Player Matchup

Sol
Sol
BiqMike
Sol
Level 149
God Stats
3W - 4L
1,596 SR
Queue Stats
133W - 128L
1,515 Elo+
Party 2
Tyr
Tyr
DaMavster
Tyr
Level 126
God Stats
0W - 2L
1,650 SR
Queue Stats
93W - 97L
1,440 Elo+
Party 3
Cupid
Cupid
Distractor08
Cupid
Level 155
God Stats
0W - 1L
1,240 SR
Queue Stats
53W - 61L
1,475 Elo+
Party 3
Cliodhna
Cliodhna
Dr WhipSicle
Cliodhna
Level 85
God Stats
2W - 10L
1,553 SR
Queue Stats
6W - 14L
1,351 Elo+
Party 2
Kuzenbo
Kuzenbo
DupuisTV
Kuzenbo
Level 68
God Stats
0W - 1L
1,617 SR
Queue Stats
5W - 9L
1,412 Elo+
Party 2
Team Averages
Level 117
1,531 SR
1,439 Elo+

VS

Team Averages
Level 119
1,571 SR
1,578 Elo+
Izanami
Izanami
BrunoMaster09
Izanami
Level 127
God Stats
42W - 46L
1,489 SR
Queue Stats
221W - 240L
1,471 Elo+
Solo
Kukulkan
Kukulkan
STORYTIMESUCKS
Kukulkan
Level 98
God Stats
8W - 2L
1,585 SR
Queue Stats
189W - 132L
1,600 Elo+
Party 1
Hercules
Hercules
TMellzz
Hercules
Level 160
God Stats
28W - 30L
1,617 SR
Queue Stats
362W - 300L
1,618 Elo+
Party 1
Cerberus
Cerberus
l Cawker l
Cerberus
Level 149
God Stats
10W - 6L
1,458 SR
Queue Stats
249W - 178L
1,596 Elo+
Party 1
Chaac
Chaac
zXIronHeartXz
Chaac
Level 62
God Stats
54W - 32L
1,707 SR
Queue Stats
85W - 61L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
0 / 4 / 1
7,658
696
10,503
12,032
4,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 1 / 1
6,827
621
2,761
10,411
8,192
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 1 / 0
7,712
701
4,730
8,183
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Dr WhipSicle
Cliodhna
13
0 / 5 / 0
6,934
630
4,904
11,237
3,900
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
DupuisTV
Kuzenbo
13
1 / 1 / 0
7,330
666
3,621
11,560
14,321
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
0 / 0 / 4
8,698
791
4,187
5,483
2,518
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
16
2 / 0 / 6
8,656
787
12,670
5,294
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
TMellzz
Hercules
14
3 / 1 / 6
7,994
727
10,154
9,296
6,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
l Cawker l
Cerberus
15
3 / 0 / 8
8,347
759
10,433
9,896
9,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 0 / 3
8,274
752
8,056
6,510
6,866
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
12
12
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sol
0
4
1
0.13
W
Izanami
0
0
4
2
L
0
1
1
0.5
L
0
1
0
0
L
Cliodhna
Dr WhipSicle
Cliodhna
0
5
0
0
L
Kuzenbo
DupuisTV
Kuzenbo
1
1
0
1
W
Kukulkan
2
0
6
5
W
Hercules
TMellzz
Hercules
3
1
6
6
W
Cerberus
l Cawker l
Cerberus
3
0
8
7
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,519
Damage
45,500
53,423
Taken
36,479
34,458
Mitigated
28,821
13,772
Healing
9,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
10,503
5,235
0
4,049
12,032
4,343
0
6,610
4,931
38,948
0
W
Izanami
4,187
2,985
0
2,624
5,483
2,518
2,218
674
4,809
0
46,306
L
2,761
456
0
2,704
10,411
8,192
0
5,097
4,985
0
7,418
L
4,730
1,846
541
2,065
8,183
3,702
0
2,195
5,849
0
30,972
L
Cliodhna
Dr WhipSicle
Cliodhna
4,904
94
0
1,212
11,237
3,900
0
3,535
7,314
0
18,622
L
Kuzenbo
DupuisTV
Kuzenbo
3,621
1,756
0
3,201
11,560
14,321
32
4,682
6,622
12,937
0
W
Kukulkan
12,670
1,299
0
651
5,294
3,158
207
839
4,455
53,077
0
W
Hercules
TMellzz
Hercules
10,154
3,678
0
2,912
9,296
6,656
51
3,813
5,483
0
20,368
W
Cerberus
l Cawker l
Cerberus
10,433
569
0
1,491
9,896
9,623
0
5,575
4,321
15,734
0
W
8,056
873
435
1,562
6,510
6,866
16
3,223
3,287
0
20,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,461
Gold Earned
41,969
196
Minions Killed
286
0
Camps Cleared
0
1,140,711
Distance Traveled
1,217,043
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,658
696
69
6
0
202,903
1
W
Izanami
8,698
791
103
9
0
211,759
0
L
Tyr
6,827
621
6
1
0
247,212
1
L
Cupid
7,712
701
71
6
0
227,006
0
L
Cliodhna
6,934
630
34
3
0
229,247
3
L
Kuzenbo
7,330
666
16
1
0
234,343
2
W
Kukulkan
8,656
787
106
10
0
248,107
1
W
Hercules
7,994
727
27
2
0
244,992
2
W
Cerberus
8,347
759
30
3
0
252,147
4
W
Chaac
8,274
752
20
2
0
260,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role