Player Matchup

Izanami
Izanami
Murrells
Izanami
Level 53
God Stats
14W - 16L
1,473 SR
Queue Stats
36W - 40L
1,431 Elo+
Party 2
Zeus
Zeus
Robq1995
Zeus
Level 129
God Stats
12W - 16L
1,562 SR
Queue Stats
157W - 155L
1,506 Elo+
Party 2
Janus
Janus
Saltdust
Janus
Level 160
God Stats
2W - 0L
1,688 SR
Queue Stats
143W - 81L
1,678 Elo+
Party 1
Jormungandr
Jormungandr
garlicdust
Jormungandr
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 56L
1,678 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
pepperdust
Ah Muzen Cab
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 66L
1,677 Elo+
Party 1
Team Averages
Level 94
1,544 SR
1,594 Elo+

VS

Team Averages
Level 88
1,539 SR
1,390 Elo+
Jing Wei
Jing Wei
Ange1xcx
Jing Wei
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 133L
1,349 Elo+
Party 3
Guan Yu
Guan Yu
Arkenfall
Guan Yu
Level 27
God Stats
10W - 14L
1,545 SR
Queue Stats
55W - 79L
1,387 Elo+
Solo
Cu Chulainn
Cu Chulainn
Carlosoooo
Cu Chulainn
Level 107
God Stats
1W - 1L
1,777 SR
Queue Stats
15W - 39L
1,355 Elo+
Party 3
Ah Puch
Ah Puch
Hugo-Skye
Ah Puch
Level 84
God Stats
14W - 16L
1,517 SR
Queue Stats
236W - 296L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MattG2909
Morgan Le Fay
Level 114
God Stats
7W - 11L
1,354 SR
Queue Stats
72W - 107L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Murrells
Izanami
16
0 / 1 / 11
10,151
677
6,526
11,405
4,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
18
3 / 1 / 10
10,980
732
8,955
6,526
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
Saltdust
Janus
20
10 / 1 / 14
13,283
886
21,676
14,296
7,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jormungandr
garlicdust
Jormungandr
19
3 / 2 / 19
12,115
808
11,011
17,223
24,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
pepperdust
Ah Muzen Cab
20
14 / 2 / 12
12,795
853
27,853
13,509
7,025
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ange1xcx
Jing Wei
15
1 / 7 / 3
9,223
615
2,731
17,330
7,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
Arkenfall
Guan Yu
15
1 / 7 / 2
9,080
605
3,198
21,532
26,609
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
Carlosoooo
Cu Chulainn
16
1 / 5 / 2
9,570
638
7,994
18,031
11,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Hugo-Skye
Ah Puch
17
0 / 5 / 2
9,761
651
14,555
12,481
5,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
MattG2909
Morgan Le Fay
17
4 / 6 / 0
10,997
733
9,315
15,344
6,884
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
16
30
Kills
7
7
Deaths
30
66
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Ange1xcx
Jing Wei
1
7
3
0.36
L
Guan Yu
Arkenfall
Guan Yu
1
7
2
0.29
L
Cu Chulainn
Carlosoooo
Cu Chulainn
1
5
2
0.4
L
Ah Puch
Hugo-Skye
Ah Puch
0
5
2
0.2
L
Morgan Le Fay
MattG2909
Morgan Le Fay
4
6
0
0.67
W
Izanami
Murrells
Izanami
0
1
11
5.5
W
Zeus
3
1
10
8
W
Janus
Saltdust
Janus
10
1
14
17
W
Jormungandr
garlicdust
Jormungandr
3
2
19
6.25
W
Ah Muzen Cab
pepperdust
Ah Muzen Cab
14
2
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,021
Damage
37,793
62,959
Taken
84,718
45,967
Mitigated
57,630
9,458
Healing
10,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Ange1xcx
Jing Wei
2,731
1,428
0
914
17,330
7,189
0
9,121
8,209
0
22,885
L
Guan Yu
Arkenfall
Guan Yu
3,198
273
1,844
2,678
21,532
26,609
0
9,427
12,105
215
11,905
L
Cu Chulainn
Carlosoooo
Cu Chulainn
7,994
1,019
0
2,099
18,031
11,503
0
8,385
9,646
0
26,699
L
Ah Puch
Hugo-Skye
Ah Puch
14,555
369
203
2,208
12,481
5,445
0
5,945
6,536
43,402
0
L
Morgan Le Fay
MattG2909
Morgan Le Fay
9,315
518
0
302
15,344
6,884
858
8,764
6,580
32,895
0
W
Izanami
Murrells
Izanami
6,526
3,891
0
775
11,405
4,951
2,144
3,831
7,574
0
24,793
W
Zeus
8,955
994
0
1,016
6,526
2,919
2,806
3,642
2,884
37,812
0
W
Janus
Saltdust
Janus
21,676
2,206
394
3,461
14,296
7,053
1,175
5,742
8,554
76,661
0
W
Jormungandr
garlicdust
Jormungandr
11,011
1,840
0
876
17,223
24,019
9
5,696
11,527
33,812
0
W
Ah Muzen Cab
pepperdust
Ah Muzen Cab
27,853
9,415
0
2,936
13,509
7,025
1,981
5,006
8,503
0
49,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,324
Gold Earned
48,631
330
Minions Killed
235
0
Camps Cleared
0
1,595,154
Distance Traveled
1,383,517
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,223
615
33
2
0
277,831
0
L
Guan Yu
9,080
605
26
2
0
247,771
0
L
Cu Chulainn
9,570
638
53
4
0
300,249
0
L
Ah Puch
9,761
651
65
4
0
290,038
1
L
Morgan Le Fay
10,997
733
58
4
0
267,628
0
W
Izanami
10,151
677
46
3
0
281,350
2
W
Zeus
10,980
732
50
3
0
315,211
4
W
Janus
13,283
886
141
9
0
359,572
3
W
Jormungandr
12,115
808
42
3
0
304,293
0
W
Ah Muzen Cab
12,795
853
51
3
0
334,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role