Player Matchup

Janus
Janus
Blömmeske
Janus
Level 144
God Stats
2W - 4L
1,698 SR
Queue Stats
190W - 163L
1,628 Elo+
Party 1
Gilgamesh
Gilgamesh
Freddy7
Gilgamesh
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 68L
1,543 Elo+
Party 1
Achilles
Achilles
LÖST
Achilles
Level 138
God Stats
3W - 6L
1,564 SR
Queue Stats
625W - 588L
1,622 Elo+
Party 1
Ymir
Ymir
Mezram
Ymir
Level 134
God Stats
7W - 11L
1,418 SR
Queue Stats
670W - 674L
1,559 Elo+
Party 3
Charybdis
Charybdis
Sàman
Charybdis
Level 160
God Stats
4W - 2L
1,729 SR
Queue Stats
149W - 115L
1,620 Elo+
Party 3
Team Averages
Level 147
1,582 SR
1,595 Elo+

VS

Team Averages
Level 135
1,599 SR
1,600 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Amn3sya
Hou Yi
Level 160
God Stats
11W - 16L
1,457 SR
Queue Stats
316W - 297L
1,630 Elo+
Party 2
Baron Samedi
Baron Samedi
DennyX
Baron Samedi
Level 147
God Stats
2W - 0L
1,761 SR
Queue Stats
9W - 5L
1,727 Elo+
Party 2
Guan Yu
Guan Yu
Yodamdam518
Guan Yu
Level 143
God Stats
2W - 2L
1,778 SR
Queue Stats
285W - 273L
1,565 Elo+
Solo
Hun Batz
Hun Batz
forniteismylife
Hun Batz
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 65L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
0 / 2 / 0
5,429
543
3,240
5,962
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Freddy7
Gilgamesh
9
0 / 1 / 0
5,184
518
1,394
5,168
2,655
Achilles
LÖST
Achilles
7
0 / 4 / 0
4,570
457
3,711
9,313
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Mezram
Ymir
7
0 / 2 / 1
4,832
483
789
7,398
3,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Sàman
Charybdis
9
1 / 1 / 0
5,134
513
2,340
4,291
1,182
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
4 / 0 / 3
6,356
636
2,979
1,716
602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Amn3sya
Hou Yi
10
1 / 0 / 3
5,623
562
5,520
5,226
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
DennyX
Baron Samedi
9
0 / 1 / 3
5,527
553
2,247
5,013
2,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Yodamdam518
Guan Yu
11
3 / 0 / 0
6,524
652
3,407
4,599
2,582
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
9
2 / 0 / 3
5,702
570
5,217
7,426
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
10
10
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
3
5.5
W
Hou Yi
Amn3sya
Hou Yi
1
0
3
2.5
L
Janus
0
2
0
0
W
Baron Samedi
DennyX
Baron Samedi
0
1
3
1.5
L
Gilgamesh
Freddy7
Gilgamesh
0
1
0
0
L
Achilles
LÖST
Achilles
0
4
0
0
L
Ymir
Mezram
Ymir
0
2
1
0.25
L
Charybdis
Sàman
Charybdis
1
1
0
1
W
Guan Yu
Yodamdam518
Guan Yu
3
0
0
3
W
Hun Batz
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,474
Damage
19,370
32,132
Taken
23,980
13,302
Mitigated
9,775
8,874
Healing
10,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,979
129
0
535
1,716
602
0
579
1,137
45,525
0
W
Hou Yi
Amn3sya
Hou Yi
5,520
2,524
0
2,987
5,226
1,593
0
241
4,985
0
46,777
L
Janus
3,240
644
0
780
5,962
1,790
0
1,006
4,914
46,477
0
W
Baron Samedi
DennyX
Baron Samedi
2,247
153
262
2,028
5,013
2,240
0
1,273
3,740
22,024
0
L
Gilgamesh
Freddy7
Gilgamesh
1,394
454
0
1,059
5,168
2,655
0
327
4,837
0
27,445
L
Achilles
LÖST
Achilles
3,711
1,403
0
3,513
9,313
3,702
0
2,059
7,184
0
23,041
L
Ymir
Mezram
Ymir
789
57
223
1,699
7,398
3,973
0
1,277
6,121
8,800
0
L
Charybdis
Sàman
Charybdis
2,340
1,221
0
1,600
4,291
1,182
0
441
3,850
0
40,218
W
Guan Yu
Yodamdam518
Guan Yu
3,407
848
0
709
4,599
2,582
0
349
4,250
0
41,839
W
Hun Batz
5,217
2,173
0
4,044
7,426
2,758
0
1,587
5,839
0
35,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,149
Gold Earned
29,732
288
Minions Killed
370
0
Camps Cleared
0
1,021,121
Distance Traveled
1,033,527
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,356
636
96
10
0
224,986
3
W
Hou Yi
5,623
562
79
8
0
177,639
4
L
Janus
5,429
543
83
8
0
195,497
2
W
Baron Samedi
5,527
553
35
4
0
194,166
4
L
Gilgamesh
5,184
518
69
7
0
230,800
2
L
Achilles
4,570
457
50
5
0
225,593
2
L
Ymir
4,832
483
15
2
0
195,936
3
L
Charybdis
5,134
513
71
7
0
173,295
2
W
Guan Yu
6,524
652
94
9
0
191,110
2
W
Hun Batz
5,702
570
66
7
0
245,626
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role