Player Matchup

Anubis
Anubis
Gold IV
Adam-543
Anubis
Gold IV
Level 80
God Stats
44W - 33L
1,621 SR
Queue Stats
428W - 415L
1,515 MMR
Solo
Skadi
Skadi
Bronze III
JCrossley
Skadi
Bronze III
Level 89
God Stats
2W - 3L
1,590 SR
Queue Stats
6W - 8L
1,543 MMR
Solo
Tyr
Tyr
Silver I
KorruptedLN
Tyr
Silver I
Level 108
God Stats
3W - 1L
1,370 SR
Queue Stats
86W - 81L
1,495 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Madix_62740
Sylvanus
Gold IV
Level 114
God Stats
14W - 10L
1,620 SR
Queue Stats
204W - 211L
1,418 MMR
Solo
Nemesis
Nemesis
Gold V
Wasdas_Pro
Nemesis
Gold V
Level 89
God Stats
4W - 4L
1,545 SR
Queue Stats
72W - 72L
1,383 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 96
1,549 SR
1,471 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,607 SR
1,469 MMR
Khepri
Khepri
Gold IV
Menodan
Khepri
Gold IV
Level 153
God Stats
18W - 15L
1,597 SR
Queue Stats
287W - 284L
1,453 MMR
Party 1
Sol
Sol
Gold V
ReVoRioTs
Sol
Gold V
Level 83
God Stats
3W - 5L
1,495 SR
Queue Stats
145W - 164L
1,358 MMR
Solo
Ullr
Ullr
Platinum III
SmittyWerbenJJn1
Ullr
Platinum III
Level 144
God Stats
4W - 9L
1,592 SR
Queue Stats
140W - 144L
1,598 MMR
Party 2
Lancelot
Lancelot
Gold III
ZZ385i
Lancelot
Gold III
Level 159
God Stats
0W - 1L
1,804 SR
Queue Stats
185W - 199L
1,487 MMR
Party 2
Cabrakan
Cabrakan
Gold V
xMightyOwlx
Cabrakan
Gold V
Level 152
God Stats
24W - 20L
1,546 SR
Queue Stats
276W - 278L
1,449 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Adam-543
Anubis
20
9 / 6 / 8
15,566
556
28,697
28,889
18,857
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
JCrossley
Skadi
20
7 / 1 / 3
16,828
601
20,097
17,527
8,279
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 0 / 7
15,772
563
19,696
31,156
40,557
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
Madix_62740
Sylvanus
20
1 / 4 / 12
12,878
460
11,331
26,976
38,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Wasdas_Pro
Nemesis
20
9 / 2 / 7
17,302
618
21,412
27,011
15,560
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
LokiGebShiva

VS

Bans
KaliCliodhnaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Menodan
Khepri
16
0 / 4 / 7
10,420
372
5,523
23,379
28,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
2 / 6 / 5
12,612
450
15,027
28,343
9,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
3 / 5 / 6
12,067
431
19,493
20,270
9,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
ZZ385i
Lancelot
18
6 / 9 / 5
11,928
426
16,830
26,070
12,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
xMightyOwlx
Cabrakan
20
2 / 6 / 2
13,324
476
14,596
28,207
44,248
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
38
30
Kills
13
13
Deaths
30
37
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
Adam-543
Anubis
9
6
8
2.17
W
Skadi
JCrossley
Skadi
7
1
3
8.5
W
4
0
7
7.5
W
Sylvanus
Madix_62740
Sylvanus
1
4
12
1.75
L
Khepri
Menodan
Khepri
0
4
7
0.88
L
2
6
5
0.75
L
3
5
6
1.2
W
Nemesis
Wasdas_Pro
Nemesis
9
2
7
6.25
L
Lancelot
ZZ385i
Lancelot
6
9
5
0.94
L
Cabrakan
xMightyOwlx
Cabrakan
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,233
Damage
71,469
131,559
Taken
126,269
122,106
Mitigated
104,462
56,494
Healing
27,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Adam-543
Anubis
28,697
1,834
0
14,957
28,889
18,857
1,605
7,275
21,614
109,854
0
W
Skadi
JCrossley
Skadi
20,097
6,923
0
3,088
17,527
8,279
7,000
8,484
9,043
0
167,472
W
19,696
4,187
0
16,676
31,156
40,557
1,958
8,320
22,836
0
126,654
W
Sylvanus
Madix_62740
Sylvanus
11,331
2,059
4,509
10,308
26,976
38,853
793
6,606
20,370
61,851
21,457
L
Khepri
Menodan
Khepri
5,523
343
0
2,582
23,379
28,646
0
10,572
12,807
33,134
0
L
15,027
4,459
0
12,442
28,343
9,623
995
5,381
22,962
123,785
0
L
19,493
6,714
0
1,415
20,270
9,165
0
11,047
9,223
0
107,754
W
Nemesis
Wasdas_Pro
Nemesis
21,412
12,041
0
6,956
27,011
15,560
4,760
8,489
18,522
0
213,738
L
Lancelot
ZZ385i
Lancelot
16,830
1,874
0
4,890
26,070
12,780
104
6,986
19,084
0
93,743
L
Cabrakan
xMightyOwlx
Cabrakan
14,596
1,455
0
5,699
28,207
44,248
528
5,022
23,185
111,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,346
Gold Earned
60,351
897
Minions Killed
707
0
Camps Cleared
0
2,641,799
Distance Traveled
2,365,264
15
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,566
556
158
6
0
403,807
4
W
Skadi
16,828
601
246
9
0
534,010
3
W
Tyr
15,772
563
180
6
0
587,697
3
W
Sylvanus
12,878
460
75
3
0
443,271
2
L
Khepri
10,420
372
47
2
0
507,013
12
L
Sol
12,612
450
180
6
0
440,526
1
L
Ullr
12,067
431
170
6
0
479,907
6
W
Nemesis
17,302
618
238
9
0
673,014
3
L
Lancelot
11,928
426
106
4
0
551,443
1
L
Cabrakan
13,324
476
204
7
0
386,375
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role