Player Matchup

Hachiman
Hachiman
Dentias
Hachiman
Level 133
God Stats
2W - 3L
1,543 SR
Queue Stats
151W - 139L
1,569 Elo+
Solo
Nox
Nox
Eoghan
Nox
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 35L
1,605 Elo+
Solo
Anhur
Anhur
JConnah
Anhur
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,466 Elo+
Solo
Apollo
Apollo
JRDN B
Apollo
Level 150
God Stats
0W - 2L
1,485 SR
Queue Stats
29W - 32L
1,510 Elo+
Party 1
Scylla
Scylla
eldene8
Scylla
Level 144
God Stats
1W - 1L
1,692 SR
Queue Stats
18W - 14L
1,605 Elo+
Party 1
Team Averages
Level 141
1,544 SR
1,551 Elo+

VS

Team Averages
Level 129
1,528 SR
1,571 Elo+
Awilix
Awilix
Hitropes
Awilix
Level 121
God Stats
1W - 3L
1,141 SR
Queue Stats
253W - 241L
1,554 Elo+
Solo
Agni
Agni
Necropolopolis
Agni
Level 95
God Stats
1W - 0L
1,732 SR
Queue Stats
70W - 40L
1,637 Elo+
Party 2
Zhong Kui
Zhong Kui
Qastym
Zhong Kui
Level 157
God Stats
2W - 1L
1,273 SR
Queue Stats
342W - 365L
1,500 Elo+
Solo
Chernobog
Chernobog
Vєℓνєт
Chernobog
Level 123
God Stats
2W - 0L
1,555 SR
Queue Stats
114W - 77L
1,623 Elo+
Party 2
Tyr
Tyr
monkcze
Tyr
Level 151
God Stats
12W - 1L
1,941 SR
Queue Stats
214W - 226L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dentias
Hachiman
20
5 / 4 / 7
12,882
644
22,987
15,295
8,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
Eoghan
Nox
18
4 / 5 / 10
11,822
591
10,091
13,665
7,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
JConnah
Anhur
18
3 / 5 / 12
12,088
604
8,927
15,165
7,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Apollo
JRDN B
Apollo
19
3 / 5 / 8
11,820
591
10,966
16,979
10,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
eldene8
Scylla
20
5 / 1 / 10
14,231
712
20,906
10,556
5,777
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Hitropes
Awilix
18
2 / 6 / 5
11,515
576
11,289
15,325
7,170
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
3 / 7 / 16
12,940
647
16,690
16,992
7,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Qastym
Zhong Kui
20
8 / 3 / 9
14,799
740
18,397
23,199
19,027
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Vєℓνєт
Chernobog
20
4 / 2 / 10
12,509
625
14,156
16,401
8,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
19
2 / 2 / 6
11,714
586
5,547
18,473
20,124
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
65
20
Kills
19
20
Deaths
20
47
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Dentias
Hachiman
5
4
7
2.13
L
Nox
Eoghan
Nox
4
5
10
1.8
W
Awilix
Hitropes
Awilix
2
6
5
0.75
L
Anhur
JConnah
Anhur
3
5
12
1.8
L
Apollo
JRDN B
Apollo
3
5
8
1.4
W
3
7
16
1.57
W
Zhong Kui
Qastym
Zhong Kui
8
3
9
4.17
W
Chernobog
Vєℓνєт
Chernobog
4
2
10
4.5
L
Scylla
eldene8
Scylla
5
1
10
10
W
Tyr
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,877
Damage
66,079
71,660
Taken
90,390
39,197
Mitigated
62,856
22,398
Healing
33,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Dentias
Hachiman
22,987
14,159
2,194
3,111
15,295
8,428
1,755
8,276
7,019
0
42,159
L
Nox
Eoghan
Nox
10,091
2,422
2,124
1,926
13,665
7,338
0
7,481
6,184
16,746
0
W
Awilix
Hitropes
Awilix
11,289
1,671
1,838
586
15,325
7,170
0
6,637
8,688
0
26,308
L
Anhur
JConnah
Anhur
8,927
2,391
177
1,661
15,165
7,597
731
8,657
6,508
0
17,507
L
Apollo
JRDN B
Apollo
10,966
3,956
2,510
3,328
16,979
10,057
760
7,361
9,618
0
34,863
W
16,690
608
1,340
2,129
16,992
7,887
1,154
8,483
8,509
38,693
0
W
Zhong Kui
Qastym
Zhong Kui
18,397
1,854
1,954
9,323
23,199
19,027
3,195
3,803
19,396
54,714
0
W
Chernobog
Vєℓνєт
Chernobog
14,156
7,287
1,465
5,943
16,401
8,648
3,943
6,984
9,417
0
35,859
L
Scylla
eldene8
Scylla
20,906
1,514
1,997
3,370
10,556
5,777
1,454
3,312
7,244
55,572
0
W
Tyr
5,547
156
2,900
6,035
18,473
20,124
419
5,090
13,383
0
16,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,843
Gold Earned
63,477
209
Minions Killed
213
0
Camps Cleared
0
1,543,510
Distance Traveled
1,675,466
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,882
644
20
1
0
305,751
3
L
Nox
11,822
591
19
1
0
285,441
1
W
Awilix
11,515
576
23
1
0
350,978
5
L
Anhur
12,088
604
29
1
0
240,546
0
L
Apollo
11,820
591
46
2
0
323,157
0
W
Agni
12,940
647
42
2
0
330,197
1
W
Zhong Kui
14,799
740
87
4
0
285,659
4
W
Chernobog
12,509
625
44
2
0
341,874
2
L
Scylla
14,231
712
95
5
0
388,615
0
W
Tyr
11,714
586
17
1
0
366,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role