Player Matchup

Gilgamesh
Gilgamesh
Fury Legit
Gilgamesh
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,510 Elo+
Party 2
Khepri
Khepri
SaidKid
Khepri
Level 24
God Stats
2W - 4L
1,516 SR
Queue Stats
5W - 7L
1,444 Elo+
Party 2
Olorun
Olorun
vWhimsy
Olorun
Level 37
God Stats
0W - 1L
1,757 SR
Queue Stats
8W - 5L
1,507 Elo+
Party 2
Team Averages
Level 35
1,591 SR
1,487 Elo+

VS

Team Averages
Level 52
1,720 SR
1,656 Elo+
Loki
Loki
Brendence
Loki
Level 23
God Stats
17W - 5L
1,800 SR
Queue Stats
50W - 16L
1,666 Elo+
Party 1
Odin
Odin
TheButcher109
Odin
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 9L
1,643 Elo+
Party 1
Hera
Hera
jacketninja
Hera
Level 125
God Stats
5W - 2L
1,860 SR
Queue Stats
258W - 169L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fury Legit
Gilgamesh
17
6 / 4 / 3
12,476
693
12,432
25,490
26,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Khepri
SaidKid
Khepri
16
1 / 4 / 7
12,086
671
5,216
24,970
31,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
vWhimsy
Olorun
17
3 / 7 / 5
11,638
647
14,008
23,781
14,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
6 / 2 / 9
12,692
705
22,678
16,212
8,236
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 7 / 11
11,199
622
10,585
17,183
18,368
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
7 / 1 / 8
13,682
760
34,353
10,732
4,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
10
Kills
15
15
Deaths
10
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Loki
6
2
9
5.25
L
Gilgamesh
Fury Legit
Gilgamesh
6
4
3
1.88
L
Khepri
SaidKid
Khepri
1
4
7
1.13
W
2
7
11
1.07
W
7
1
8
11
L
Olorun
vWhimsy
Olorun
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,656
Damage
67,616
74,241
Taken
44,127
72,316
Mitigated
31,600
17,203
Healing
2,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
22,678
7,769
0
1,532
16,212
8,236
682
7,030
9,182
0
46,761
L
Gilgamesh
Fury Legit
Gilgamesh
12,432
2,861
0
4,473
25,490
26,368
632
13,229
12,171
0
56,160
L
Khepri
SaidKid
Khepri
5,216
748
0
2,768
24,970
31,484
227
13,572
11,398
21,834
0
W
10,585
2,762
0
200
17,183
18,368
309
6,406
10,777
402
21,149
W
34,353
8,159
0
655
10,732
4,996
954
4,350
6,382
91,818
0
L
Olorun
vWhimsy
Olorun
14,008
6,477
1,478
8,484
23,781
14,464
954
8,570
15,211
46,066
4,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,200
Gold Earned
37,573
177
Minions Killed
174
6
Camps Cleared
9
907,384
Distance Traveled
966,823
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,692
705
41
2
3
352,917
6
L
Gilgamesh
12,476
693
78
4
5
322,045
1
L
Khepri
12,086
671
18
1
0
320,605
1
W
Odin
11,199
622
15
1
0
266,435
3
W
Hera
13,682
760
118
7
6
347,471
0
L
Olorun
11,638
647
81
5
1
264,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role