Player Matchup

Chronos
Chronos
QBmaste
Chronos
Level 37
God Stats
2W - 6L
1,240 SR
Queue Stats
56W - 74L
1,279 Elo+
Party 2
Ares
Ares
YodaFrmStartrek
Ares
Level 41
God Stats
7W - 4L
1,410 SR
Queue Stats
371W - 382L
1,315 Elo+
Party 2
Skadi
Skadi
YodaFromStartrek
Skadi
Level 46
God Stats
55W - 38L
1,511 SR
Queue Stats
243W - 244L
1,373 Elo+
Party 2
Team Averages
Level 41
1,387 SR
1,322 Elo+

VS

Team Averages
Level 63
1,461 SR
1,325 Elo+
Hachiman
Hachiman
KingTeddy44
Hachiman
Level 54
God Stats
1W - 2L
1,305 SR
Queue Stats
60W - 82L
1,259 Elo+
Party 1
Hera
Hera
TankHolmes18
Hera
Level 113
God Stats
14W - 17L
1,579 SR
Queue Stats
115W - 146L
1,336 Elo+
Solo
Arachne
Arachne
psychohobo55627
Arachne
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 24L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
QBmaste
Chronos
15
7 / 2 / 2
11,256
704
15,175
12,636
6,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
0 / 1 / 9
11,042
690
11,563
21,203
28,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 0 / 6
11,652
728
14,175
11,435
5,712
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KingTeddy44
Hachiman
13
1 / 6 / 1
9,125
570
9,492
14,807
5,858
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 1 / 1
9,956
622
6,677
15,200
18,622
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 5 / 1
8,957
560
16,341
17,548
9,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
12
Kills
3
3
Deaths
12
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
KingTeddy44
Hachiman
1
6
1
0.25
W
Chronos
QBmaste
Chronos
7
2
2
4
L
1
1
1
1.5
W
0
1
9
4.5
W
5
0
6
8
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,913
Damage
32,510
45,274
Taken
47,555
40,768
Mitigated
34,166
12,752
Healing
7,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
KingTeddy44
Hachiman
9,492
5,025
0
1,438
14,807
5,858
180
7,318
7,489
0
31,087
W
Chronos
QBmaste
Chronos
15,175
3,442
0
4,303
12,636
6,839
237
2,350
10,286
46,581
0
L
6,677
2,044
130
3,270
15,200
18,622
12
9,333
5,867
34,598
0
W
11,563
654
0
5,682
21,203
28,217
201
2,185
19,018
19,759
0
W
14,175
6,506
0
2,767
11,435
5,712
1,126
2,561
8,874
0
78,587
L
16,341
11,730
0
2,344
17,548
9,686
0
11,262
6,286
0
33,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,950
Gold Earned
28,038
197
Minions Killed
140
3
Camps Cleared
10
861,592
Distance Traveled
741,388
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,125
570
61
4
1
235,204
9
W
Chronos
11,256
704
70
4
0
287,680
0
L
Hera
9,956
622
36
2
2
217,594
3
W
Ares
11,042
690
15
1
0
300,580
1
W
Skadi
11,652
728
112
7
3
273,332
2
L
Arachne
8,957
560
43
3
7
288,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role