Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Birdz87
Ah Muzen Cab
Level 105
God Stats
4W - 1L
1,548 SR
Queue Stats
61W - 56L
1,501 Elo+
Solo
Sylvanus
Sylvanus
DrStrange83
Sylvanus
Level 138
God Stats
2W - 2L
1,297 SR
Queue Stats
57W - 54L
1,431 Elo+
Party 1
Ah Puch
Ah Puch
TOP001
Ah Puch
Level 153
God Stats
2W - 7L
1,500 SR
Queue Stats
230W - 229L
1,475 Elo+
Party 1
Kali
Kali
teh1whoknocks
Kali
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
318W - 355L
1,385 Elo+
Solo
Team Averages
Level 117
1,469 SR
1,458 Elo+

VS

Team Averages
Level 68
1,514 SR
1,365 Elo+
Heimdallr
Heimdallr
Deus Regem1705
Heimdallr
Level 86
God Stats
1W - 1L
1,501 SR
Queue Stats
28W - 26L
1,418 Elo+
Party 2
Guan Yu
Guan Yu
HotFastToast
Guan Yu
Level 61
God Stats
9W - 5L
1,568 SR
Queue Stats
497W - 539L
1,409 Elo+
Party 3
Freya
Freya
Kyle67
Freya
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
158W - 177L
1,281 Elo+
Party 3
Hou Yi
Hou Yi
TastyTrevHD
Hou Yi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,279 Elo+
Party 2
Merlin
Merlin
andersonaugu
Merlin
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 150L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
3 / 5 / 15
11,532
641
8,618
20,899
19,359
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Birdz87
Ah Muzen Cab
20
11 / 3 / 15
13,322
740
25,818
22,069
11,179
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
DrStrange83
Sylvanus
20
3 / 2 / 20
13,740
763
11,288
29,484
29,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
TOP001
Ah Puch
20
8 / 2 / 20
15,573
865
44,284
19,624
10,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
11 / 7 / 6
14,341
797
10,437
21,141
10,627
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Deus Regem1705
Heimdallr
18
4 / 7 / 8
11,286
627
14,937
19,991
9,922
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
HotFastToast
Guan Yu
16
1 / 7 / 10
9,892
550
6,513
26,962
34,346
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
Kyle67
Freya
19
4 / 9 / 8
11,695
650
16,081
25,603
10,688
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
20
5 / 8 / 10
12,010
667
12,951
22,448
9,210
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
20
5 / 5 / 10
12,053
670
34,522
16,599
8,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
65
36
Kills
19
19
Deaths
36
76
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
5
15
2.1
W
Ah Muzen Cab
Birdz87
Ah Muzen Cab
11
3
15
6.17
L
Heimdallr
Deus Regem1705
Heimdallr
4
7
8
1.14
W
Sylvanus
DrStrange83
Sylvanus
3
2
20
6.5
L
Guan Yu
HotFastToast
Guan Yu
1
7
10
0.86
L
Freya
Kyle67
Freya
4
9
8
0.89
W
Ah Puch
TOP001
Ah Puch
8
2
20
9
L
Hou Yi
5
8
10
1.25
L
Merlin
5
5
10
2
W
11
7
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,445
Damage
85,004
113,217
Taken
111,603
81,165
Mitigated
72,325
62,052
Healing
27,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,618
1,820
2,502
3,784
20,899
19,359
676
8,608
12,291
1,844
13,121
W
Ah Muzen Cab
Birdz87
Ah Muzen Cab
25,818
11,649
705
5,179
22,069
11,179
2,358
9,068
13,001
0
44,925
L
Heimdallr
Deus Regem1705
Heimdallr
14,937
6,807
376
3,901
19,991
9,922
1,682
7,884
12,033
0
29,993
W
Sylvanus
DrStrange83
Sylvanus
11,288
2,468
16,362
15,929
29,484
29,183
1,720
15,585
13,899
20,787
0
L
Guan Yu
HotFastToast
Guan Yu
6,513
1,119
5,407
5,935
26,962
34,346
50
12,429
14,332
0
9,549
L
Freya
Kyle67
Freya
16,081
4,284
1,791
5,539
25,603
10,688
342
13,687
11,705
29,489
0
W
Ah Puch
TOP001
Ah Puch
44,284
2,197
3,932
5,567
19,624
10,817
593
9,287
10,337
99,041
0
L
Hou Yi
12,951
5,297
0
2,280
22,448
9,210
755
13,804
8,573
0
34,395
L
Merlin
34,522
1,027
1,117
1,204
16,599
8,159
0
8,621
7,904
68,244
0
W
10,437
5,551
1,933
6,159
21,141
10,627
2,150
8,055
13,086
0
18,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,508
Gold Earned
56,936
180
Minions Killed
225
0
Camps Cleared
0
1,648,973
Distance Traveled
1,247,076
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,532
641
12
1
0
396,791
1
W
Ah Muzen Cab
13,322
740
37
2
0
345,914
0
L
Heimdallr
11,286
627
42
2
0
187,046
0
W
Sylvanus
13,740
763
9
1
0
300,894
0
L
Guan Yu
9,892
550
22
1
0
284,691
0
L
Freya
11,695
650
42
2
0
245,773
0
W
Ah Puch
15,573
865
111
6
0
321,623
0
L
Hou Yi
12,010
667
54
3
0
250,266
7
L
Merlin
12,053
670
65
4
0
279,300
0
W
Kali
14,341
797
11
1
0
283,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role