Player Matchup

Raijin
Raijin
Shintarokat
Raijin
Level 25
God Stats
0W - 3L
1,185 SR
Queue Stats
4W - 16L
1,158 Elo+
Party 2
Neith
Neith
qwistopher
Neith
Level 13
God Stats
0W - 4L
1,185 SR
Queue Stats
0W - 4L
1,158 Elo+
Party 2
Bakasura
Bakasura
shintaroqat
Bakasura
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,158 Elo+
Party 2
Team Averages
Level 48
1,290 SR
1,158 Elo+

VS

Team Averages
Level 86
1,574 SR
1,552 Elo+
Sun Wukong
Sun Wukong
CalmEagles
Sun Wukong
Level 131
God Stats
3W - 4L
1,500 SR
Queue Stats
63W - 63L
1,503 Elo+
Party 1
Chernobog
Chernobog
FixUnique
Chernobog
Level 27
God Stats
3W - 0L
1,712 SR
Queue Stats
14W - 11L
1,678 Elo+
Party 1
Agni
Agni
red3282
Agni
Level 101
God Stats
16W - 17L
1,511 SR
Queue Stats
368W - 478L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
0 / 7 / 0
10,003
588
5,267
15,979
7,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
12
0 / 10 / 0
9,022
531
6,340
18,672
7,806
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
shintaroqat
Bakasura
13
1 / 8 / 0
9,812
577
9,125
21,504
13,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CalmEagles
Sun Wukong
17
11 / 0 / 8
12,728
749
17,838
13,174
10,675
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
FixUnique
Chernobog
18
9 / 1 / 11
12,793
753
15,154
13,588
6,404
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Agni
red3282
Agni
19
5 / 0 / 15
12,579
740
18,576
8,514
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
59
1
Kills
25
25
Deaths
1
0
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CalmEagles
Sun Wukong
11
0
8
15
W
Chernobog
FixUnique
Chernobog
9
1
11
14.5
L
Raijin
0
7
0
0
L
Neith
0
10
0
0
W
Agni
red3282
Agni
5
0
15
12.5
L
Bakasura
shintaroqat
Bakasura
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,732
Damage
51,568
56,155
Taken
35,276
28,188
Mitigated
20,376
5,522
Healing
10,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CalmEagles
Sun Wukong
17,838
3,580
0
5,088
13,174
10,675
282
1,871
10,947
0
40,546
W
Chernobog
FixUnique
Chernobog
15,154
11,093
0
3,893
13,588
6,404
2,416
2,281
10,802
0
58,435
L
Raijin
5,267
573
0
635
15,979
7,132
106
7,903
8,076
48,207
0
L
Neith
6,340
2,759
0
2,643
18,672
7,806
473
4,855
13,817
0
24,332
W
Agni
red3282
Agni
18,576
1,079
681
1,099
8,514
3,297
622
1,171
7,013
63,660
0
L
Bakasura
shintaroqat
Bakasura
9,125
6,781
0
2,244
21,504
13,250
50
6,184
15,320
0
21,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,837
Gold Earned
38,100
167
Minions Killed
227
6
Camps Cleared
8
788,459
Distance Traveled
942,783
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,728
749
39
2
5
323,748
5
W
Chernobog
12,793
753
81
5
2
301,897
1
L
Raijin
10,003
588
93
5
0
259,054
0
L
Neith
9,022
531
36
2
0
228,547
2
W
Agni
12,579
740
107
6
1
317,138
0
L
Bakasura
9,812
577
38
2
6
300,858
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role