Player Matchup

Loki
Loki
Malcious
Loki
Level 104
God Stats
14W - 9L
1,558 SR
Queue Stats
208W - 127L
1,606 Elo+
Party 1
Cabrakan
Cabrakan
playtico_03
Cabrakan
Level 88
God Stats
9W - 7L
1,465 SR
Queue Stats
104W - 96L
1,534 Elo+
Party 1
Merlin
Merlin
strike2day
Merlin
Level 105
God Stats
16W - 9L
1,515 SR
Queue Stats
222W - 156L
1,575 Elo+
Party 1
Team Averages
Level 99
1,513 SR
1,572 Elo+

VS

Team Averages
Level 100
1,358 SR
1,498 Elo+
Morgan Le Fay
Morgan Le Fay
Equanimeous0
Morgan Le Fay
Level 96
God Stats
2W - 3L
1,502 SR
Queue Stats
81W - 75L
1,534 Elo+
Party 2
Izanami
Izanami
IKnewAGoldfish
Izanami
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 69L
1,522 Elo+
Party 2
Baron Samedi
Baron Samedi
IssacFnNewton
Baron Samedi
Level 89
God Stats
0W - 7L
1,071 SR
Queue Stats
64W - 92L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
9 / 2 / 4
12,154
760
14,028
11,918
7,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
playtico_03
Cabrakan
16
2 / 3 / 11
12,164
760
5,537
21,307
33,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
strike2day
Merlin
17
5 / 2 / 10
11,990
749
21,814
9,732
5,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Equanimeous0
Morgan Le Fay
14
0 / 5 / 5
9,401
588
14,137
14,972
6,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 6 / 4
10,827
677
7,307
16,400
6,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
IssacFnNewton
Baron Samedi
15
4 / 5 / 3
10,889
681
6,068
17,552
20,011
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
16
Kills
7
7
Deaths
16
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Equanimeous0
Morgan Le Fay
0
5
5
0.5
L
3
6
4
0.83
L
Baron Samedi
IssacFnNewton
Baron Samedi
4
5
3
1.1
W
Loki
9
2
4
5.5
W
Cabrakan
playtico_03
Cabrakan
2
3
11
2.5
W
Merlin
strike2day
Merlin
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,379
Damage
27,512
42,957
Taken
48,924
46,485
Mitigated
33,076
7,057
Healing
8,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Equanimeous0
Morgan Le Fay
14,137
355
154
2,385
14,972
6,501
371
9,705
5,267
45,757
0
L
7,307
5,296
0
1,453
16,400
6,564
241
9,061
7,339
0
46,021
L
Baron Samedi
IssacFnNewton
Baron Samedi
6,068
174
1,740
3,050
17,552
20,011
0
8,906
8,646
15,828
0
W
Loki
14,028
4,462
0
1,519
11,918
7,055
1,515
7,495
4,423
0
46,188
W
Cabrakan
playtico_03
Cabrakan
5,537
666
0
4,273
21,307
33,761
50
7,359
13,948
13,069
0
W
Merlin
strike2day
Merlin
21,814
848
0
1,265
9,732
5,669
1,265
5,798
3,934
67,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,308
Gold Earned
31,117
162
Minions Killed
169
8
Camps Cleared
6
892,919
Distance Traveled
776,196
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,401
588
57
4
2
275,068
3
L
Izanami
10,827
677
91
6
3
248,545
0
L
Baron Samedi
10,889
681
21
1
1
252,583
1
W
Loki
12,154
760
52
3
2
316,788
1
W
Cabrakan
12,164
760
9
1
0
296,876
0
W
Merlin
11,990
749
101
6
6
279,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role