Player Matchup

Cthulhu
Cthulhu
FBGM Dangus
Cthulhu
Level 6
God Stats
54W - 65L
1,361 SR
Queue Stats
115W - 161L
1,202 Elo+
Party 1
Thanatos
Thanatos
FBGM Wave
Thanatos
Level 88
God Stats
1W - 2L
1,028 SR
Queue Stats
165W - 230L
1,279 Elo+
Party 1
Olorun
Olorun
v1por2000
Olorun
Level 68
God Stats
2W - 2L
1,719 SR
Queue Stats
76W - 88L
1,439 Elo+
Solo
Team Averages
Level 54
1,370 SR
1,307 Elo+

VS

Team Averages
Level 87
1,403 SR
1,281 Elo+
Kukulkan
Kukulkan
KillerDrunkQ1
Kukulkan
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 69L
1,231 Elo+
Solo
Neith
Neith
M Z Z O N I
Neith
Level 52
God Stats
1W - 5L
1,283 SR
Queue Stats
5W - 15L
1,198 Elo+
Solo
Horus
Horus
eric_DF77
Horus
Level 160
God Stats
37W - 48L
1,427 SR
Queue Stats
455W - 569L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FBGM Dangus
Cthulhu
17
2 / 6 / 8
13,280
699
10,182
28,668
41,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
FBGM Wave
Thanatos
18
5 / 5 / 6
12,839
676
15,064
23,404
11,562
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
v1por2000
Olorun
19
7 / 3 / 4
14,323
754
27,934
22,733
15,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KillerDrunkQ1
Kukulkan
16
4 / 9 / 5
12,592
663
18,203
19,304
8,746
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 3 / 5
13,283
699
29,897
19,255
9,149
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
eric_DF77
Horus
18
2 / 3 / 8
12,334
649
11,414
27,159
32,626
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
32
14
Kills
14
14
Deaths
15
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FBGM Dangus
Cthulhu
2
6
8
1
W
Thanatos
FBGM Wave
Thanatos
5
5
6
1.6
L
Kukulkan
KillerDrunkQ1
Kukulkan
4
9
5
0.72
L
8
3
5
3.5
L
Horus
eric_DF77
Horus
2
3
8
2
W
Olorun
v1por2000
Olorun
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,180
Damage
59,514
74,805
Taken
65,718
67,856
Mitigated
50,521
29,879
Healing
21,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FBGM Dangus
Cthulhu
10,182
636
870
3,878
28,668
41,185
193
7,252
21,416
30,240
0
W
Thanatos
FBGM Wave
Thanatos
15,064
2,341
718
12,957
23,404
11,562
500
6,332
17,072
0
39,641
L
Kukulkan
KillerDrunkQ1
Kukulkan
18,203
3,120
403
2,660
19,304
8,746
628
11,096
8,208
46,931
0
L
29,897
10,513
0
3,116
19,255
9,149
315
8,984
10,271
0
71,341
L
Horus
eric_DF77
Horus
11,414
5,118
5,463
9,800
27,159
32,626
766
15,311
11,848
0
29,508
W
Olorun
v1por2000
Olorun
27,934
13,693
2,773
8,683
22,733
15,109
1,657
5,195
17,538
87,674
8,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,442
Gold Earned
38,209
216
Minions Killed
181
12
Camps Cleared
3
1,014,298
Distance Traveled
916,750
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,280
699
52
3
0
325,442
1
W
Thanatos
12,839
676
40
2
3
368,577
2
L
Kukulkan
12,592
663
64
3
3
248,975
0
L
Neith
13,283
699
85
4
0
299,390
1
L
Horus
12,334
649
32
2
0
368,385
2
W
Olorun
14,323
754
124
7
9
320,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role