Player Matchup

Tsukuyomi
Tsukuyomi
MoukZER
Tsukuyomi
Level 34
God Stats
1W - 4L
1,479 SR
Queue Stats
128W - 105L
1,465 Elo+
Party 3
Chang'e
Chang'e
Naes8
Chang'e
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,305 Elo+
Party 3
Kukulkan
Kukulkan
kikiki526
Kukulkan
Level 16
God Stats
1W - 1L
1,722 SR
Queue Stats
1W - 2L
1,456 Elo+
Party 2
Ymir
Ymir
ullbar007
Ymir
Level 25
God Stats
0W - 2L
1,300 SR
Queue Stats
0W - 2L
1,316 Elo+
Party 2
Chaac
Chaac
xGrizzly
Chaac
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,449 Elo+
Party 2
Team Averages
Level 28
1,500 SR
1,398 Elo+

VS

Team Averages
Level 117
1,519 SR
1,584 Elo+
Athena
Athena
I3aileyy
Athena
Level 159
God Stats
4W - 2L
1,383 SR
Queue Stats
239W - 147L
1,577 Elo+
Party 1
Lancelot
Lancelot
KRAJackson
Lancelot
Level 27
God Stats
3W - 1L
1,663 SR
Queue Stats
65W - 18L
1,648 Elo+
Party 1
Chaac
Chaac
MorganLeGay
Chaac
Level 122
God Stats
5W - 2L
1,568 SR
Queue Stats
77W - 63L
1,548 Elo+
Party 1
Artemis
Artemis
Theadrine
Artemis
Level 129
God Stats
3W - 4L
1,729 SR
Queue Stats
104W - 67L
1,575 Elo+
Party 1
Anubis
Anubis
TurboItsGoodFood
Anubis
Level 146
God Stats
1W - 2L
1,250 SR
Queue Stats
111W - 75L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MoukZER
Tsukuyomi
18
4 / 8 / 5
12,551
448
24,699
34,135
14,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Naes8
Chang'e
19
2 / 6 / 4
12,168
435
7,986
20,877
7,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
kikiki526
Kukulkan
18
0 / 7 / 3
11,458
409
11,365
15,903
8,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
16
1 / 5 / 6
10,199
364
7,069
33,398
36,252
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
xGrizzly
Chaac
20
6 / 4 / 4
14,289
510
26,424
35,502
46,183
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
I3aileyy
Athena
19
1 / 1 / 23
14,545
519
12,906
25,979
45,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lancelot
KRAJackson
Lancelot
20
4 / 4 / 9
13,336
476
13,390
21,673
11,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 4 / 10
13,950
498
18,551
32,167
47,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Theadrine
Artemis
20
14 / 3 / 6
16,974
606
43,485
25,267
15,364
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
8 / 1 / 8
15,011
536
20,441
18,036
11,944
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
85
13
Kills
29
30
Deaths
13
22
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Athena
I3aileyy
Athena
1
1
23
12.5
W
Lancelot
KRAJackson
Lancelot
4
4
9
2.13
W
2
4
10
1.75
L
Tsukuyomi
MoukZER
Tsukuyomi
4
8
5
0.81
L
Chang'e
Naes8
Chang'e
2
6
4
0.67
W
Artemis
Theadrine
Artemis
14
3
6
5.67
W
8
1
8
12
L
Kukulkan
kikiki526
Kukulkan
0
7
3
0.21
L
Ymir
1
5
6
0.8
L
Chaac
xGrizzly
Chaac
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,543
Damage
108,773
139,815
Taken
123,122
112,285
Mitigated
131,657
34,643
Healing
51,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
I3aileyy
Athena
12,906
4,348
0
2,576
25,979
45,169
866
7,085
18,894
68,943
0
W
Lancelot
KRAJackson
Lancelot
13,390
2,385
0
9,885
21,673
11,204
1,660
3,818
17,855
0
103,520
W
18,551
3,875
0
16,208
32,167
47,976
674
3,397
28,770
0
96,822
L
Tsukuyomi
MoukZER
Tsukuyomi
24,699
8,055
0
12,046
34,135
14,333
0
9,865
24,270
0
107,193
L
Chang'e
Naes8
Chang'e
7,986
996
1,757
3,868
20,877
7,382
0
8,484
12,393
83,002
0
W
Artemis
Theadrine
Artemis
43,485
26,286
0
11,321
25,267
15,364
11,468
8,780
16,487
0
196,252
W
20,441
1,680
0
11,457
18,036
11,944
2,032
3,641
14,395
141,346
0
L
Kukulkan
kikiki526
Kukulkan
11,365
580
0
0
15,903
8,135
108
1,310
14,593
95,064
0
L
Ymir
7,069
1,264
0
1,726
33,398
36,252
290
6,887
26,511
35,702
0
L
Chaac
xGrizzly
Chaac
26,424
3,915
0
15,246
35,502
46,183
408
8,293
27,209
0
117,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,665
Gold Earned
73,816
653
Minions Killed
792
0
Camps Cleared
0
2,549,184
Distance Traveled
2,696,861
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
14,545
519
55
2
0
588,310
11
W
Lancelot
13,336
476
137
5
0
631,412
7
W
Chaac
13,950
498
157
6
0
526,661
1
L
Tsukuyomi
12,551
448
134
5
0
518,972
5
L
Chang'e
12,168
435
136
5
0
491,457
0
W
Artemis
16,974
606
248
9
0
472,810
1
W
Anubis
15,011
536
195
7
0
477,668
1
L
Kukulkan
11,458
409
171
6
0
533,248
9
L
Ymir
10,199
364
34
1
0
458,940
1
L
Chaac
14,289
510
178
6
0
546,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role