Player Matchup

Tyr
Tyr
Envymaw
Tyr
Level 158
God Stats
3W - 3L
1,518 SR
Queue Stats
253W - 224L
1,549 Elo+
Solo
Merlin
Merlin
Lechinoire
Merlin
Level 61
God Stats
4W - 5L
1,766 SR
Queue Stats
329W - 293L
1,637 Elo+
Solo
Awilix
Awilix
Smµrf
Awilix
Level 66
God Stats
1W - 0L
1,514 SR
Queue Stats
9W - 0L
1,979 Elo+
Solo
Sobek
Sobek
wot_notsogood
Sobek
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,448 Elo+
Solo
Zeus
Zeus
xGoSuckALemonx
Zeus
Level 160
God Stats
4W - 3L
1,679 SR
Queue Stats
154W - 133L
1,638 Elo+
Solo
Team Averages
Level 114
1,595 SR
1,650 Elo+

VS

Team Averages
Level 132
1,521 SR
1,598 Elo+
Skadi
Skadi
CaKe xTaKTiiC
Skadi
Level 140
God Stats
5W - 3L
1,561 SR
Queue Stats
400W - 404L
1,537 Elo+
Solo
Set
Set
CiasnyWie
Set
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
431W - 447L
1,564 Elo+
Solo
Scylla
Scylla
Grav3Digger
Scylla
Level 51
God Stats
0W - 2L
1,558 SR
Queue Stats
92W - 88L
1,570 Elo+
Solo
Ratatoskr
Ratatoskr
ShinobiZeph
Ratatoskr
Level 160
God Stats
1W - 2L
1,485 SR
Queue Stats
321W - 261L
1,633 Elo+
Party 1
Nike
Nike
normohh
Nike
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 69L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
18
4 / 4 / 14
11,605
683
18,148
20,514
23,741
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Lechinoire
Merlin
20
2 / 2 / 19
12,160
715
15,951
12,985
14,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Smµrf
Awilix
20
8 / 2 / 13
14,027
825
20,566
22,520
31,375
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 4 / 15
12,412
730
9,075
27,313
40,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
8 / 3 / 14
12,690
746
25,866
14,896
8,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 3
10,611
624
15,817
21,781
12,729
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 5 / 8
11,398
670
17,938
20,652
16,377
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
19
5 / 6 / 8
12,316
724
19,643
17,049
9,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
ShinobiZeph
Ratatoskr
17
2 / 2 / 9
10,596
623
8,717
20,563
11,487
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nike
normohh
Nike
16
1 / 6 / 9
10,703
630
13,387
22,424
28,741
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
51
27
Kills
14
15
Deaths
27
75
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
L
3
5
8
1.4
W
Tyr
4
4
14
2.75
L
Scylla
5
6
8
1.5
W
Merlin
Lechinoire
Merlin
2
2
19
5.75
L
Ratatoskr
ShinobiZeph
Ratatoskr
2
2
9
3.25
W
Awilix
Smµrf
Awilix
8
2
13
7.25
L
Nike
normohh
Nike
1
6
9
0.92
W
5
4
15
3.13
W
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,606
Damage
75,502
98,228
Taken
102,469
118,026
Mitigated
78,735
31,942
Healing
37,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,817
4,859
0
4,219
21,781
12,729
325
11,279
10,188
0
38,643
L
17,938
4,743
1,160
6,854
20,652
16,377
0
11,160
9,244
0
35,865
W
Tyr
18,148
1,895
3,747
4,528
20,514
23,741
1,038
5,259
15,255
0
22,567
L
Scylla
19,643
2,257
2,305
4,575
17,049
9,401
1,117
8,234
8,696
45,216
0
W
Merlin
Lechinoire
Merlin
15,951
885
2,659
2,327
12,985
14,164
2,058
1,989
10,996
60,326
0
L
Ratatoskr
ShinobiZeph
Ratatoskr
8,717
1,820
844
11,637
20,563
11,487
166
10,209
10,229
0
14,831
W
Awilix
Smµrf
Awilix
20,566
6,546
524
3,658
22,520
31,375
1,745
4,632
17,888
0
28,485
L
Nike
normohh
Nike
13,387
298
2,338
3,349
22,424
28,741
132
10,010
12,236
0
22,268
W
9,075
428
1,696
8,030
27,313
40,474
744
6,010
20,391
17,353
0
W
25,866
2,278
2,277
2,496
14,896
8,272
3,169
1,753
13,143
55,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,894
Gold Earned
55,624
193
Minions Killed
159
0
Camps Cleared
0
1,474,657
Distance Traveled
1,458,693
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,611
624
40
2
0
231,936
0
L
Set
11,398
670
34
2
0
279,177
0
W
Tyr
11,605
683
18
1
0
318,513
1
L
Scylla
12,316
724
60
4
0
290,558
4
W
Merlin
12,160
715
87
5
0
258,498
1
L
Ratatoskr
10,596
623
7
0
0
344,809
3
W
Awilix
14,027
825
10
1
0
312,116
1
L
Nike
10,703
630
18
1
0
312,213
4
W
Sobek
12,412
730
15
1
0
315,691
0
W
Zeus
12,690
746
63
4
0
269,839
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role