Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
DeckChair
Horus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,917 Elo+
Party 1
Yemoja
Yemoja
Jarbroskii
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,819 Elo+
Party 1
Ymir
Ymir
uWuMoistCats
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,819 Elo+
Party 1
Sol
Sol
uWuPoggers
Sol
Level 21
God Stats
2W - 0L
1,738 SR
Queue Stats
58W - 19L
1,853 Elo+
Party 1
Team Averages
Level 33
1,548 SR
1,782 Elo+

VS

Team Averages
Level 50
1,523 SR
1,471 Elo+
Fafnir
Fafnir
 
Fafnir
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Brutus456
Mercury
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,563 Elo+
Party 3
Hades
Hades
Camowe
Hades
Level 60
God Stats
3W - 4L
1,719 SR
Queue Stats
56W - 64L
1,438 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Nezzerah
Ah Muzen Cab
Level 35
God Stats
12W - 22L
1,442 SR
Queue Stats
72W - 107L
1,392 Elo+
Solo
Kukulkan
Kukulkan
killerkenni
Kukulkan
Level 32
God Stats
3W - 4L
1,452 SR
Queue Stats
50W - 53L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 1 / 5
7,764
518
5,251
7,909
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
DeckChair
Horus
11
3 / 1 / 3
7,644
510
4,766
15,373
13,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
Jarbroskii
Yemoja
15
1 / 0 / 0
8,688
579
7,333
9,470
3,708
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 1 / 4
8,506
567
5,975
8,748
5,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 1 / 2
8,405
560
13,786
13,510
5,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
1 / 2 / 2
7,238
483
3,895
11,497
11,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Brutus456
Mercury
11
2 / 1 / 1
7,115
474
4,217
10,913
3,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
Camowe
Hades
14
0 / 1 / 0
8,090
539
5,227
11,473
5,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Muzen Cab
Nezzerah
Ah Muzen Cab
10
0 / 3 / 1
6,087
406
2,652
7,411
2,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
killerkenni
Kukulkan
11
1 / 6 / 2
7,093
473
7,110
10,379
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
13
Kills
4
4
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
5
4.5
L
Fafnir
 
Fafnir
1
2
2
1
L
Mercury
Brutus456
Mercury
2
1
1
2.5
L
Hades
Camowe
Hades
0
1
0
0
W
Horus
DeckChair
Horus
3
1
3
4.5
W
Yemoja
Jarbroskii
Yemoja
1
0
0
1
L
Ah Muzen Cab
Nezzerah
Ah Muzen Cab
0
3
1
0.17
L
Kukulkan
killerkenni
Kukulkan
1
6
2
0.33
W
3
1
4
5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,111
Damage
23,101
55,010
Taken
51,673
32,347
Mitigated
27,984
24,488
Healing
14,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,251
1,190
0
2,407
7,909
3,752
0
3,165
4,744
0
48,907
L
Fafnir
 
Fafnir
3,895
1,097
0
2,706
11,497
11,742
0
6,332
5,165
12,156
0
L
Mercury
Brutus456
Mercury
4,217
1,437
0
1,050
10,913
3,801
0
3,368
7,545
0
50,638
L
Hades
Camowe
Hades
5,227
1,933
0
8,130
11,473
5,294
0
8,518
2,955
56,791
0
W
Horus
DeckChair
Horus
4,766
1,373
1,302
5,480
15,373
13,830
34
3,957
11,416
0
13,523
W
Yemoja
Jarbroskii
Yemoja
7,333
2,129
44
2,585
9,470
3,708
0
5,813
3,657
67,655
0
L
Ah Muzen Cab
Nezzerah
Ah Muzen Cab
2,652
753
0
2,192
7,411
2,723
0
3,886
3,525
0
33,263
L
Kukulkan
killerkenni
Kukulkan
7,110
614
0
678
10,379
4,424
0
4,990
5,389
45,933
0
W
5,975
827
2
3,742
8,748
5,508
0
1,042
7,706
70,530
0
W
13,786
5,679
0
8,926
13,510
5,549
1,770
2,255
11,255
94,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,007
Gold Earned
35,623
534
Minions Killed
343
0
Camps Cleared
0
1,478,240
Distance Traveled
1,456,739
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,764
518
82
5
0
289,472
3
L
Fafnir
7,238
483
9
1
0
303,537
2
L
Mercury
7,115
474
73
5
0
386,830
2
L
Hades
8,090
539
128
9
0
260,425
0
W
Horus
7,644
510
15
1
0
318,390
0
W
Yemoja
8,688
579
135
9
0
289,320
2
L
Ah Muzen Cab
6,087
406
45
3
0
258,017
0
L
Kukulkan
7,093
473
88
6
0
247,930
1
W
Ymir
8,506
567
142
9
0
329,965
0
W
Sol
8,405
560
160
11
0
251,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role