Player Matchup

Kukulkan
Kukulkan
AngellPark
Kukulkan
Level 56
God Stats
159W - 208L
1,402 SR
Queue Stats
159W - 211L
1,403 Elo+
Party 2
Fenrir
Fenrir
Belialuin4346
Fenrir
Level 32
God Stats
10W - 6L
1,328 SR
Queue Stats
107W - 149L
1,387 Elo+
Party 2
Thor
Thor
JhayCortëz
Thor
Level 160
God Stats
7W - 0L
1,838 SR
Queue Stats
135W - 52L
1,622 Elo+
Party 1
Agni
Agni
MastherShifu
Agni
Level 155
God Stats
5W - 1L
1,634 SR
Queue Stats
348W - 74L
1,676 Elo+
Party 1
Cthulhu
Cthulhu
RevolverIOcelot
Cthulhu
Level 16
God Stats
6W - 1L
1,500 SR
Queue Stats
419W - 55L
1,665 Elo+
Party 1
Team Averages
Level 84
1,540 SR
1,551 Elo+

VS

Team Averages
Level 66
1,539 SR
1,502 Elo+
Hercules
Hercules
Mordekkaii
Hercules
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,697 Elo+
Solo
Ra
Ra
Treakmaster
Ra
Level 102
God Stats
1W - 1L
1,740 SR
Queue Stats
17W - 12L
1,589 Elo+
Solo
Ne Zha
Ne Zha
TuuaMaae
Ne Zha
Level 66
God Stats
26W - 26L
1,664 SR
Queue Stats
329W - 352L
1,508 Elo+
Solo
Xbalanque
Xbalanque
hectrom
Xbalanque
Level 40
God Stats
0W - 2L
1,293 SR
Queue Stats
15W - 32L
1,282 Elo+
Solo
Yemoja
Yemoja
iVeex
Yemoja
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AngellPark
Kukulkan
15
2 / 0 / 8
8,885
1,111
10,179
2,640
1,274
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 1 / 15
10,131
1,266
9,733
8,483
6,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
9 / 3 / 11
10,775
1,347
16,115
11,365
5,500
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
2 / 1 / 16
9,533
1,192
11,338
6,353
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 0 / 17
10,340
1,293
15,080
10,706
16,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

310

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mordekkaii
Hercules
14
2 / 3 / 3
9,190
1,149
7,413
13,790
12,557
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 6 / 3
8,849
1,106
3,655
12,120
5,281
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
TuuaMaae
Ne Zha
14
0 / 8 / 3
8,328
1,041
5,753
14,545
6,236
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
hectrom
Xbalanque
14
2 / 7 / 1
8,712
1,089
6,938
13,209
4,977
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
iVeex
Yemoja
14
0 / 1 / 3
9,209
1,151
6,371
12,426
11,248
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
18
25
Kills
5
5
Deaths
25
67
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AngellPark
Kukulkan
2
0
8
6
W
6
1
15
13.5
W
9
3
11
4.83
W
2
1
16
10
L
Hercules
Mordekkaii
Hercules
2
3
3
1.17
W
6
0
17
14.5
L
1
6
3
0.42
L
Ne Zha
TuuaMaae
Ne Zha
0
8
3
0.19
L
Xbalanque
hectrom
Xbalanque
2
7
1
0.36
L
Yemoja
iVeex
Yemoja
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,445
Damage
30,130
39,547
Taken
66,090
32,327
Mitigated
40,299
2,361
Healing
5,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AngellPark
Kukulkan
10,179
602
0
0
2,640
1,274
0
805
1,835
29,106
0
W
9,733
2,008
0
1,241
8,483
6,181
0
2,306
6,177
90
15,048
W
16,115
1,906
0
0
11,365
5,500
0
2,293
8,548
0
28,234
W
11,338
412
0
130
6,353
2,958
0
1,898
4,455
23,956
0
L
Hercules
Mordekkaii
Hercules
7,413
2,237
0
330
13,790
12,557
0
8,186
5,569
0
14,818
W
15,080
1,173
299
691
10,706
16,414
0
2,724
7,982
24,869
0
L
3,655
126
855
950
12,120
5,281
0
7,453
4,598
31,542
0
L
Ne Zha
TuuaMaae
Ne Zha
5,753
1,124
0
244
14,545
6,236
0
7,282
7,147
0
16,723
L
Xbalanque
hectrom
Xbalanque
6,938
4,373
0
240
13,209
4,977
0
5,502
7,512
0
16,685
L
Yemoja
iVeex
Yemoja
6,371
1,190
986
2,162
12,426
11,248
0
8,264
4,009
16,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,664
Gold Earned
44,288
132
Minions Killed
142
9
Camps Cleared
4
882,900
Distance Traveled
734,939
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,885
1,111
47
6
1
181,257
1
W
Fenrir
10,131
1,266
11
1
2
192,345
0
W
Thor
10,775
1,347
26
3
2
168,592
0
W
Agni
9,533
1,192
34
4
3
154,142
1
L
Hercules
9,190
1,149
21
3
0
171,230
0
W
Cthulhu
10,340
1,293
14
2
1
186,564
0
L
Ra
8,849
1,106
70
9
0
159,491
0
L
Ne Zha
8,328
1,041
16
2
2
156,523
0
L
Xbalanque
8,712
1,089
16
2
1
112,594
0
L
Yemoja
9,209
1,151
19
2
1
135,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role