Player Matchup

Merlin
Merlin
BBGUNZ314
Merlin
Level 160
God Stats
6W - 5L
1,395 SR
Queue Stats
811W - 662L
1,537 Elo+
Party 1
Raijin
Raijin
BboyGrimrb25
Raijin
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
225W - 179L
1,612 Elo+
Party 1
Artemis
Artemis
FrankGuGodly
Artemis
Level 156
God Stats
13W - 5L
1,683 SR
Queue Stats
926W - 690L
1,607 Elo+
Party 1
Zeus
Zeus
MIKExMURDERx317
Zeus
Level 105
God Stats
6W - 5L
1,526 SR
Queue Stats
484W - 366L
1,572 Elo+
Party 1
Athena
Athena
totomyname
Athena
Level 49
God Stats
2W - 0L
1,718 SR
Queue Stats
62W - 45L
1,595 Elo+
Party 1
Team Averages
Level 122
1,564 SR
1,585 Elo+

VS

Team Averages
Level 41
1,438 SR
1,496 Elo+
Achilles
Achilles
DwnMyCharlyBrwn
Achilles
Level 109
God Stats
4W - 8L
1,286 SR
Queue Stats
337W - 324L
1,489 Elo+
Party 2
Hera
Hera
Nephewfu08
Hera
Level 29
God Stats
3W - 4L
1,642 SR
Queue Stats
238W - 263L
1,469 Elo+
Solo
Chiron
Chiron
Yoowiiiiii
Chiron
Level 26
God Stats
1W - 5L
1,262 SR
Queue Stats
84W - 81L
1,535 Elo+
Party 2
Scylla
Scylla
addi9907
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 73L
1,587 Elo+
Solo
Heimdallr
Heimdallr
illeagle00
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BBGUNZ314
Merlin
16
2 / 2 / 18
9,568
797
11,602
7,146
3,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
14
1 / 4 / 15
8,682
724
8,698
11,098
4,912
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
FrankGuGodly
Artemis
18
8 / 1 / 15
10,823
902
13,922
12,771
6,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
11 / 3 / 12
11,155
930
25,897
7,406
2,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
totomyname
Athena
16
3 / 3 / 17
10,100
842
3,451
14,612
20,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
2 / 4 / 2
8,491
708
5,260
21,382
23,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 7 / 4
8,596
716
5,947
10,946
5,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Yoowiiiiii
Chiron
15
2 / 4 / 5
7,820
652
7,486
11,856
5,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
addi9907
Scylla
18
4 / 2 / 3
9,241
770
11,352
9,364
4,679
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
illeagle00
Heimdallr
16
2 / 8 / 10
9,069
756
11,126
15,464
7,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
36
25
Kills
12
13
Deaths
25
77
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
BBGUNZ314
Merlin
2
2
18
5.5
W
Raijin
1
4
15
2.13
L
Achilles
2
4
2
0.75
W
Artemis
FrankGuGodly
Artemis
8
1
15
15.5
W
11
3
12
5.67
L
2
7
4
0.57
L
Chiron
Yoowiiiiii
Chiron
2
4
5
1.13
L
Scylla
addi9907
Scylla
4
2
3
2.75
L
Heimdallr
illeagle00
Heimdallr
2
8
10
0.88
W
Athena
totomyname
Athena
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,570
Damage
41,171
53,033
Taken
69,012
37,789
Mitigated
46,381
22,653
Healing
18,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BBGUNZ314
Merlin
11,602
407
1,780
775
7,146
3,411
1,557
1,916
5,230
31,504
0
W
Raijin
8,698
512
2,126
1,991
11,098
4,912
99
4,120
6,978
14,370
0
L
Achilles
5,260
1,382
2,332
6,676
21,382
23,214
30
14,108
7,062
0
10,467
W
Artemis
FrankGuGodly
Artemis
13,922
4,825
2,922
6,247
12,771
6,486
4,694
5,459
7,312
0
27,420
W
25,897
1,950
1,722
1,094
7,406
2,883
925
1,093
6,313
41,423
0
L
5,947
1,906
1,368
670
10,946
5,084
18
7,180
3,694
17,018
0
L
Chiron
Yoowiiiiii
Chiron
7,486
2,392
1,783
2,791
11,856
5,874
72
8,631
3,113
0
17,195
L
Scylla
addi9907
Scylla
11,352
250
131
1,829
9,364
4,679
84
7,547
1,801
30,214
0
L
Heimdallr
illeagle00
Heimdallr
11,126
4,740
0
956
15,464
7,530
0
11,688
3,694
0
15,273
W
Athena
totomyname
Athena
3,451
759
1,612
2,384
14,612
20,097
812
4,711
9,901
8,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,328
Gold Earned
43,217
134
Minions Killed
110
0
Camps Cleared
0
1,222,147
Distance Traveled
1,019,923
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,568
797
40
3
0
221,968
0
W
Raijin
8,682
724
18
2
0
193,431
0
L
Achilles
8,491
708
6
1
0
221,477
1
W
Artemis
10,823
902
33
3
0
255,057
1
W
Zeus
11,155
930
35
3
0
243,472
0
L
Hera
8,596
716
22
2
0
190,320
0
L
Chiron
7,820
652
28
2
0
183,086
0
L
Scylla
9,241
770
47
4
0
241,534
2
L
Heimdallr
9,069
756
7
1
0
183,506
0
W
Athena
10,100
842
8
1
0
308,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role