Player Matchup

Discordia
Discordia
GiantsLZ16
Discordia
Level 39
God Stats
5W - 2L
1,490 SR
Queue Stats
11W - 11L
1,388 Elo+
Solo
Apollo
Apollo
Kenezse
Apollo
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,419 Elo+
Party 2
Janus
Janus
Kylho
Janus
Level 27
God Stats
1W - 3L
1,267 SR
Queue Stats
9W - 15L
1,380 Elo+
Party 2
Anubis
Anubis
SleezySloppy
Anubis
Level 58
God Stats
2W - 0L
1,472 SR
Queue Stats
15W - 20L
1,388 Elo+
Party 1
Achilles
Achilles
Zee Lil Huey
Achilles
Level 38
God Stats
2W - 3L
1,402 SR
Queue Stats
39W - 55L
1,359 Elo+
Party 1
Team Averages
Level 49
1,426 SR
1,387 Elo+

VS

Team Averages
Level 58
1,433 SR
1,465 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
BIG_T_9
Ah Muzen Cab
Level 82
God Stats
5W - 12L
1,351 SR
Queue Stats
502W - 575L
1,503 Elo+
Party 3
Thor
Thor
ENZO_SSJ-1
Thor
Level 43
God Stats
3W - 2L
1,330 SR
Queue Stats
21W - 25L
1,372 Elo+
Solo
Merlin
Merlin
Thatfnuckngoose
Merlin
Level 49
God Stats
14W - 13L
1,485 SR
Queue Stats
414W - 490L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GiantsLZ16
Discordia
16
1 / 0 / 13
10,097
1,010
13,957
8,769
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
Kenezse
Apollo
16
6 / 1 / 9
11,262
1,126
10,987
10,900
4,832
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Kylho
Janus
17
4 / 1 / 12
10,760
1,076
10,702
8,215
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
17
4 / 1 / 13
11,138
1,114
18,429
12,054
7,321
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Zee Lil Huey
Achilles
17
7 / 1 / 10
11,420
1,142
14,879
14,337
19,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

266

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 4 / 0
9,918
992
11,412
15,283
9,317
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
 
Nu Wa
15
0 / 3 / 3
9,510
951
14,229
11,618
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
BIG_T_9
Ah Muzen Cab
14
1 / 5 / 1
9,400
940
8,644
15,836
5,709
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 7 / 1
9,525
953
7,648
20,360
8,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 3 / 2
9,888
989
7,532
10,783
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
11
22
Kills
4
4
Deaths
22
57
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
0
0.25
L
Nu Wa
 
Nu Wa
0
3
3
0.5
L
Ah Muzen Cab
BIG_T_9
Ah Muzen Cab
1
5
1
0.3
L
1
7
1
0.21
W
Discordia
GiantsLZ16
Discordia
1
0
13
7.5
W
Apollo
Kenezse
Apollo
6
1
9
10.5
W
Janus
Kylho
Janus
4
1
12
10
W
Anubis
4
1
13
10.5
L
1
3
2
0.67
W
Achilles
Zee Lil Huey
Achilles
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,954
Damage
49,465
54,275
Taken
73,880
38,108
Mitigated
32,355
14,765
Healing
6,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,412
340
11
338
15,283
9,317
0
9,370
5,413
37,669
0
L
Nu Wa
 
Nu Wa
14,229
2,059
0
416
11,618
4,471
0
7,814
3,472
28,046
0
L
Ah Muzen Cab
BIG_T_9
Ah Muzen Cab
8,644
3,819
0
1,836
15,836
5,709
0
9,931
5,505
0
20,991
L
7,648
2,594
0
2,913
20,360
8,757
0
8,779
10,925
0
17,348
W
Discordia
GiantsLZ16
Discordia
13,957
516
0
50
8,769
3,481
0
6,371
2,398
32,513
0
W
Apollo
Kenezse
Apollo
10,987
7,731
0
3,820
10,900
4,832
0
6,349
4,551
0
26,565
W
Janus
Kylho
Janus
10,702
1,185
0
702
8,215
3,209
0
5,029
3,186
34,492
0
W
Anubis
18,429
652
0
8,140
12,054
7,321
0
6,868
5,186
49,365
0
L
7,532
479
123
373
10,783
4,101
0
6,187
4,275
28,752
0
W
Achilles
Zee Lil Huey
Achilles
14,879
2,683
0
2,053
14,337
19,265
0
8,556
5,781
830
18,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,677
Gold Earned
48,241
231
Minions Killed
192
9
Camps Cleared
7
920,516
Distance Traveled
899,362
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,918
992
68
7
0
183,786
0
L
Nu Wa
9,510
951
30
3
1
195,958
2
L
Ah Muzen Cab
9,400
940
19
2
0
188,357
0
L
Thor
9,525
953
18
2
2
176,851
0
W
Discordia
10,097
1,010
57
6
1
184,991
0
W
Apollo
11,262
1,126
51
5
4
179,809
0
W
Janus
10,760
1,076
50
5
3
173,974
0
W
Anubis
11,138
1,114
63
6
1
167,658
2
L
Merlin
9,888
989
57
6
4
154,410
0
W
Achilles
11,420
1,142
10
1
0
214,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role