Player Matchup

Cabrakan
Cabrakan
Silver I
NastyTurd
Cabrakan
Silver I
Level 133
God Stats
7W - 3L
1,672 SR
Queue Stats
7W - 4L
1,582 MMR
Party 2
Sol
Sol
Gold II
Sorry4TheSauce
Sol
Gold II
Level 128
God Stats
2W - 1L
1,628 SR
Queue Stats
53W - 52L
1,554 MMR
Solo
Achilles
Achilles
Silver I
SquirtinGranny
Achilles
Silver I
Level 142
God Stats
2W - 0L
1,507 SR
Queue Stats
7W - 4L
1,535 MMR
Party 2
Bakasura
Bakasura
Silver I
bussycreampie
Bakasura
Silver I
Level 46
God Stats
1W - 1L
1,197 SR
Queue Stats
6W - 10L
1,555 MMR
Solo
Eset
Eset
Gold II
somebodyepic24
Eset
Gold II
Level 127
God Stats
2W - 1L
1,459 SR
Queue Stats
43W - 41L
1,566 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,493 SR
1,558 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,611 SR
1,562 MMR
Chaac
Chaac
Platinum IV
NOMxCHYLD
Chaac
Platinum IV
Level 104
God Stats
48W - 31L
1,664 SR
Queue Stats
299W - 293L
1,682 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
NickKurtDale
Baron Samedi
Gold II
Level 122
God Stats
20W - 18L
1,574 SR
Queue Stats
695W - 705L
1,552 MMR
Solo
Arachne
Arachne
Gold III
Potterrules
Arachne
Gold III
Level 160
God Stats
30W - 27L
1,641 SR
Queue Stats
60W - 61L
1,553 MMR
Solo
Merlin
Merlin
Gold II
THe BLooDy LiMe
Merlin
Gold II
Level 157
God Stats
6W - 4L
1,833 SR
Queue Stats
114W - 107L
1,552 MMR
Solo
Danzaburou
Danzaburou
Gold III
weeβ
Danzaburou
Gold III
Level 118
God Stats
7W - 7L
1,343 SR
Queue Stats
331W - 331L
1,472 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
NastyTurd
Cabrakan
20
11 / 2 / 8
18,096
624
36,952
25,815
33,883
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 5 / 2
18,113
625
24,232
30,593
13,043
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
20
3 / 0 / 12
14,364
495
18,205
31,236
42,501
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
bussycreampie
Bakasura
20
3 / 3 / 12
16,294
562
12,487
32,263
18,511
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
5 / 0 / 10
16,426
566
16,010
15,047
8,449
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
OlorunMercuryLancelotUllr

VS

Bans
CliodhnaRavanaKumbhakarnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
NOMxCHYLD
Chaac
20
3 / 4 / 2
13,943
481
12,659
31,241
38,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
NickKurtDale
Baron Samedi
16
0 / 6 / 1
10,665
368
6,275
21,085
23,542
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Potterrules
Arachne
20
2 / 11 / 5
12,838
443
11,726
39,142
18,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
2 / 3 / 0
12,847
443
25,395
13,672
7,203
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
weeβ
Danzaburou
20
3 / 5 / 2
13,507
466
27,809
29,308
13,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
20
29
Kills
10
10
Deaths
29
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
NOMxCHYLD
Chaac
3
4
2
1
W
Cabrakan
NastyTurd
Cabrakan
11
2
8
7.5
L
Baron Samedi
NickKurtDale
Baron Samedi
0
6
1
0.08
L
Arachne
Potterrules
Arachne
2
11
5
0.41
W
7
5
2
1.6
W
Achilles
3
0
12
9
L
2
3
0
0.67
W
Bakasura
bussycreampie
Bakasura
3
3
12
3
W
5
0
10
10
L
Danzaburou
weeβ
Danzaburou
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,886
Damage
83,864
134,954
Taken
134,448
116,387
Mitigated
101,460
65,139
Healing
45,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
NOMxCHYLD
Chaac
12,659
1,532
0
16,748
31,241
38,182
0
19,760
9,158
0
116,730
W
Cabrakan
NastyTurd
Cabrakan
36,952
3,799
0
5,939
25,815
33,883
3,987
6,049
19,667
149,545
0
L
Baron Samedi
NickKurtDale
Baron Samedi
6,275
270
826
4,596
21,085
23,542
0
11,678
8,950
37,331
0
L
Arachne
Potterrules
Arachne
11,726
7,062
0
9,240
39,142
18,933
0
21,985
16,403
0
128,766
W
24,232
9,098
0
18,077
30,593
13,043
11,559
3,802
26,629
178,051
0
W
Achilles
18,205
2,438
0
7,328
31,236
42,501
826
10,531
20,135
0
79,269
L
25,395
1,150
0
3,083
13,672
7,203
0
4,602
8,770
150,306
0
W
Bakasura
bussycreampie
Bakasura
12,487
6,628
0
21,765
32,263
18,511
1,033
4,712
27,384
0
157,192
W
16,010
616
4,607
7,423
15,047
8,449
2,053
7,731
6,972
170,297
0
L
Danzaburou
weeβ
Danzaburou
27,809
15,978
0
10,607
29,308
13,600
688
17,543
11,209
0
154,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,293
Gold Earned
63,800
1,065
Minions Killed
894
0
Camps Cleared
0
2,967,579
Distance Traveled
2,694,053
34
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,943
481
222
8
0
542,640
11
W
Cabrakan
18,096
624
226
8
0
529,039
12
L
Baron Samedi
10,665
368
61
2
0
528,505
10
L
Arachne
12,838
443
168
6
0
565,977
1
W
Sol
18,113
625
265
9
0
486,506
3
W
Achilles
14,364
495
73
3
0
659,267
5
L
Merlin
12,847
443
247
9
0
548,374
6
W
Bakasura
16,294
562
226
8
0
689,727
2
W
Eset
16,426
566
275
9
0
603,040
12
L
Danzaburou
13,507
466
196
7
0
508,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role