Player Matchup

Thanatos
Thanatos
HomieJason
Thanatos
Level 127
God Stats
2W - 0L
1,817 SR
Queue Stats
44W - 21L
1,728 Elo+
Party 2
Achilles
Achilles
Obliterate
Achilles
Level 159
God Stats
1W - 0L
1,632 SR
Queue Stats
16W - 5L
1,829 Elo+
Party 2
Poseidon
Poseidon
luke6
Poseidon
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 21L
1,721 Elo+
Party 2
Team Averages
Level 129
1,650 SR
1,759 Elo+

VS

Team Averages
Level 124
1,513 SR
1,715 Elo+
Horus
Horus
Danger_Lethal
Horus
Level 66
God Stats
1W - 4L
1,397 SR
Queue Stats
127W - 74L
1,656 Elo+
Party 1
King Arthur
King Arthur
SLYSKULLZ
King Arthur
Level 148
God Stats
30W - 19L
1,577 SR
Queue Stats
569W - 305L
1,748 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YoRHaBlack
Morgan Le Fay
Level 159
God Stats
6W - 4L
1,564 SR
Queue Stats
405W - 215L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HomieJason
Thanatos
20
4 / 5 / 10
15,768
717
14,175
18,174
12,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
Obliterate
Achilles
20
9 / 7 / 4
16,519
751
25,230
29,817
40,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
luke6
Poseidon
18
2 / 8 / 8
14,221
646
22,664
16,137
7,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 12
14,997
682
10,137
26,240
31,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

King Arthur
SLYSKULLZ
King Arthur
20
8 / 4 / 9
15,973
726
24,933
28,911
39,416
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
YoRHaBlack
Morgan Le Fay
19
6 / 6 / 9
15,611
710
19,338
17,908
7,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
50
15
Kills
20
20
Deaths
15
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
6
5
12
2.4
W
Thanatos
HomieJason
Thanatos
4
5
10
1.8
W
Achilles
Obliterate
Achilles
9
7
4
1.57
L
King Arthur
SLYSKULLZ
King Arthur
8
4
9
3.13
L
Morgan Le Fay
YoRHaBlack
Morgan Le Fay
6
6
9
1.75
W
Poseidon
luke6
Poseidon
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,069
Damage
54,408
64,128
Taken
73,059
60,137
Mitigated
78,516
19,445
Healing
10,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,137
3,490
1,392
6,491
26,240
31,230
448
8,974
16,731
0
26,473
W
Thanatos
HomieJason
Thanatos
14,175
2,798
0
14,215
18,174
12,734
2,411
5,213
12,832
0
62,741
W
Achilles
Obliterate
Achilles
25,230
6,142
0
4,417
29,817
40,044
514
10,639
18,714
0
52,250
L
King Arthur
SLYSKULLZ
King Arthur
24,933
2,300
0
500
28,911
39,416
111
8,763
19,631
0
64,600
L
Morgan Le Fay
YoRHaBlack
Morgan Le Fay
19,338
2,380
0
1,957
17,908
7,870
1,860
5,537
12,081
67,364
0
W
Poseidon
luke6
Poseidon
22,664
2,575
0
813
16,137
7,359
0
4,073
11,907
72,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,508
Gold Earned
46,581
235
Minions Killed
213
10
Camps Cleared
9
1,241,276
Distance Traveled
1,141,689
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
14,997
682
22
1
1
356,614
0
W
Thanatos
15,768
717
89
4
3
457,666
5
W
Achilles
16,519
751
30
1
3
413,321
2
L
King Arthur
15,973
726
73
3
5
421,371
8
L
Morgan Le Fay
15,611
710
118
5
3
363,704
0
W
Poseidon
14,221
646
116
5
4
370,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role