Player Matchup

Eset
Eset
Platinum V
AeReReXZz
Eset
Platinum V
Level 156
God Stats
21W - 16L
1,580 SR
Queue Stats
320W - 329L
1,790 MMR
Solo
Odin
Odin
Gold II
AmiroF
Odin
Gold II
Level 127
God Stats
9W - 5L
1,764 SR
Queue Stats
298W - 308L
1,734 MMR
Solo
Lancelot
Lancelot
Platinum II
RondomerIsBald
Lancelot
Platinum II
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
308W - 292L
1,786 MMR
Solo
Xbalanque
Xbalanque
Gold III
filipeitens
Xbalanque
Gold III
Level 150
God Stats
4W - 5L
1,500 SR
Queue Stats
19W - 20L
1,730 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
вσкαιѕєя
Cthulhu
Gold IV
Level 146
God Stats
1W - 1L
1,299 SR
Queue Stats
24W - 22L
1,730 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,528 SR
1,754 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,590 SR
1,753 MMR
Heimdallr
Heimdallr
Gold V
Ciclon11
Heimdallr
Gold V
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 77L
1,616 MMR
Solo
Thoth
Thoth
Platinum V
blaziken2
Thoth
Platinum V
Level 156
God Stats
84W - 67L
1,700 SR
Queue Stats
280W - 270L
1,795 MMR
Party 1
Nemesis
Nemesis
Platinum II
kingwrecker98
Nemesis
Platinum II
Level 122
God Stats
16W - 14L
1,657 SR
Queue Stats
357W - 361L
1,921 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum I
scotty1569
Tsukuyomi
Platinum I
Level 144
God Stats
0W - 5L
1,389 SR
Queue Stats
166W - 183L
1,943 MMR
Party 3
Nox
Nox
Gold V
zahra09
Nox
Gold V
Level 144
God Stats
1W - 1L
1,705 SR
Queue Stats
19W - 17L
1,489 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
7 / 6 / 12
15,267
545
30,009
25,643
13,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
AmiroF
Odin
20
10 / 1 / 13
16,115
576
17,202
25,819
39,194
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lancelot
20
10 / 4 / 13
16,712
597
28,638
32,440
20,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Xbalanque
filipeitens
Xbalanque
20
7 / 6 / 13
16,078
574
30,172
34,947
16,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
5 / 4 / 16
15,760
563
16,772
37,842
49,090
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
AnhurAtlasAh Muzen CabFreya

VS

Bans
BakasuraKaliUllrCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ciclon11
Heimdallr
20
5 / 8 / 8
14,147
505
23,800
31,557
16,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
blaziken2
Thoth
20
10 / 6 / 7
15,431
551
30,595
21,760
10,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
20
5 / 7 / 5
13,453
480
11,555
33,252
18,227
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
scotty1569
Tsukuyomi
20
0 / 11 / 3
12,851
459
21,064
31,707
25,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nox
18
1 / 8 / 15
12,523
447
11,979
36,582
43,930
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
59
39
Kills
21
21
Deaths
40
67
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Eset
7
6
12
2.17
W
Odin
AmiroF
Odin
10
1
13
16.5
L
Heimdallr
Ciclon11
Heimdallr
5
8
8
1.13
W
Lancelot
10
4
13
4.13
L
Thoth
blaziken2
Thoth
10
6
7
2.25
W
Xbalanque
filipeitens
Xbalanque
7
6
13
2.25
L
Nemesis
5
7
5
1.07
L
Tsukuyomi
scotty1569
Tsukuyomi
0
11
3
0.14
L
Nox
1
8
15
1.06
W
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,793
Damage
98,993
156,691
Taken
154,858
138,557
Mitigated
114,808
60,171
Healing
26,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
30,009
3,530
4,243
9,511
25,643
13,248
3,089
13,066
12,577
111,970
0
W
Odin
AmiroF
Odin
17,202
2,174
0
6,779
25,819
39,194
603
5,522
20,297
0
92,883
L
Heimdallr
Ciclon11
Heimdallr
23,800
13,505
0
7,939
31,557
16,407
267
10,605
20,830
0
144,250
W
Lancelot
28,638
6,849
0
15,023
32,440
20,804
3,022
11,352
21,088
0
145,743
L
Thoth
blaziken2
Thoth
30,595
486
0
890
21,760
10,817
0
7,240
14,254
119,683
0
W
Xbalanque
filipeitens
Xbalanque
30,172
14,939
0
13,330
34,947
16,221
11,803
10,380
24,567
0
147,746
L
Nemesis
11,555
5,185
0
7,474
33,252
18,227
0
8,712
24,110
0
114,526
L
Tsukuyomi
scotty1569
Tsukuyomi
21,064
3,348
0
7,458
31,707
25,427
483
7,432
24,081
0
135,033
L
Nox
11,979
849
0
2,759
36,582
43,930
0
14,751
21,374
51,764
0
W
16,772
813
1,995
9,290
37,842
49,090
1,161
6,285
31,557
56,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,932
Gold Earned
68,405
698
Minions Killed
789
0
Camps Cleared
0
2,973,488
Distance Traveled
2,572,035
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
15,267
545
141
5
0
492,090
2
W
Odin
16,115
576
154
6
0
636,109
3
L
Heimdallr
14,147
505
191
7
0
462,201
2
W
Lancelot
16,712
597
165
6
0
703,815
4
L
Thoth
15,431
551
179
6
0
530,332
6
W
Xbalanque
16,078
574
192
7
0
533,459
6
L
Nemesis
13,453
480
160
6
0
574,239
3
L
Tsukuyomi
12,851
459
202
7
0
502,115
4
L
Nox
12,523
447
57
2
0
503,148
2
W
Cthulhu
15,760
563
46
2
0
608,015
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role