Player Matchup

Arachne
Arachne
FupaRaider44
Arachne
Level 140
God Stats
3W - 3L
1,676 SR
Queue Stats
737W - 720L
1,592 Elo+
Solo
Hercules
Hercules
GugasanWax
Hercules
Level 157
God Stats
5W - 4L
1,519 SR
Queue Stats
307W - 190L
1,688 Elo+
Party 1
Vulcan
Vulcan
MAXX OverdriVV
Vulcan
Level 158
God Stats
35W - 35L
1,643 SR
Queue Stats
339W - 269L
1,623 Elo+
Party 1
Team Averages
Level 152
1,612 SR
1,634 Elo+

VS

Team Averages
Level 116
1,693 SR
1,722 Elo+
Serqet
Serqet
BoomBonkBank
Serqet
Level 156
God Stats
2W - 1L
1,662 SR
Queue Stats
109W - 54L
1,836 Elo+
Party 2
Eset
Eset
CelestialCandy
Eset
Level 128
God Stats
42W - 21L
1,726 SR
Queue Stats
149W - 79L
1,789 Elo+
Party 2
Guan Yu
Guan Yu
Uriah2023
Guan Yu
Level 63
God Stats
0W - 1L
1,690 SR
Queue Stats
32W - 41L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FupaRaider44
Arachne
10
1 / 0 / 4
6,481
810
6,767
6,545
3,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
GugasanWax
Hercules
11
2 / 0 / 3
6,867
858
6,453
11,600
8,842
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 2
6,832
854
13,511
5,684
3,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
0 / 0 / 0
5,327
666
5,434
8,197
6,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 0
5,447
681
7,013
7,724
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Uriah2023
Guan Yu
8
0 / 2 / 0
5,699
712
2,735
15,123
10,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Serqet
0
0
0
0
L
0
3
0
0
W
Arachne
FupaRaider44
Arachne
1
0
4
3
W
Hercules
GugasanWax
Hercules
2
0
3
3.5
W
2
0
2
3
L
Guan Yu
Uriah2023
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,731
Damage
15,182
23,829
Taken
31,044
15,627
Mitigated
19,628
11,763
Healing
9,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
5,434
1,266
0
1,964
8,197
6,568
0
2,636
5,561
0
16,979
L
7,013
517
331
1,375
7,724
3,013
0
4,540
3,184
25,929
0
W
Arachne
FupaRaider44
Arachne
6,767
3,905
0
4,000
6,545
3,670
514
2,421
3,886
0
24,852
W
Hercules
GugasanWax
Hercules
6,453
1,330
285
5,208
11,600
8,842
760
2,966
8,491
0
13,686
W
13,511
8,298
0
2,270
5,684
3,115
1,000
1,873
3,811
42,561
0
L
Guan Yu
Uriah2023
Guan Yu
2,735
652
1,988
3,974
15,123
10,047
0
6,467
8,656
0
9,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,180
Gold Earned
16,473
100
Minions Killed
99
6
Camps Cleared
2
526,232
Distance Traveled
523,404
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,327
666
44
6
1
183,362
4
L
Eset
5,447
681
38
5
1
152,189
2
W
Arachne
6,481
810
22
3
3
173,054
1
W
Hercules
6,867
858
26
3
2
176,927
3
W
Vulcan
6,832
854
52
7
1
176,251
3
L
Guan Yu
5,699
712
17
2
0
187,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role