Player Matchup

Danzaburou
Danzaburou
Silver V
 
Danzaburou
Silver V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Gold III
 
Eset
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver I
FALLENKINGDOM45
Lancelot
Silver I
Level 143
God Stats
0W - 1L
1,620 SR
Queue Stats
14W - 17L
1,549 MMR
Solo
Khepri
Khepri
Silver III
ORBITx96
Khepri
Silver III
Level 158
God Stats
0W - 1L
1,597 SR
Queue Stats
3W - 3L
1,522 MMR
Party 1
Arachne
Arachne
Gold III
Potterrules
Arachne
Gold III
Level 160
God Stats
30W - 27L
1,660 SR
Queue Stats
60W - 61L
1,553 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,575 SR
1,525 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,428 SR
1,549 MMR
Merlin
Merlin
Platinum V
 
Merlin
Platinum V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold II
ARES98
Horus
Gold II
Level 151
God Stats
6W - 4L
1,689 SR
Queue Stats
158W - 163L
1,561 MMR
Solo
Ymir
Ymir
Gold II
MuaLordOfCinder
Ymir
Gold II
Level 158
God Stats
7W - 10L
1,315 SR
Queue Stats
163W - 165L
1,539 MMR
Solo
Chernobog
Chernobog
Silver I
NyxVanquisher
Chernobog
Silver I
Level 122
God Stats
1W - 1L
1,275 SR
Queue Stats
4W - 2L
1,566 MMR
Solo
Mercury
Mercury
Gold III
ZeratuSkull
Mercury
Gold III
Level 109
God Stats
2W - 3L
1,358 SR
Queue Stats
171W - 183L
1,578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 2 / 0
4,719
524
2,317
5,121
1,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eset
 
Eset
7
0 / 1 / 0
4,637
515
1,792
3,595
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lancelot
10
1 / 0 / 3
5,904
656
5,519
4,450
1,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Khepri
ORBITx96
Khepri
6
0 / 1 / 0
4,373
486
1,792
5,091
2,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Arachne
Potterrules
Arachne
8
3 / 1 / 0
5,315
591
4,392
6,742
2,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
FreyaThothBakasuraApolloRavana

VS

Bans
CliodhnaHeimdallrNemesisSkadiCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 0 / 1
4,894
544
2,965
3,297
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
ARES98
Horus
8
3 / 0 / 1
5,318
591
3,091
6,393
3,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

9
0 / 4 / 0
4,988
554
2,594
9,278
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
NyxVanquisher
Chernobog
9
2 / 0 / 3
5,124
569
4,123
3,795
1,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
ZeratuSkull
Mercury
9
0 / 0 / 4
4,849
539
2,610
5,097
1,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
5
5
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
0
0
L
Eset
 
Eset
0
1
0
0
W
Merlin
 
Merlin
0
0
1
0.5
W
Horus
ARES98
Horus
3
0
1
3.5
L
Lancelot
1
0
3
2.5
W
0
4
0
0
W
Chernobog
NyxVanquisher
Chernobog
2
0
3
3.5
L
Khepri
ORBITx96
Khepri
0
1
0
0
L
Arachne
Potterrules
Arachne
3
1
0
3
W
Mercury
ZeratuSkull
Mercury
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,812
Damage
15,383
24,999
Taken
27,860
8,725
Mitigated
11,859
8,572
Healing
9,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,317
1,060
0
1,456
5,121
1,414
0
0
5,121
0
29,385
L
Eset
 
Eset
1,792
96
0
1,205
3,595
1,030
0
1,125
2,426
26,676
0
W
Merlin
 
Merlin
2,965
102
0
500
3,297
1,189
0
506
2,791
43,266
0
W
Horus
ARES98
Horus
3,091
1,344
747
3,089
6,393
3,523
0
2,003
4,390
0
8,465
L
Lancelot
5,519
1,807
0
2,375
4,450
1,709
418
1,944
2,308
0
41,764
W
2,594
787
0
2,657
9,278
4,417
0
0
9,278
27,882
0
W
Chernobog
NyxVanquisher
Chernobog
4,123
2,196
0
2,408
3,795
1,029
0
418
3,377
0
30,282
L
Khepri
ORBITx96
Khepri
1,792
157
356
1,574
5,091
2,353
0
732
4,359
11,842
0
L
Arachne
Potterrules
Arachne
4,392
3,163
0
1,606
6,742
2,219
0
1,502
5,226
0
30,547
W
Mercury
ZeratuSkull
Mercury
2,610
1,236
0
88
5,097
1,701
0
657
4,440
0
34,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,948
Gold Earned
25,173
273
Minions Killed
312
0
Camps Cleared
0
837,155
Distance Traveled
930,831
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,719
524
58
6
0
162,101
2
L
Eset
4,637
515
50
6
0
142,602
2
W
Merlin
4,894
544
95
11
0
167,479
4
W
Horus
5,318
591
14
2
0
191,952
4
L
Lancelot
5,904
656
87
10
0
187,914
2
W
Ymir
4,988
554
77
9
0
171,964
2
W
Chernobog
5,124
569
54
6
0
174,328
3
L
Khepri
4,373
486
12
1
0
166,704
4
L
Arachne
5,315
591
66
7
0
177,834
1
W
Mercury
4,849
539
72
8
0
225,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role