Player Matchup

Merlin
Merlin
BananaBus2105
Merlin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 88L
1,324 Elo+
Party 1
Sun Wukong
Sun Wukong
Govestebrain
Sun Wukong
Level 81
God Stats
0W - 1L
1,237 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Poseidon
Poseidon
Sir_LAGS_A_LOT_3
Poseidon
Level 28
God Stats
1W - 2L
1,485 SR
Queue Stats
57W - 82L
1,349 Elo+
Party 1
Team Averages
Level 51
1,407 SR
1,391 Elo+

VS

Team Averages
Level 140
1,725 SR
1,511 Elo+
Ares
Ares
ClappnCheeks710
Ares
Level 138
God Stats
9W - 8L
1,842 SR
Queue Stats
224W - 201L
1,464 Elo+
Party 2
Apollo
Apollo
Rawthentic710
Apollo
Level 157
God Stats
10W - 7L
1,638 SR
Queue Stats
387W - 325L
1,475 Elo+
Party 2
Nox
Nox
o Sandzy o
Nox
Level 126
God Stats
59W - 28L
1,694 SR
Queue Stats
204W - 128L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,728
673
3,887
9,472
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
Govestebrain
Sun Wukong
10
1 / 4 / 1
6,517
652
4,114
11,402
9,320
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 4 / 3
6,576
658
5,267
7,445
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
7,052
705
5,665
10,252
8,254
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

13
6 / 0 / 4
8,346
835
10,433
8,450
4,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 2 / 7
8,363
836
9,519
6,037
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
2
Kills
12
12
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
1
1
7
4.5
L
Sun Wukong
Govestebrain
Sun Wukong
1
4
1
0.38
W
6
0
4
8
L
0
4
3
0.38
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,268
Damage
25,617
28,319
Taken
24,739
16,771
Mitigated
15,324
5,315
Healing
2,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,887
461
0
750
9,472
4,189
0
4,860
4,612
14,602
0
W
5,665
123
0
441
10,252
8,254
0
2,767
7,485
12,287
0
L
Sun Wukong
Govestebrain
Sun Wukong
4,114
336
441
2,560
11,402
9,320
0
5,059
6,343
0
12,556
W
10,433
6,011
0
1,600
8,450
4,173
1,278
3,734
4,716
0
37,791
L
5,267
728
0
1,564
7,445
3,262
0
5,406
2,039
22,747
0
W
9,519
346
0
500
6,037
2,897
201
3,069
2,968
26,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,821
Gold Earned
23,761
83
Minions Killed
117
2
Camps Cleared
7
550,175
Distance Traveled
568,717
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,728
673
27
3
1
181,026
0
W
Ares
7,052
705
10
1
1
195,311
3
L
Sun Wukong
6,517
652
17
2
0
202,458
0
W
Apollo
8,346
835
61
6
4
186,135
0
L
Poseidon
6,576
658
39
4
1
166,691
0
W
Nox
8,363
836
46
5
2
187,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role