Player Matchup

Fenrir
Fenrir
Destroy you8964
Fenrir
Level 86
God Stats
4W - 6L
1,288 SR
Queue Stats
17W - 31L
1,207 Elo+
Solo
Kukulkan
Kukulkan
Fahpsquatch
Kukulkan
Level 57
God Stats
14W - 13L
1,503 SR
Queue Stats
39W - 49L
1,272 Elo+
Solo
Sun Wukong
Sun Wukong
halfofablackman
Sun Wukong
Level 39
God Stats
5W - 12L
1,295 SR
Queue Stats
211W - 258L
1,291 Elo+
Solo
Team Averages
Level 61
1,362 SR
1,257 Elo+

VS

Team Averages
Level 87
1,625 SR
1,239 Elo+
Ra
Ra
CubanYork
Ra
Level 160
God Stats
3W - 7L
1,432 SR
Queue Stats
348W - 506L
1,284 Elo+
Solo
Guan Yu
Guan Yu
SubieLaz
Guan Yu
Level 59
God Stats
2W - 1L
1,713 SR
Queue Stats
23W - 26L
1,312 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sleepycubanboy
Ah Muzen Cab
Level 43
God Stats
1W - 2L
1,729 SR
Queue Stats
13W - 16L
1,123 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 5
14,501
659
17,055
18,692
23,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Fahpsquatch
Kukulkan
20
6 / 1 / 7
14,589
663
26,428
21,001
13,784
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
halfofablackman
Sun Wukong
17
1 / 1 / 9
13,180
599
13,834
23,881
20,658
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 3
11,732
533
12,153
14,423
7,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
SubieLaz
Guan Yu
18
1 / 4 / 2
13,630
620
15,174
34,113
52,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
sleepycubanboy
Ah Muzen Cab
18
2 / 4 / 1
13,274
603
22,918
19,133
11,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
14
Kills
3
3
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
7
1
5
9.5
W
Kukulkan
Fahpsquatch
Kukulkan
6
1
7
9.5
L
Guan Yu
SubieLaz
Guan Yu
1
4
2
0.5
W
Sun Wukong
halfofablackman
Sun Wukong
1
1
9
5.5
L
Ah Muzen Cab
sleepycubanboy
Ah Muzen Cab
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,317
Damage
50,245
63,574
Taken
67,669
57,491
Mitigated
71,073
21,838
Healing
19,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,153
1,332
953
2,071
14,423
7,556
0
7,205
7,097
52,665
0
W
17,055
3,948
0
3,439
18,692
23,049
1,636
4,897
13,795
0
43,243
W
Kukulkan
Fahpsquatch
Kukulkan
26,428
1,787
1,850
9,644
21,001
13,784
1,264
4,213
16,788
92,725
0
L
Guan Yu
SubieLaz
Guan Yu
15,174
1,453
2,731
10,096
34,113
52,346
0
12,166
21,204
0
37,602
W
Sun Wukong
halfofablackman
Sun Wukong
13,834
1,811
2,121
4,784
23,881
20,658
419
3,895
19,610
0
45,067
L
Ah Muzen Cab
sleepycubanboy
Ah Muzen Cab
22,918
11,345
0
3,631
19,133
11,171
0
7,540
11,386
0
86,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,270
Gold Earned
38,636
241
Minions Killed
234
8
Camps Cleared
8
1,215,109
Distance Traveled
1,114,421
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,732
533
75
3
6
318,600
10
W
Fenrir
14,501
659
55
3
0
401,326
4
W
Kukulkan
14,589
663
130
6
5
388,597
0
L
Guan Yu
13,630
620
25
1
0
410,590
5
W
Sun Wukong
13,180
599
56
3
3
425,186
4
L
Ah Muzen Cab
13,274
603
134
6
2
385,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role