Player Matchup

Danzaburou
Danzaburou
Gxssy23
Danzaburou
Level 19
God Stats
5W - 0L
1,886 SR
Queue Stats
10W - 3L
1,625 Elo+
Party 1
Bakasura
Bakasura
RedDevilRampag3
Bakasura
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 10L
1,763 Elo+
Party 1
Zhong Kui
Zhong Kui
reddevilrecon
Zhong Kui
Level 146
God Stats
1W - 0L
1,799 SR
Queue Stats
46W - 17L
1,714 Elo+
Party 1
Team Averages
Level 105
1,728 SR
1,701 Elo+

VS

Team Averages
Level 52
1,418 SR
1,310 Elo+
Bellona
Bellona
FlowerChildSage
Bellona
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 56L
1,302 Elo+
Party 2
Scylla
Scylla
coddsack420
Scylla
Level 60
God Stats
5W - 6L
1,255 SR
Queue Stats
5W - 7L
1,246 Elo+
Solo
Loki
Loki
sota_exe
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gxssy23
Danzaburou
8
0 / 0 / 4
4,568
914
1,527
3,045
1,216
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
9
6 / 1 / 2
5,736
1,147
3,451
4,658
2,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
reddevilrecon
Zhong Kui
8
2 / 0 / 5
4,957
991
3,767
3,382
2,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,659
732
521
2,375
1,326
Mace

Mace

+10
Physical Power

Scylla
9
0 / 2 / 1
4,317
863
2,582
3,824
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
6
0 / 4 / 0
3,778
756
1,692
4,754
1,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
8
Kills
0
1
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Danzaburou
Gxssy23
Danzaburou
0
0
4
2
W
Bakasura
6
1
2
7
L
Scylla
0
2
1
0.25
W
Zhong Kui
reddevilrecon
Zhong Kui
2
0
5
4.5
L
Loki
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,745
Damage
4,795
11,085
Taken
10,953
5,986
Mitigated
4,087
4,172
Healing
749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
521
243
110
116
2,375
1,326
0
1,060
1,305
0
1,360
W
Danzaburou
Gxssy23
Danzaburou
1,527
782
0
1,005
3,045
1,216
0
1,568
1,477
0
11,559
W
Bakasura
3,451
2,214
0
1,275
4,658
2,456
204
758
3,900
0
7,924
L
Scylla
2,582
292
0
500
3,824
1,187
0
620
3,129
17,636
0
W
Zhong Kui
reddevilrecon
Zhong Kui
3,767
1,303
0
1,892
3,382
2,314
414
739
2,643
12,521
2,428
L
Loki
1,692
421
0
23
4,754
1,574
0
1,663
3,003
0
2,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,261
Gold Earned
11,754
70
Minions Killed
35
4
Camps Cleared
1
292,815
Distance Traveled
227,678
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,659
732
3
1
1
31,300
1
W
Danzaburou
4,568
914
26
5
1
87,934
1
W
Bakasura
5,736
1,147
21
4
2
115,820
0
L
Scylla
4,317
863
25
5
0
101,626
1
W
Zhong Kui
4,957
991
23
5
1
89,061
1
L
Loki
3,778
756
7
1
0
94,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role