Player Matchup

Janus
Janus
AziraalVice
Janus
Level 79
God Stats
1W - 1L
1,222 SR
Queue Stats
85W - 86L
1,523 Elo+
Party 2
Kali
Kali
Lowcash Pato
Kali
Level 62
God Stats
27W - 13L
1,679 SR
Queue Stats
293W - 315L
1,352 Elo+
Party 1
Izanami
Izanami
Psic Lionss
Izanami
Level 13
God Stats
40W - 49L
1,425 SR
Queue Stats
181W - 194L
1,300 Elo+
Party 1
Sylvanus
Sylvanus
biggieforever
Sylvanus
Level 60
God Stats
15W - 20L
1,417 SR
Queue Stats
142W - 155L
1,345 Elo+
Party 2
Chaac
Chaac
bobbi_Cryptic
Chaac
Level 82
God Stats
23W - 18L
1,535 SR
Queue Stats
467W - 514L
1,368 Elo+
Party 2
Team Averages
Level 59
1,456 SR
1,378 Elo+

VS

Team Averages
Level 34
1,346 SR
1,213 Elo+
Raijin
Raijin
 
Raijin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Ferretcutie1
Neith
Level 49
God Stats
16W - 24L
1,406 SR
Queue Stats
50W - 66L
1,241 Elo+
Solo
Chang'e
Chang'e
Rayy_monn_
Chang'e
Level 44
God Stats
14W - 10L
1,722 SR
Queue Stats
236W - 258L
1,277 Elo+
Solo
Yemoja
Yemoja
Stargem124
Yemoja
Level 8
God Stats
0W - 8L
1,036 SR
Queue Stats
4W - 19L
1,032 Elo+
Party 3
Thanatos
Thanatos
ToxsickDemonz
Thanatos
Level 6
God Stats
0W - 8L
1,065 SR
Queue Stats
6W - 26L
1,018 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 3
9,187
540
9,411
7,273
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
7 / 3 / 2
9,779
575
6,227
16,397
7,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Psic Lionss
Izanami
13
7 / 2 / 5
8,183
481
8,487
9,140
3,622
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
biggieforever
Sylvanus
12
0 / 1 / 11
8,461
498
5,619
17,310
16,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
1 / 1 / 3
8,929
525
8,762
10,985
8,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
1 / 1 / 4
7,088
417
4,509
8,453
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 4 / 1
6,389
376
10,605
9,247
3,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Rayy_monn_
Chang'e
14
1 / 4 / 0
8,139
479
7,480
14,450
9,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
Stargem124
Yemoja
8
0 / 6 / 1
5,586
329
2,410
9,807
6,533
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
ToxsickDemonz
Thanatos
12
5 / 5 / 1
8,131
478
5,422
11,975
4,481
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
19
Kills
8
9
Deaths
20
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
1
4
3
W
4
2
3
2.75
L
1
4
1
0.38
W
7
3
2
2.67
W
Izanami
Psic Lionss
Izanami
7
2
5
4.75
L
Chang'e
Rayy_monn_
Chang'e
1
4
0
0.25
L
Yemoja
Stargem124
Yemoja
0
6
1
0.08
L
Thanatos
ToxsickDemonz
Thanatos
5
5
1
1.1
W
Sylvanus
biggieforever
Sylvanus
0
1
11
5.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,506
Damage
30,426
61,105
Taken
53,932
39,388
Mitigated
27,199
21,637
Healing
20,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,509
378
436
2,019
8,453
3,124
100
3,180
5,043
34,751
0
W
9,411
340
0
579
7,273
2,777
696
1,697
5,538
64,249
0
L
10,605
3,411
675
2,453
9,247
3,967
0
3,744
5,339
0
49,755
W
6,227
3,582
0
3,430
16,397
7,167
884
1,696
14,639
0
85,880
W
Izanami
Psic Lionss
Izanami
8,487
5,126
0
1,829
9,140
3,622
2,206
1,997
7,143
0
50,223
L
Chang'e
Rayy_monn_
Chang'e
7,480
1,140
0
6,086
14,450
9,094
0
1,545
12,168
51,288
0
L
Yemoja
Stargem124
Yemoja
2,410
1,008
1,314
1,074
9,807
6,533
96
2,775
7,004
12,130
0
L
Thanatos
ToxsickDemonz
Thanatos
5,422
1,117
0
6,452
11,975
4,481
255
3,174
8,620
0
23,913
W
Sylvanus
biggieforever
Sylvanus
5,619
2,512
2,362
8,473
17,310
16,852
1,052
2,324
14,986
25,602
0
W
8,762
1,502
0
4,964
10,985
8,970
707
6,119
4,400
0
62,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,539
Gold Earned
35,333
469
Minions Killed
297
0
Camps Cleared
0
1,573,325
Distance Traveled
1,405,757
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,088
417
51
3
0
290,701
3
W
Janus
9,187
540
112
7
0
329,285
1
L
Neith
6,389
376
80
5
0
296,313
7
W
Kali
9,779
575
111
7
0
366,019
0
W
Izanami
8,183
481
83
5
0
307,938
3
L
Chang'e
8,139
479
114
7
0
263,932
6
L
Yemoja
5,586
329
22
1
0
217,957
0
L
Thanatos
8,131
478
30
2
0
336,854
0
W
Sylvanus
8,461
498
38
2
0
253,859
0
W
Chaac
8,929
525
125
7
0
316,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role