Player Matchup

Ymir
Ymir
EustacheTraista
Ymir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,036 Elo+
Party 1
Sol
Sol
Faramita
Sol
Level 109
God Stats
9W - 10L
1,337 SR
Queue Stats
84W - 88L
1,474 Elo+
Party 1
Neith
Neith
JeannedeKill
Neith
Level 119
God Stats
11W - 9L
1,474 SR
Queue Stats
67W - 52L
1,547 Elo+
Solo
Team Averages
Level 84
1,437 SR
1,352 Elo+

VS

Team Averages
Level 30
1,293 SR
1,230 Elo+
Ah Muzen Cab
Ah Muzen Cab
Espeleitor
Ah Muzen Cab
Level 31
God Stats
0W - 2L
1,318 SR
Queue Stats
1W - 15L
1,177 Elo+
Party 2
Aphrodite
Aphrodite
Ramino9
Aphrodite
Level 32
God Stats
39W - 35L
1,414 SR
Queue Stats
39W - 35L
1,336 Elo+
Solo
Sun Wukong
Sun Wukong
blade935
Sun Wukong
Level 28
God Stats
1W - 9L
1,146 SR
Queue Stats
1W - 15L
1,177 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 5
11,025
735
5,724
16,411
21,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 1 / 4
10,541
703
15,518
12,924
6,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 1 / 6
10,307
687
17,942
12,556
6,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Espeleitor
Ah Muzen Cab
15
3 / 4 / 1
10,142
676
17,676
13,105
6,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Ramino9
Aphrodite
14
0 / 1 / 3
8,666
578
5,324
12,902
9,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
blade935
Sun Wukong
12
1 / 4 / 2
9,091
606
6,065
16,819
12,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
4
4
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Espeleitor
Ah Muzen Cab
3
4
1
0.88
W
3
2
5
2.75
W
3
1
4
5
W
3
1
6
6
L
Aphrodite
Ramino9
Aphrodite
0
1
3
1.5
L
Sun Wukong
blade935
Sun Wukong
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,184
Damage
29,065
41,891
Taken
42,826
34,225
Mitigated
28,763
13,416
Healing
19,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Espeleitor
Ah Muzen Cab
17,676
5,305
0
1,750
13,105
6,522
730
4,488
8,617
0
47,629
W
5,724
268
0
3,544
16,411
21,742
69
1,644
14,619
14,179
0
W
15,518
5,664
0
5,196
12,924
6,265
2,211
3,129
9,615
63,198
0
W
17,942
8,189
0
4,676
12,556
6,218
1,282
1,144
11,219
0
64,703
L
Aphrodite
Ramino9
Aphrodite
5,324
684
7,201
7,647
12,902
9,648
74
7,660
5,242
18,139
0
L
Sun Wukong
blade935
Sun Wukong
6,065
739
260
2,211
16,819
12,593
765
9,226
7,593
0
19,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,873
Gold Earned
27,899
223
Minions Killed
136
11
Camps Cleared
2
805,086
Distance Traveled
770,298
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,142
676
63
4
2
233,091
0
W
Ymir
11,025
735
12
1
0
267,222
1
W
Sol
10,541
703
96
6
7
276,508
0
W
Neith
10,307
687
115
8
4
261,356
2
L
Aphrodite
8,666
578
40
3
0
273,077
0
L
Sun Wukong
9,091
606
33
2
0
264,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role