Player Matchup

Terra
Terra
 
Terra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Rugmatt
Poseidon
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
119W - 118L
1,611 Elo+
Party 2
Apollo
Apollo
TBagNReload
Apollo
Level 158
God Stats
4W - 4L
1,461 SR
Queue Stats
235W - 231L
1,585 Elo+
Party 2
Merlin
Merlin
tinomejia
Merlin
Level 160
God Stats
1W - 2L
1,213 SR
Queue Stats
201W - 176L
1,595 Elo+
Solo
Mulan
Mulan
xMelodic242
Mulan
Level 158
God Stats
12W - 11L
1,649 SR
Queue Stats
317W - 293L
1,581 Elo+
Solo
Team Averages
Level 152
1,465 SR
1,575 Elo+

VS

Team Averages
Level 140
1,521 SR
1,530 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FadedQT
Merlin
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,552 Elo+
Party 1
Zhong Kui
Zhong Kui
donjoelt
Zhong Kui
Level 125
God Stats
2W - 1L
1,519 SR
Queue Stats
34W - 32L
1,562 Elo+
Solo
Agni
Agni
neeto_BURRito93
Agni
Level 125
God Stats
5W - 2L
1,586 SR
Queue Stats
198W - 169L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
2 / 0 / 5
7,565
688
3,987
8,329
7,576
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
Rugmatt
Poseidon
14
1 / 1 / 6
7,421
675
8,634
7,210
3,274
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
13
1 / 2 / 6
7,387
672
10,002
7,841
3,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
tinomejia
Merlin
15
3 / 1 / 5
7,934
721
10,824
5,535
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 2 / 4
7,798
709
8,700
14,275
17,110
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 1 / 4
7,762
706
3,941
12,988
13,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mulan
 
Mulan
13
1 / 2 / 1
7,327
666
4,977
11,475
12,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
FadedQT
Merlin
15
1 / 1 / 4
7,719
702
11,272
5,130
2,569
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
donjoelt
Zhong Kui
14
3 / 2 / 1
7,842
713
6,221
13,275
16,656
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 3
7,366
670
9,225
6,552
3,120
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
8
Kills
5
6
Deaths
8
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
0
5
4.5
W
Horus
 
Horus
0
1
4
2
W
Mulan
 
Mulan
1
2
1
0.75
W
Merlin
FadedQT
Merlin
1
1
4
3
L
Poseidon
Rugmatt
Poseidon
1
1
6
4
L
Apollo
1
2
6
2
W
Zhong Kui
donjoelt
Zhong Kui
3
2
1
1.75
W
0
2
3
0.75
L
Merlin
tinomejia
Merlin
3
1
5
5.5
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,147
Damage
35,636
43,190
Taken
49,420
34,631
Mitigated
48,290
23,202
Healing
28,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,987
135
8,852
4,531
8,329
7,576
0
4,905
3,119
7,628
0
W
Horus
 
Horus
3,941
1,574
8,622
7,600
12,988
13,004
0
5,917
6,721
0
4,730
W
Mulan
 
Mulan
4,977
145
2,757
3,106
11,475
12,941
0
5,157
6,071
0
6,643
W
Merlin
FadedQT
Merlin
11,272
635
215
424
5,130
2,569
0
2,119
2,813
24,738
0
L
Poseidon
Rugmatt
Poseidon
8,634
1,688
478
1,423
7,210
3,274
155
4,400
2,375
19,866
0
L
Apollo
10,002
7,513
0
0
7,841
3,949
75
5,548
2,117
0
18,892
W
Zhong Kui
donjoelt
Zhong Kui
6,221
169
1,814
3,426
13,275
16,656
0
6,802
5,935
22,623
0
W
9,225
778
823
206
6,552
3,120
19
2,007
4,435
22,767
0
L
Merlin
tinomejia
Merlin
10,824
681
378
177
5,535
2,722
0
2,875
2,521
26,030
0
L
8,700
1,143
2,454
4,909
14,275
17,110
0
7,965
5,826
0
12,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,105
Gold Earned
38,016
112
Minions Killed
120
0
Camps Cleared
0
899,859
Distance Traveled
963,985
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,565
688
3
0
0
147,681
1
W
Horus
7,762
706
2
0
0
194,799
0
W
Mulan
7,327
666
6
1
0
197,237
0
W
Merlin
7,719
702
33
3
0
196,687
0
L
Poseidon
7,421
675
27
2
0
201,402
3
L
Apollo
7,387
672
43
4
0
183,824
1
W
Zhong Kui
7,842
713
40
4
0
202,859
0
W
Agni
7,366
670
39
4
0
172,403
4
L
Merlin
7,934
721
37
3
0
194,831
2
L
Mulan
7,798
709
2
0
0
172,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role