Player Matchup

Freya
Freya
DarkestNinjaKnig
Freya
Level 67
God Stats
2W - 2L
1,305 SR
Queue Stats
311W - 362L
1,349 Elo+
Party 2
Kuzenbo
Kuzenbo
Flash539
Kuzenbo
Level 40
God Stats
3W - 0L
1,799 SR
Queue Stats
77W - 89L
1,418 Elo+
Party 2
Loki
Loki
Gumball-fish
Loki
Level 79
God Stats
6W - 11L
1,387 SR
Queue Stats
121W - 166L
1,323 Elo+
Party 2
Danzaburou
Danzaburou
elcochito07
Danzaburou
Level 65
God Stats
11W - 21L
1,376 SR
Queue Stats
133W - 194L
1,369 Elo+
Party 2
Xing Tian
Xing Tian
gigatron356
Xing Tian
Level 97
God Stats
3W - 2L
1,586 SR
Queue Stats
263W - 318L
1,367 Elo+
Party 2
Team Averages
Level 70
1,491 SR
1,365 Elo+

VS

Team Averages
Level 55
1,681 SR
1,440 Elo+
Chaac
Chaac
EXY-Icy
Chaac
Level 38
God Stats
0W - 1L
1,761 SR
Queue Stats
25W - 43L
1,368 Elo+
Solo
Izanami
Izanami
Elo999legit
Izanami
Level 43
God Stats
21W - 22L
1,608 SR
Queue Stats
98W - 120L
1,473 Elo+
Solo
Geb
Geb
Juls
Geb
Level 48
God Stats
2W - 1L
1,734 SR
Queue Stats
104W - 121L
1,439 Elo+
Party 1
Chronos
Chronos
MrLow89
Chronos
Level 106
God Stats
1W - 1L
1,745 SR
Queue Stats
150W - 169L
1,446 Elo+
Party 1
Nemesis
Nemesis
xdrharleyquinn_
Nemesis
Level 40
God Stats
14W - 13L
1,556 SR
Queue Stats
31W - 32L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
9,258
514
9,770
18,502
8,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
Flash539
Kuzenbo
13
1 / 0 / 7
8,449
469
7,711
13,785
15,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 1 / 8
8,973
499
9,417
13,754
5,811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
elcochito07
Danzaburou
15
5 / 2 / 6
9,579
532
17,150
13,510
7,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
gigatron356
Xing Tian
17
9 / 2 / 3
10,813
601
15,803
19,179
13,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EXY-Icy
Chaac
15
2 / 8 / 2
9,503
528
13,751
17,208
14,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Elo999legit
Izanami
14
0 / 2 / 1
8,663
481
10,457
13,498
6,343
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
Juls
Geb
11
0 / 6 / 1
7,576
421
6,726
19,758
18,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
MrLow89
Chronos
12
2 / 3 / 0
7,655
425
11,187
16,832
6,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 1 / 2
9,301
517
6,883
12,789
5,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
20
Kills
6
6
Deaths
20
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Chaac
EXY-Icy
Chaac
2
8
2
0.38
L
Izanami
Elo999legit
Izanami
0
2
1
0.25
W
Kuzenbo
Flash539
Kuzenbo
1
0
7
4.5
W
3
1
8
7
L
Geb
Juls
Geb
0
6
1
0.08
L
Chronos
MrLow89
Chronos
2
3
0
0.67
W
Danzaburou
elcochito07
Danzaburou
5
2
6
4
W
Xing Tian
gigatron356
Xing Tian
9
2
3
5.25
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,851
Damage
49,004
78,730
Taken
80,085
50,383
Mitigated
51,803
26,692
Healing
20,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,770
3,989
0
12,237
18,502
8,644
372
502
17,959
75,334
0
L
Chaac
EXY-Icy
Chaac
13,751
2,977
0
3,290
17,208
14,995
565
10,409
6,103
0
64,519
L
Izanami
Elo999legit
Izanami
10,457
6,652
0
5,306
13,498
6,343
0
6,098
7,312
0
86,659
W
Kuzenbo
Flash539
Kuzenbo
7,711
3,512
671
2,633
13,785
15,565
198
8,305
5,480
20,483
0
W
9,417
2,688
0
1,097
13,754
5,811
0
1,419
12,307
0
64,541
L
Geb
Juls
Geb
6,726
1,153
326
3,511
19,758
18,908
0
6,418
13,327
26,849
0
L
Chronos
MrLow89
Chronos
11,187
2,999
0
6,246
16,832
6,212
0
5,755
11,049
58,555
0
W
Danzaburou
elcochito07
Danzaburou
17,150
7,747
0
5,419
13,510
7,119
654
7,578
5,932
0
90,683
W
Xing Tian
gigatron356
Xing Tian
15,803
2,431
0
4,635
19,179
13,244
135
109
18,280
63,166
0
L
6,883
2,352
0
1,531
12,789
5,345
179
3,677
9,010
0
72,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,072
Gold Earned
42,698
479
Minions Killed
502
0
Camps Cleared
0
1,720,912
Distance Traveled
1,641,217
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,258
514
118
7
0
336,152
0
L
Chaac
9,503
528
119
7
0
309,266
2
L
Izanami
8,663
481
150
8
0
281,084
0
W
Kuzenbo
8,449
469
26
1
0
369,931
3
W
Loki
8,973
499
100
6
0
372,190
1
L
Geb
7,576
421
39
2
0
355,681
1
L
Chronos
7,655
425
86
5
0
296,584
1
W
Danzaburou
9,579
532
116
6
0
314,072
0
W
Xing Tian
10,813
601
119
7
0
328,567
0
L
Nemesis
9,301
517
108
6
0
398,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role