Player Matchup

Chronos
Chronos
Piepsegalllll
Chronos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,285 Elo+
Party 1
Cernunnos
Cernunnos
SVNJoschi
Cernunnos
Level 23
God Stats
3W - 1L
1,728 SR
Queue Stats
75W - 75L
1,435 Elo+
Party 1
Yemoja
Yemoja
Zynnai
Yemoja
Level 88
God Stats
1W - 1L
1,646 SR
Queue Stats
2W - 5L
1,229 Elo+
Party 1
Team Averages
Level 45
1,625 SR
1,316 Elo+

VS

Team Averages
Level 72
1,444 SR
1,424 Elo+
Fenrir
Fenrir
DragonBG
Fenrir
Level 69
God Stats
2W - 3L
1,544 SR
Queue Stats
20W - 24L
1,402 Elo+
Solo
Kuzenbo
Kuzenbo
Kewolier
Kuzenbo
Level 121
God Stats
2W - 3L
1,290 SR
Queue Stats
157W - 142L
1,503 Elo+
Party 2
Kukulkan
Kukulkan
Serpie
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 50L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
14
6 / 1 / 2
9,729
695
20,176
16,897
7,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
SVNJoschi
Cernunnos
14
2 / 0 / 6
9,002
643
9,562
9,998
4,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Zynnai
Yemoja
14
0 / 0 / 8
9,891
707
4,430
8,012
5,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DragonBG
Fenrir
11
0 / 4 / 1
7,656
547
8,722
16,846
14,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Kewolier
Kuzenbo
14
1 / 1 / 0
8,503
607
8,011
16,208
18,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Serpie
Kukulkan
12
0 / 3 / 1
8,162
583
11,979
7,581
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
1
1
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DragonBG
Fenrir
0
4
1
0.13
L
Kuzenbo
Kewolier
Kuzenbo
1
1
0
1
W
Chronos
6
1
2
7
W
Cernunnos
SVNJoschi
Cernunnos
2
0
6
5
L
Kukulkan
Serpie
Kukulkan
0
3
1
0.17
W
Yemoja
Zynnai
Yemoja
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,168
Damage
28,712
34,907
Taken
40,635
18,288
Mitigated
36,044
14,625
Healing
7,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DragonBG
Fenrir
8,722
1,259
0
1,036
16,846
14,192
0
10,968
5,878
0
15,268
L
Kuzenbo
Kewolier
Kuzenbo
8,011
2,670
565
5,376
16,208
18,192
0
8,235
7,973
28,486
0
W
Chronos
20,176
11,780
0
4,602
16,897
7,746
870
7,165
8,690
60,140
0
W
Cernunnos
SVNJoschi
Cernunnos
9,562
4,322
0
637
9,998
4,711
452
6,251
3,008
0
34,707
L
Kukulkan
Serpie
Kukulkan
11,979
441
0
457
7,581
3,660
0
5,824
1,757
30,382
0
W
Yemoja
Zynnai
Yemoja
4,430
1,203
6,697
2,689
8,012
5,831
198
5,435
2,083
12,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,622
Gold Earned
24,321
167
Minions Killed
130
7
Camps Cleared
4
727,303
Distance Traveled
737,348
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,656
547
13
1
3
238,834
2
L
Kuzenbo
8,503
607
35
3
1
274,130
0
W
Chronos
9,729
695
78
6
4
249,489
3
W
Cernunnos
9,002
643
63
5
2
252,809
2
L
Kukulkan
8,162
583
82
6
0
224,384
0
W
Yemoja
9,891
707
26
2
1
225,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role