Player Matchup

Kumbhakarna
Kumbhakarna
Diamond V
Eddo3f_
Kumbhakarna
Diamond V
Level 108
God Stats
1W - 2L
1,674 SR
Queue Stats
231W - 229L
2,024 MMR
Solo
Osiris
Osiris
Platinum I
KANDlD
Osiris
Platinum I
Level 152
God Stats
9W - 8L
1,662 SR
Queue Stats
178W - 157L
2,039 MMR
Party 1
Danzaburou
Danzaburou
Diamond II
PhilthyRe
Danzaburou
Diamond II
Level 124
God Stats
1W - 2L
1,625 SR
Queue Stats
326W - 312L
2,246 MMR
Party 1
Bakasura
Bakasura
Platinum IV
Wizle1
Bakasura
Platinum IV
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 34L
2,049 MMR
Solo
Scylla
Scylla
Platinum I
X LiTtLeRoCk X
Scylla
Platinum I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 206L
2,032 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,592 SR
2,078 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 157
1,586 SR
2,000 MMR
Yu Huang
Yu Huang
Platinum V
 
Yu Huang
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Platinum I
CookinUpScrubs
Athena
Platinum I
Level 158
God Stats
2W - 0L
1,421 SR
Queue Stats
66W - 33L
2,260 MMR
Solo
Ravana
Ravana
Platinum I
HLA28
Ravana
Platinum I
Level 159
God Stats
14W - 8L
1,738 SR
Queue Stats
88W - 63L
2,121 MMR
Party 2
Thor
Thor
Diamond III
Teammate85237
Thor
Diamond III
Level 159
God Stats
3W - 1L
1,531 SR
Queue Stats
170W - 162L
2,061 MMR
Solo
Chiron
Chiron
Platinum I
grandmast3r24
Chiron
Platinum I
Level 147
God Stats
8W - 3L
1,737 SR
Queue Stats
125W - 114L
2,060 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Eddo3f_
Kumbhakarna
13
0 / 3 / 7
7,899
439
2,577
16,187
15,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
KANDlD
Osiris
14
3 / 4 / 1
8,944
497
8,396
20,157
16,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
PhilthyRe
Danzaburou
16
0 / 3 / 3
9,591
533
6,035
10,812
5,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Wizle1
Bakasura
16
4 / 6 / 2
9,405
523
8,047
18,053
8,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 6 / 5
7,761
431
8,579
11,304
4,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CliodhnaChaacLancelotGeb

VS

Bans
King ArthurMercuryKaliFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
2 / 3 / 10
10,135
563
15,253
9,452
5,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 16
10,146
564
7,927
18,941
22,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
HLA28
Ravana
17
8 / 2 / 9
11,192
622
9,723
11,761
6,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
6 / 0 / 8
12,104
672
14,980
10,364
6,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 0 / 4
10,990
611
7,715
9,132
4,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
7
Kills
22
22
Deaths
7
18
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
3
10
2.33
W
3
2
16
5.5
L
Kumbhakarna
Eddo3f_
Kumbhakarna
0
3
7
1.17
W
Ravana
HLA28
Ravana
8
2
9
6.25
L
Osiris
KANDlD
Osiris
3
4
1
0.88
L
Danzaburou
PhilthyRe
Danzaburou
0
3
3
0.5
W
6
0
8
10
L
Bakasura
Wizle1
Bakasura
4
6
2
0.83
L
0
6
5
0.42
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,634
Damage
55,598
76,513
Taken
59,650
50,074
Mitigated
45,346
18,557
Healing
15,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
15,253
977
0
817
9,452
5,427
0
1,491
7,475
73,340
0
W
7,927
1,829
0
2,078
18,941
22,170
0
7,014
11,180
38,336
0
L
Kumbhakarna
Eddo3f_
Kumbhakarna
2,577
465
0
2,583
16,187
15,460
0
6,929
9,049
19,265
0
W
Ravana
HLA28
Ravana
9,723
3,476
0
4,490
11,761
6,848
0
2,037
9,270
0
81,950
L
Osiris
KANDlD
Osiris
8,396
3,575
0
4,944
20,157
16,347
0
7,735
12,116
0
60,834
L
Danzaburou
PhilthyRe
Danzaburou
6,035
2,122
0
3,720
10,812
5,033
0
1,079
9,727
0
93,298
W
14,980
2,303
0
2,438
10,364
6,765
488
1,844
8,096
0
102,462
L
Bakasura
Wizle1
Bakasura
8,047
4,398
0
6,110
18,053
8,500
0
1,467
16,548
0
48,888
L
8,579
1,103
0
1,200
11,304
4,734
0
5,163
5,893
66,742
0
W
7,715
2,761
843
4,726
9,132
4,136
2,016
728
8,264
0
88,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,600
Gold Earned
54,567
528
Minions Killed
614
0
Camps Cleared
0
1,707,838
Distance Traveled
1,781,354
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,135
563
129
7
0
317,925
1
W
Athena
10,146
564
54
3
0
380,025
9
L
Kumbhakarna
7,899
439
20
1
0
370,432
4
W
Ravana
11,192
622
116
6
0
371,248
4
L
Osiris
8,944
497
113
6
0
388,780
2
L
Danzaburou
9,591
533
171
10
0
336,943
5
W
Thor
12,104
672
176
10
0
362,217
3
L
Bakasura
9,405
523
119
7
0
311,901
1
L
Scylla
7,761
431
105
6
0
299,782
2
W
Chiron
10,990
611
139
8
0
349,939
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role