Player Matchup

Nemesis
Nemesis
Discgolfpro
Nemesis
Level 6
God Stats
4W - 1L
1,649 SR
Queue Stats
16W - 21L
1,528 Elo+
Party 1
Bellona
Bellona
Klex91
Bellona
Level 35
God Stats
1W - 2L
1,256 SR
Queue Stats
42W - 57L
1,450 Elo+
Party 1
Kukulkan
Kukulkan
Meatwall1337
Kukulkan
Level 22
God Stats
2W - 1L
1,745 SR
Queue Stats
102W - 96L
1,451 Elo+
Party 3
Apollo
Apollo
Pteradonslayer
Apollo
Level 26
God Stats
18W - 5L
1,819 SR
Queue Stats
103W - 95L
1,618 Elo+
Party 3
Atlas
Atlas
mackanbus
Atlas
Level 109
God Stats
22W - 13L
1,572 SR
Queue Stats
325W - 303L
1,596 Elo+
Party 3
Team Averages
Level 40
1,608 SR
1,529 Elo+

VS

Team Averages
Level 40
1,585 SR
1,442 Elo+
Discordia
Discordia
BigBeefyBoris
Discordia
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,568 Elo+
Party 2
Ymir
Ymir
Clavas1995
Ymir
Level 30
God Stats
6W - 5L
1,660 SR
Queue Stats
41W - 58L
1,347 Elo+
Party 4
Fenrir
Fenrir
Gilga_Fresh
Fenrir
Level 85
God Stats
0W - 4L
1,500 SR
Queue Stats
24W - 36L
1,464 Elo+
Party 2
Izanami
Izanami
SMGirl_Itsfefe
Izanami
Level 28
God Stats
2W - 7L
1,420 SR
Queue Stats
20W - 38L
1,249 Elo+
Party 4
Gilgamesh
Gilgamesh
royalspite
Gilgamesh
Level 42
God Stats
1W - 1L
1,846 SR
Queue Stats
63W - 51L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Discgolfpro
Nemesis
9
2 / 2 / 0
5,421
542
3,395
8,735
2,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
Klex91
Bellona
10
3 / 1 / 0
6,067
607
3,944
6,240
4,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Meatwall1337
Kukulkan
10
2 / 0 / 1
5,784
578
3,016
4,237
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 0 / 3
5,569
557
8,088
6,892
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
mackanbus
Atlas
9
2 / 0 / 2
6,044
604
5,350
6,508
4,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigBeefyBoris
Discordia
7
0 / 2 / 1
4,594
459
2,535
3,544
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 2 / 1
4,960
496
2,125
11,518
6,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
9
1 / 3 / 0
5,575
558
3,041
7,732
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 0
4,533
453
4,368
6,043
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
royalspite
Gilgamesh
11
2 / 2 / 0
5,923
592
5,440
9,245
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
10
Kills
3
3
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
BigBeefyBoris
Discordia
0
2
1
0.25
L
0
2
1
0.25
W
Nemesis
Discgolfpro
Nemesis
2
2
0
1
L
Fenrir
1
3
0
0.33
W
Bellona
Klex91
Bellona
3
1
0
3
W
Kukulkan
Meatwall1337
Kukulkan
2
0
1
2.5
W
1
0
3
2.5
L
0
1
0
0
W
Atlas
mackanbus
Atlas
2
0
2
3
L
Gilgamesh
royalspite
Gilgamesh
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,793
Damage
17,509
32,612
Taken
38,082
15,608
Mitigated
17,394
8,925
Healing
12,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BigBeefyBoris
Discordia
2,535
332
0
422
3,544
1,311
96
2,092
1,452
21,411
0
L
2,125
425
256
3,456
11,518
6,848
144
3,085
8,433
19,729
0
W
Nemesis
Discgolfpro
Nemesis
3,395
1,455
0
1,230
8,735
2,884
0
567
8,168
0
34,329
L
Fenrir
3,041
617
0
2,041
7,732
3,357
0
191
7,541
0
27,620
W
Bellona
Klex91
Bellona
3,944
1,747
0
2,110
6,240
4,415
0
0
6,240
0
32,574
W
Kukulkan
Meatwall1337
Kukulkan
3,016
368
0
417
4,237
1,802
441
1,968
2,269
36,280
0
W
8,088
5,583
0
3,164
6,892
2,208
70
920
5,972
0
48,731
L
4,368
3,228
146
2,373
6,043
1,831
440
1,963
4,080
0
25,849
W
Atlas
mackanbus
Atlas
5,350
2,709
147
1,857
6,508
4,299
34
1,205
5,303
24,157
0
L
Gilgamesh
royalspite
Gilgamesh
5,440
2,304
0
3,445
9,245
4,047
0
1,035
8,210
0
43,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,885
Gold Earned
25,585
292
Minions Killed
255
0
Camps Cleared
0
964,875
Distance Traveled
984,223
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,594
459
42
4
0
146,405
3
L
Ymir
4,960
496
30
3
0
192,853
1
W
Nemesis
5,421
542
56
6
0
228,771
3
L
Fenrir
5,575
558
53
5
0
226,306
1
W
Bellona
6,067
607
67
7
0
195,339
3
W
Kukulkan
5,784
578
65
7
0
176,234
0
W
Apollo
5,569
557
64
6
0
192,358
2
L
Izanami
4,533
453
48
5
0
196,593
3
W
Atlas
6,044
604
40
4
0
172,173
3
L
Gilgamesh
5,923
592
82
8
0
222,066
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role