Player Matchup

Sylvanus
Sylvanus
Cordis_Black
Sylvanus
Level 99
God Stats
7W - 5L
1,563 SR
Queue Stats
215W - 166L
1,597 Elo+
Party 1
Cerberus
Cerberus
El_Shaddayy
Cerberus
Level 128
God Stats
5W - 5L
1,478 SR
Queue Stats
368W - 344L
1,558 Elo+
Party 1
Vamana
Vamana
Pozytyf
Vamana
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,280 Elo+
Solo
Chaac
Chaac
Xtano
Chaac
Level 160
God Stats
1W - 1L
1,285 SR
Queue Stats
103W - 107L
1,457 Elo+
Solo
Artemis
Artemis
cyjlorenzo
Artemis
Level 120
God Stats
3W - 5L
1,542 SR
Queue Stats
264W - 263L
1,506 Elo+
Solo
Team Averages
Level 125
1,473 SR
1,480 Elo+

VS

Team Averages
Level 116
1,547 SR
1,543 Elo+
Fafnir
Fafnir
 
Fafnir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
ASGARD1AN
The Morrigan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,565 Elo+
Party 2
Horus
Horus
Marti9210
Horus
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 59L
1,558 Elo+
Party 3
Jing Wei
Jing Wei
jesushdz
Jing Wei
Level 107
God Stats
2W - 2L
1,737 SR
Queue Stats
123W - 118L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cordis_Black
Sylvanus
16
6 / 2 / 16
11,011
918
9,910
14,429
20,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
El_Shaddayy
Cerberus
18
7 / 1 / 18
10,467
872
15,580
14,250
18,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
Pozytyf
Vamana
16
9 / 5 / 12
10,927
911
17,406
21,604
12,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Xtano
Chaac
14
1 / 6 / 21
9,117
760
12,664
30,322
33,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
cyjlorenzo
Artemis
17
6 / 4 / 16
10,615
885
25,082
12,581
6,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
5 / 5 / 6
10,276
856
11,077
28,876
31,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
 
Bakasura
15
3 / 6 / 5
9,418
785
10,249
17,582
9,922
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
ASGARD1AN
The Morrigan
14
1 / 8 / 11
8,862
739
11,221
11,726
5,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Marti9210
Horus
15
4 / 5 / 8
9,970
831
8,615
20,981
14,703
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jing Wei
jesushdz
Jing Wei
15
5 / 5 / 6
8,963
747
16,844
16,812
7,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
54
29
Kills
18
18
Deaths
29
83
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
5
5
6
1.6
L
Bakasura
 
Bakasura
3
6
5
0.92
L
The Morrigan
ASGARD1AN
The Morrigan
1
8
11
0.81
W
Sylvanus
Cordis_Black
Sylvanus
6
2
16
7
W
Cerberus
El_Shaddayy
Cerberus
7
1
18
16
L
Horus
Marti9210
Horus
4
5
8
1.6
W
Vamana
Pozytyf
Vamana
9
5
12
3
W
Chaac
Xtano
Chaac
1
6
21
1.92
W
Artemis
cyjlorenzo
Artemis
6
4
16
3.5
L
Jing Wei
jesushdz
Jing Wei
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,642
Damage
58,006
93,186
Taken
95,977
91,750
Mitigated
68,907
44,775
Healing
32,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
11,077
3,221
1,407
9,667
28,876
31,508
308
8,977
19,410
18,585
0
L
Bakasura
 
Bakasura
10,249
7,385
2,831
4,154
17,582
9,922
543
3,591
13,927
0
13,885
L
The Morrigan
ASGARD1AN
The Morrigan
11,221
2,700
0
0
11,726
5,240
364
2,706
8,909
19,248
1,438
W
Sylvanus
Cordis_Black
Sylvanus
9,910
3,292
9,234
4,830
14,429
20,732
1,078
2,974
11,036
16,358
0
W
Cerberus
El_Shaddayy
Cerberus
15,580
1,366
975
5,176
14,250
18,374
945
3,438
10,600
25,875
0
L
Horus
Marti9210
Horus
8,615
4,305
4,592
6,190
20,981
14,703
410
5,635
15,224
0
13,022
W
Vamana
Pozytyf
Vamana
17,406
6,913
2,840
7,538
21,604
12,608
1,151
2,948
16,691
266
27,919
W
Chaac
Xtano
Chaac
12,664
3,225
478
10,583
30,322
33,175
710
7,874
21,926
0
24,496
W
Artemis
cyjlorenzo
Artemis
25,082
9,650
783
2,338
12,581
6,861
4,372
3,833
8,612
0
60,895
L
Jing Wei
jesushdz
Jing Wei
16,844
11,788
1,072
2,978
16,812
7,534
1,509
4,842
11,770
0
26,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,137
Gold Earned
47,489
138
Minions Killed
102
0
Camps Cleared
0
1,069,006
Distance Traveled
1,022,638
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,276
856
19
2
0
197,510
2
L
Bakasura
9,418
785
28
2
0
237,310
2
L
The Morrigan
8,862
739
11
1
0
155,799
0
W
Sylvanus
11,011
918
9
1
0
189,280
0
W
Cerberus
10,467
872
23
2
0
218,939
0
L
Horus
9,970
831
18
2
0
205,710
0
W
Vamana
10,927
911
14
1
0
245,129
4
W
Chaac
9,117
760
16
1
0
216,348
0
W
Artemis
10,615
885
76
6
0
199,310
0
L
Jing Wei
8,963
747
26
2
0
226,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role