Player Matchup

Anhur
Anhur
Gold V
JaoJao Binks
Anhur
Gold V
Level 115
God Stats
2W - 1L
1,868 SR
Queue Stats
72W - 69L
1,103 MMR
Party 2
Chronos
Chronos
Gold I
JaoJaoStinks
Chronos
Gold I
Level 108
God Stats
2W - 7L
1,159 SR
Queue Stats
123W - 120L
1,654 MMR
Party 2
Cliodhna
Cliodhna
Gold I
TMG N3ON
Cliodhna
Gold I
Level 118
God Stats
1W - 1L
1,816 SR
Queue Stats
126W - 123L
1,735 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,614 SR
1,497 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,690 SR
1,484 MMR
Ravana
Ravana
Silver I
HavenSenpai
Ravana
Silver I
Level 145
God Stats
4W - 3L
1,896 SR
Queue Stats
8W - 6L
1,531 MMR
Party 1
Bacchus
Bacchus
Gold IV
Istin
Bacchus
Gold IV
Level 90
God Stats
5W - 9L
1,499 SR
Queue Stats
56W - 79L
1,488 MMR
Solo
Aphrodite
Aphrodite
Silver III
NardoTooWicked
Aphrodite
Silver III
Level 132
God Stats
2W - 0L
1,676 SR
Queue Stats
10W - 14L
1,434 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 3
10,259
641
8,125
21,108
10,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chronos
JaoJaoStinks
Chronos
16
3 / 7 / 3
11,930
746
14,894
22,246
11,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
TMG N3ON
Cliodhna
14
2 / 5 / 2
10,193
637
9,382
13,821
5,991
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AtlasThothShivaPoseidonAh Muzen Cab

VS

Bans
MedusaArtemisKing ArthurScyllaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
13 / 3 / 4
13,296
831
20,304
19,519
15,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
Istin
Bacchus
17
3 / 0 / 16
12,838
802
12,361
19,322
31,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
NardoTooWicked
Aphrodite
17
5 / 3 / 13
11,877
742
18,399
16,419
13,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
6
Kills
21
21
Deaths
6
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ravana
13
3
4
5
W
Bacchus
Istin
Bacchus
3
0
16
11
L
1
9
3
0.28
L
Chronos
JaoJaoStinks
Chronos
3
7
3
0.64
W
Aphrodite
NardoTooWicked
Aphrodite
5
3
13
3.83
L
Cliodhna
TMG N3ON
Cliodhna
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,401
Damage
51,064
57,175
Taken
55,260
27,314
Mitigated
61,374
6,416
Healing
30,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
20,304
6,861
0
7,270
19,519
15,700
2,148
2,814
16,705
0
55,053
W
Bacchus
Istin
Bacchus
12,361
1,042
0
5,173
19,322
31,953
416
4,571
14,751
27,168
0
L
8,125
2,910
246
752
21,108
10,206
20
11,150
9,958
0
31,183
L
Chronos
JaoJaoStinks
Chronos
14,894
6,214
0
3,528
22,246
11,117
51
12,947
9,299
50,752
4,339
W
Aphrodite
NardoTooWicked
Aphrodite
18,399
2,309
8,325
9,939
16,419
13,721
721
5,613
10,806
52,579
0
L
Cliodhna
TMG N3ON
Cliodhna
9,382
1,418
0
1,890
13,821
5,991
0
7,006
6,815
0
28,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,382
Gold Earned
38,011
167
Minions Killed
174
4
Camps Cleared
9
768,035
Distance Traveled
939,593
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,296
831
76
5
7
295,993
1
W
Bacchus
12,838
802
34
2
0
338,796
5
L
Anhur
10,259
641
58
4
1
231,485
1
L
Chronos
11,930
746
83
5
3
279,752
2
W
Aphrodite
11,877
742
64
4
2
304,804
2
L
Cliodhna
10,193
637
26
2
0
256,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role