Player Matchup

Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ArkRys
Nemesis
Level 105
God Stats
2W - 5L
1,481 SR
Queue Stats
242W - 255L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
devil shark 96
Baron Samedi
Level 133
God Stats
25W - 16L
1,470 SR
Queue Stats
104W - 118L
1,528 Elo+
Solo
Skadi
Skadi
drum4money
Skadi
Level 129
God Stats
10W - 7L
1,506 SR
Queue Stats
170W - 195L
1,554 Elo+
Solo
Ares
Ares
justjeff6163
Ares
Level 111
God Stats
1W - 1L
1,554 SR
Queue Stats
95W - 94L
1,498 Elo+
Solo
Team Averages
Level 121
1,502 SR
1,512 Elo+

VS

Team Averages
Level 107
1,559 SR
1,440 Elo+
Chronos
Chronos
Bluefax
Chronos
Level 88
God Stats
5W - 0L
1,755 SR
Queue Stats
81W - 81L
1,489 Elo+
Solo
Cupid
Cupid
DeadyGirl
Cupid
Level 69
God Stats
7W - 5L
1,439 SR
Queue Stats
19W - 26L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
FallenDraconian
Cthulhu
Level 60
God Stats
4W - 1L
1,666 SR
Queue Stats
12W - 10L
1,436 Elo+
Party 1
Guan Yu
Guan Yu
MonkMoshpit
Guan Yu
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,281 Elo+
Solo
Lancelot
Lancelot
romanalan
Lancelot
Level 160
God Stats
5W - 7L
1,434 SR
Queue Stats
144W - 139L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
2 / 4 / 2
9,065
755
10,719
8,228
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
ArkRys
Nemesis
13
0 / 3 / 1
7,465
622
6,012
12,608
6,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
devil shark 96
Baron Samedi
15
0 / 3 / 0
8,188
682
8,129
10,437
5,086
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
17
4 / 3 / 1
9,442
787
11,118
9,544
4,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 2
7,559
630
8,854
17,476
13,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bluefax
Chronos
16
3 / 1 / 7
9,067
756
9,999
9,402
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cupid
DeadyGirl
Cupid
16
2 / 0 / 9
8,947
746
7,072
10,483
4,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
5 / 0 / 7
9,076
756
15,344
17,351
12,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
MonkMoshpit
Guan Yu
15
1 / 1 / 11
8,584
715
9,594
14,217
10,683
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lancelot
romanalan
Lancelot
16
5 / 4 / 5
9,235
770
9,035
12,033
7,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
6
Kills
16
16
Deaths
6
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
4
2
0.75
L
Nemesis
ArkRys
Nemesis
0
3
1
0.17
W
Chronos
Bluefax
Chronos
3
1
7
6.5
W
Cupid
DeadyGirl
Cupid
2
0
9
6.5
W
5
0
7
8.5
W
Guan Yu
MonkMoshpit
Guan Yu
1
1
11
6.5
L
Baron Samedi
devil shark 96
Baron Samedi
0
3
0
0
L
Skadi
4
3
1
1.5
L
0
3
2
0.33
W
Lancelot
romanalan
Lancelot
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,832
Damage
51,044
58,293
Taken
63,486
31,448
Mitigated
39,624
8,483
Healing
26,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,719
1,176
0
208
8,228
2,541
88
2,170
5,798
32,358
0
L
Nemesis
ArkRys
Nemesis
6,012
2,321
0
3,344
12,608
6,116
0
5,330
7,043
0
17,167
W
Chronos
Bluefax
Chronos
9,999
3,940
0
2,955
9,402
4,309
1,395
3,139
6,067
33,230
0
W
Cupid
DeadyGirl
Cupid
7,072
3,874
2,368
3,211
10,483
4,714
87
4,961
5,278
0
33,084
W
15,344
649
1,483
6,737
17,351
12,745
387
8,784
8,151
31,961
0
W
Guan Yu
MonkMoshpit
Guan Yu
9,594
901
4,200
4,311
14,217
10,683
0
5,608
8,061
0
29,529
L
Baron Samedi
devil shark 96
Baron Samedi
8,129
540
1,118
1,721
10,437
5,086
0
4,457
5,563
31,646
0
L
Skadi
11,118
4,821
0
250
9,544
4,352
1,879
4,909
4,264
0
40,541
L
8,854
243
0
1,842
17,476
13,353
0
7,464
9,700
15,707
0
W
Lancelot
romanalan
Lancelot
9,035
1,014
0
1,028
12,033
7,173
1,079
3,644
8,227
0
30,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,719
Gold Earned
44,909
224
Minions Killed
245
0
Camps Cleared
0
1,147,992
Distance Traveled
1,234,840
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,065
755
48
4
0
220,754
3
L
Nemesis
7,465
622
30
3
0
231,426
4
W
Chronos
9,067
756
50
4
0
232,030
3
W
Cupid
8,947
746
67
6
0
220,544
0
W
Cthulhu
9,076
756
29
2
0
274,683
0
W
Guan Yu
8,584
715
50
4
0
241,252
0
L
Baron Samedi
8,188
682
64
5
0
230,627
0
L
Skadi
9,442
787
68
6
0
217,035
1
L
Ares
7,559
630
14
1
0
248,150
1
W
Lancelot
9,235
770
49
4
0
266,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role