472
5,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
10
0 / 2 / 0
5,612
510
3,307
5,328
1,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
7,016
638
7,390
7,374
3,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
11
1 / 0 / 1
6,746
613
2,377
4,692
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
1 / 0 / 2
6,355
578
3,359
5,483
1,977
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 2
6,478
589
6,045
8,452
4,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Athena
9
1 / 1 / 3
5,952
541
2,722
7,697
4,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
10
10
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
5
0
0
5
W
Yu Huang
1
0
1
1.5
L
Vulcan
Prolishes
Vulcan
0
1
1
0.5
W
1
0
2
2
W
2
2
2
1.5
L
Hun Batz
ZxerkZy
Hun Batz
2
2
0
1
L
Sylvanus
ajsMKK
Sylvanus
0
4
2
0.25
L
Skadi
0
2
0
0
W
Athena
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,158
Damage
21,893
34,254
Taken
33,698
15,144
Mitigated
16,140
10,403
Healing
10,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,399
290
81
2,211
7,621
3,930
0
2,114
5,459
17,086
0
W
7,390
1,950
0
3,771
7,374
3,606
0
1,097
6,253
0
56,049
W
Yu Huang
2,377
368
0
1,135
4,692
1,836
0
1,853
2,651
54,051
0
L
Vulcan
Prolishes
Vulcan
3,115
606
0
975
4,147
1,643
0
963
3,184
42,092
0
W
3,359
1,552
0
1,000
5,483
1,977
0
217
5,266
0
54,805
W
6,045
216
0
3,009
8,452
4,057
0
2,484
5,968
33,733
0
L
Hun Batz
ZxerkZy
Hun Batz
3,481
1,525
0
3,126
7,686
2,636
0
721
6,957
0
37,378
L
Sylvanus
ajsMKK
Sylvanus
3,856
1,477
340
2,760
9,472
5,253
0
5,290
3,552
31,304
7,974
L
Skadi
3,307
1,811
0
910
5,328
1,682
0
1,370
3,958
0
44,808
W
Athena
2,722
431
0
1,992
7,697
4,664
0
2,788
4,853
18,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,710
Gold Earned
32,547
353
Minions Killed
413
0
Camps Cleared
0
1,010,624
Distance Traveled
1,173,186
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,349
486
20
2
0
208,367
3
W
Lancelot
7,016
638
85
8
0
268,395
3
W
Yu Huang
6,746
613
121
11
0
218,647
5
L
Vulcan
6,050
550
97
9
0
224,232
5
W
Ullr
6,355
578
88
8
0
213,018
4
W
Cthulhu
6,478
589
81
7
0
239,261
1
L
Hun Batz
5,823
529
74
7
0
215,365
2
L
Sylvanus
5,876
534
76
7
0
171,053
2
L
Skadi
5,612
510
86
8
0
191,607
2
W
Athena
5,952
541
38
3
0
233,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role