Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
InfamousZack707
Baron Samedi
Level 28
God Stats
45W - 10L
2,048 SR
Queue Stats
281W - 100L
1,843 Elo+
Party 2
Ganesha
Ganesha
Super_boi707
Ganesha
Level 69
God Stats
11W - 3L
1,892 SR
Queue Stats
396W - 183L
1,742 Elo+
Party 2
Team Averages
Level 74
1,813 SR
1,695 Elo+

VS

Team Averages
Level 91
1,604 SR
1,560 Elo+
Rama
Rama
Nobyl96
Rama
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 4L
1,663 Elo+
Party 1
Geb
Geb
TweakerOnThe360
Geb
Level 155
God Stats
27W - 29L
1,537 SR
Queue Stats
708W - 492L
1,498 Elo+
Party 1
Poseidon
Poseidon
VioletSythe
Poseidon
Level 97
God Stats
7W - 5L
1,775 SR
Queue Stats
202W - 170L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
4 / 1 / 3
7,442
744
12,448
9,761
4,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
InfamousZack707
Baron Samedi
13
4 / 0 / 2
7,495
750
4,739
3,818
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Super_boi707
Ganesha
12
0 / 0 / 7
7,157
716
4,402
8,822
7,573
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Nobyl96
Rama
9
1 / 2 / 0
6,184
618
3,147
7,976
3,056
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 2 / 1
5,697
570
5,425
9,483
8,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Poseidon
VioletSythe
Poseidon
10
0 / 4 / 1
5,893
589
7,391
6,813
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
8
Kills
1
1
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
1
3
5.5
W
Baron Samedi
InfamousZack707
Baron Samedi
4
0
2
5
L
Rama
Nobyl96
Rama
1
2
0
0.5
W
Ganesha
Super_boi707
Ganesha
0
0
7
3.5
L
0
2
1
0.25
L
Poseidon
VioletSythe
Poseidon
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,589
Damage
15,963
22,401
Taken
24,272
14,295
Mitigated
14,462
9,569
Healing
1,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
12,448
3,886
0
4,856
9,761
4,779
0
5,868
3,893
0
31,045
W
Baron Samedi
InfamousZack707
Baron Samedi
4,739
839
1,065
1,241
3,818
1,943
491
2,621
1,197
26,082
0
L
Rama
Nobyl96
Rama
3,147
2,913
0
282
7,976
3,056
0
2,504
5,472
0
6,559
W
Ganesha
Super_boi707
Ganesha
4,402
525
506
1,901
8,822
7,573
0
4,680
4,142
16,245
0
L
5,425
557
0
785
9,483
8,992
0
4,933
4,550
14,110
0
L
Poseidon
VioletSythe
Poseidon
7,391
1,075
0
500
6,813
2,414
0
1,796
5,017
26,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,094
Gold Earned
17,774
124
Minions Killed
77
8
Camps Cleared
1
607,941
Distance Traveled
513,160
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,442
744
52
5
7
220,650
4
W
Baron Samedi
7,495
750
71
7
1
175,872
0
L
Rama
6,184
618
17
2
0
165,968
2
W
Ganesha
7,157
716
1
0
0
211,419
2
L
Geb
5,697
570
10
1
1
179,973
2
L
Poseidon
5,893
589
50
5
0
167,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role