Player Matchup

Kuzenbo
Kuzenbo
Platinum II
 
Kuzenbo
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
BlackCurse_YF
Gilgamesh
Diamond IV
Level 159
God Stats
19W - 17L
1,656 SR
Queue Stats
853W - 847L
1,905 MMR
Solo
Ra
Ra
Diamond V
Jonny99
Ra
Diamond V
Level 155
God Stats
10W - 12L
1,796 SR
Queue Stats
513W - 509L
2,210 MMR
Solo
Xbalanque
Xbalanque
Platinum III
fundor100
Xbalanque
Platinum III
Level 142
God Stats
6W - 10L
1,393 SR
Queue Stats
346W - 350L
1,867 MMR
Solo
Achilles
Achilles
Diamond I
iGE Creed
Achilles
Diamond I
Level 156
God Stats
5W - 8L
1,205 SR
Queue Stats
671W - 683L
2,523 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,510 SR
2,001 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,594 SR
2,245 MMR
Guan Yu
Guan Yu
Grandmaster
Briоche
Guan Yu
Grandmaster
Level 155
God Stats
5W - 3L
1,259 SR
Queue Stats
322W - 266L
3,003 MMR
Party 2
Medusa
Medusa
Platinum I
Courin_04
Medusa
Platinum I
Level 154
God Stats
6W - 2L
1,600 SR
Queue Stats
107W - 99L
2,009 MMR
Party 1
Ymir
Ymir
Platinum V
F_Egon_11
Ymir
Platinum V
Level 160
God Stats
38W - 36L
1,594 SR
Queue Stats
388W - 403L
1,701 MMR
Solo
Susano
Susano
Masters
Rоѕe
Susano
Masters
Level 89
God Stats
17W - 5L
1,916 SR
Queue Stats
131W - 57L
2,881 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold II
ivanovich444
Tsukuyomi
Gold II
Level 122
God Stats
28W - 27L
1,602 SR
Queue Stats
79W - 85L
1,630 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 3 / 4
7,042
391
2,413
10,467
9,039
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gilgamesh
BlackCurse_YF
Gilgamesh
16
3 / 4 / 3
9,340
519
6,222
15,940
6,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 6 / 2
8,986
499
8,916
13,419
7,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xbalanque
fundor100
Xbalanque
14
2 / 7 / 3
8,958
498
11,505
16,023
6,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
iGE Creed
Achilles
15
1 / 2 / 2
8,881
493
6,449
16,361
12,509
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
RavanaDanzaburouFreyaCliodhna

VS

Bans
LancelotKaliGebNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Briоche
Guan Yu
17
1 / 1 / 5
10,796
600
9,728
12,121
15,797
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Courin_04
Medusa
17
3 / 3 / 3
10,314
573
11,905
14,198
6,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
16
3 / 2 / 9
10,209
567
4,713
12,131
11,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
Rоѕe
Susano
19
13 / 2 / 4
11,886
660
18,550
14,571
7,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
ivanovich444
Tsukuyomi
16
2 / 1 / 7
9,732
541
9,144
12,018
5,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
9
Kills
22
22
Deaths
9
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
3
4
1
L
Gilgamesh
BlackCurse_YF
Gilgamesh
3
4
3
1.13
W
Guan Yu
Briоche
Guan Yu
1
1
5
3.5
W
Medusa
Courin_04
Medusa
3
3
3
1.5
W
Ymir
3
2
9
3.75
L
2
6
2
0.5
W
Susano
Rоѕe
Susano
13
2
4
7.5
L
Xbalanque
fundor100
Xbalanque
2
7
3
0.5
L
Achilles
iGE Creed
Achilles
1
2
2
1
W
Tsukuyomi
ivanovich444
Tsukuyomi
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,505
Damage
54,040
72,210
Taken
65,039
41,623
Mitigated
46,550
17,352
Healing
20,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,413
506
0
2,533
10,467
9,039
0
1,466
9,001
9,044
0
L
Gilgamesh
BlackCurse_YF
Gilgamesh
6,222
1,942
0
5,812
15,940
6,788
0
758
15,182
0
84,669
W
Guan Yu
Briоche
Guan Yu
9,728
2,143
453
4,662
12,121
15,797
308
693
11,428
0
83,021
W
Medusa
Courin_04
Medusa
11,905
6,746
0
5,637
14,198
6,690
4,146
541
13,657
0
93,199
W
Ymir
4,713
1,028
0
2,698
12,131
11,196
0
3,276
8,855
33,091
0
L
8,916
455
684
2,503
13,419
7,254
0
1,072
12,347
77,566
0
W
Susano
Rоѕe
Susano
18,550
7,974
0
6,078
14,571
7,171
0
1,606
12,965
0
102,939
L
Xbalanque
fundor100
Xbalanque
11,505
5,700
0
3,079
16,023
6,033
0
1,417
14,606
0
77,889
L
Achilles
iGE Creed
Achilles
6,449
1,374
0
2,741
16,361
12,509
0
0
16,361
0
62,650
W
Tsukuyomi
ivanovich444
Tsukuyomi
9,144
2,326
0
1,409
12,018
5,696
0
5,213
6,805
0
84,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,207
Gold Earned
52,937
532
Minions Killed
615
0
Camps Cleared
0
1,569,921
Distance Traveled
1,841,809
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,042
391
4
0
0
200,722
4
L
Gilgamesh
9,340
519
133
7
0
388,673
5
W
Guan Yu
10,796
600
159
9
0
388,190
2
W
Medusa
10,314
573
146
8
0
292,241
3
W
Ymir
10,209
567
37
2
0
347,848
4
L
Ra
8,986
499
145
8
0
334,635
2
W
Susano
11,886
660
142
8
0
423,689
8
L
Xbalanque
8,958
498
137
8
0
282,946
4
L
Achilles
8,881
493
113
6
0
362,945
3
W
Tsukuyomi
9,732
541
131
7
0
389,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role