Player Matchup

Merlin
Merlin
Angel_crAze
Merlin
Level 61
God Stats
1W - 2L
1,547 SR
Queue Stats
8W - 15L
1,274 Elo+
Party 2
Susano
Susano
Phantazma--
Susano
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 57L
1,345 Elo+
Party 2
Fafnir
Fafnir
ScorchedProtato
Fafnir
Level 67
God Stats
16W - 11L
1,564 SR
Queue Stats
86W - 75L
1,370 Elo+
Party 2
Heimdallr
Heimdallr
THE_REAPER_sr99
Heimdallr
Level 98
God Stats
38W - 23L
1,596 SR
Queue Stats
346W - 370L
1,389 Elo+
Solo
Horus
Horus
kristian12005
Horus
Level 82
God Stats
5W - 5L
1,399 SR
Queue Stats
22W - 28L
1,386 Elo+
Solo
Team Averages
Level 70
1,521 SR
1,353 Elo+

VS

Team Averages
Level 86
1,490 SR
1,401 Elo+
Charybdis
Charybdis
Daemone19
Charybdis
Level 88
God Stats
10W - 6L
1,511 SR
Queue Stats
182W - 209L
1,372 Elo+
Solo
Aphrodite
Aphrodite
HankyMcSpanky23
Aphrodite
Level 37
God Stats
1W - 0L
1,342 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Lancelot
Lancelot
SILVIO_x_SANTOS
Lancelot
Level 115
God Stats
21W - 18L
1,482 SR
Queue Stats
95W - 97L
1,412 Elo+
Party 1
Chaac
Chaac
guigoboladao
Chaac
Level 71
God Stats
5W - 5L
1,602 SR
Queue Stats
9W - 13L
1,336 Elo+
Solo
Hera
Hera
yHot_Dog
Hera
Level 120
God Stats
19W - 18L
1,513 SR
Queue Stats
164W - 177L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 1 / 0
6,054
432
5,247
5,719
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
10
4 / 4 / 1
6,668
476
6,069
9,086
4,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
4,179
299
0
0
0
Heimdallr
THE_REAPER_sr99
Heimdallr
11
1 / 3 / 3
6,730
481
9,600
10,766
4,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 1
7,259
519
6,719
9,085
7,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Daemone19
Charybdis
11
0 / 3 / 4
6,476
463
6,156
10,990
3,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
HankyMcSpanky23
Aphrodite
10
1 / 2 / 3
6,995
500
2,666
8,770
7,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Lancelot
12
4 / 1 / 2
7,540
539
2,928
10,122
4,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
1 / 1 / 0
7,685
549
6,116
11,425
9,048
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
13
4 / 0 / 5
8,102
579
5,373
6,709
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
7
Kills
10
10
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
1
0
1
W
Charybdis
Daemone19
Charybdis
0
3
4
0.67
W
Aphrodite
HankyMcSpanky23
Aphrodite
1
2
3
1.25
L
Susano
4
4
1
1.13
W
Lancelot
4
1
2
5
L
0
0
0
0
L
Heimdallr
THE_REAPER_sr99
Heimdallr
1
3
3
0.83
W
1
1
0
1
L
1
2
1
0.75
W
Hera
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,635
Damage
23,239
34,656
Taken
48,016
18,177
Mitigated
26,523
8,934
Healing
18,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,247
286
31
1,527
5,719
2,137
0
2,613
3,106
35,498
0
W
Charybdis
Daemone19
Charybdis
6,156
3,785
0
2,893
10,990
3,350
1,942
1,260
9,730
0
40,995
W
Aphrodite
HankyMcSpanky23
Aphrodite
2,666
700
1,860
3,997
8,770
7,509
268
948
7,822
27,604
0
L
Susano
6,069
637
0
893
9,086
4,325
632
2,367
6,719
0
29,941
W
Lancelot
2,928
264
0
3,068
10,122
4,192
0
674
9,448
0
38,811
L
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
THE_REAPER_sr99
Heimdallr
9,600
3,193
0
2,897
10,766
4,329
0
3,059
7,707
0
45,420
W
6,116
849
0
4,079
11,425
9,048
480
0
10,881
0
51,058
L
6,719
2,719
108
3,478
9,085
7,386
462
0
9,085
0
40,900
W
Hera
5,373
854
0
2,125
6,709
2,424
460
2,365
4,344
46,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,890
Gold Earned
36,798
254
Minions Killed
367
0
Camps Cleared
0
1,021,773
Distance Traveled
1,444,433
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,054
432
62
4
0
283,953
3
W
Charybdis
6,476
463
71
5
0
288,160
0
W
Aphrodite
6,995
500
46
3
0
283,448
2
L
Susano
6,668
476
31
2
0
288,006
0
W
Lancelot
7,540
539
61
4
0
297,163
1
L
Fafnir
4,179
299
0
0
0
0
0
L
Heimdallr
6,730
481
79
6
0
201,716
0
W
Chaac
7,685
549
107
8
0
267,251
2
L
Horus
7,259
519
82
6
0
248,098
4
W
Hera
8,102
579
82
6
0
308,411
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role