Player Matchup

Thoth
Thoth
AronKustoms
Thoth
Level 86
God Stats
2W - 0L
1,716 SR
Queue Stats
89W - 64L
1,526 Elo+
Party 2
Hun Batz
Hun Batz
Eggeh
Hun Batz
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 92L
1,503 Elo+
Party 2
Nu Wa
Nu Wa
Helenzo
Nu Wa
Level 102
God Stats
4W - 1L
1,796 SR
Queue Stats
61W - 58L
1,485 Elo+
Party 2
Hercules
Hercules
Jackydoozy
Hercules
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,315 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shaazug
Morgan Le Fay
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 128L
1,534 Elo+
Party 2
Team Averages
Level 79
1,602 SR
1,473 Elo+

VS

Team Averages
Level 105
1,562 SR
1,656 Elo+
Rama
Rama
 
Rama
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
KRAJackson
Hades
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,694 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MorganLeGay
Cu Chulainn
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,859 Elo+
Party 1
Lancelot
Lancelot
Theadrine
Lancelot
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,583 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TurboItsGoodFood
Tsukuyomi
Level 146
God Stats
0W - 1L
1,812 SR
Queue Stats
7W - 5L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 19
12,965
810
15,869
14,229
6,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Eggeh
Hun Batz
20
17 / 8 / 13
14,130
883
24,150
17,806
10,365
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Helenzo
Nu Wa
19
3 / 6 / 27
12,286
768
22,019
16,298
7,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Jackydoozy
Hercules
18
0 / 10 / 24
11,223
701
7,355
28,401
35,312
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Shaazug
Morgan Le Fay
20
7 / 4 / 21
13,040
815
20,702
13,890
8,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
12 / 3 / 14
14,087
880
16,748
13,154
5,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
18
0 / 7 / 24
11,670
729
8,319
21,058
16,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
MorganLeGay
Cu Chulainn
18
4 / 8 / 17
11,264
704
19,580
32,831
29,611
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
Theadrine
Lancelot
19
8 / 9 / 17
12,515
782
18,181
24,158
20,876
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Tsukuyomi
18
10 / 8 / 13
12,720
795
20,095
20,639
9,676
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
119
34
Kills
34
34
Deaths
35
104
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
12
3
14
6.33
W
7
6
19
2.75
W
Hun Batz
Eggeh
Hun Batz
17
8
13
2.94
W
Nu Wa
Helenzo
Nu Wa
3
6
27
2.75
W
Hercules
Jackydoozy
Hercules
0
10
24
1.2
L
Hades
0
7
24
1.71
L
Cu Chulainn
MorganLeGay
Cu Chulainn
4
8
17
1.56
W
Morgan Le Fay
Shaazug
Morgan Le Fay
7
4
21
4.38
L
Lancelot
Theadrine
Lancelot
8
9
17
1.83
L
Tsukuyomi
10
8
13
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,095
Damage
82,923
90,624
Taken
111,840
68,554
Mitigated
82,830
22,548
Healing
31,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
16,748
10,859
2,424
5,142
13,154
5,933
2,744
5,427
7,587
0
33,913
W
15,869
1,136
502
1,888
14,229
6,642
2,622
797
13,432
35,614
0
W
Hun Batz
Eggeh
Hun Batz
24,150
4,074
754
1,706
17,806
10,365
1,484
2,029
15,777
0
39,703
W
Nu Wa
Helenzo
Nu Wa
22,019
4,655
1,456
3,123
16,298
7,841
1,785
1,472
14,826
45,929
0
W
Hercules
Jackydoozy
Hercules
7,355
2,485
786
5,725
28,401
35,312
145
4,005
24,396
0
11,272
L
Hades
8,319
1,445
1,128
5,040
21,058
16,734
668
11,952
8,638
26,053
0
L
Cu Chulainn
MorganLeGay
Cu Chulainn
19,580
2,681
689
6,018
32,831
29,611
103
18,382
14,181
5,349
36,627
W
Morgan Le Fay
Shaazug
Morgan Le Fay
20,702
2,284
3,481
3,127
13,890
8,394
1,826
1,763
12,127
39,091
0
L
Lancelot
Theadrine
Lancelot
18,181
2,225
1,701
4,338
24,158
20,876
453
13,348
10,574
0
25,479
L
Tsukuyomi
20,095
3,198
422
4,860
20,639
9,676
47
8,131
12,270
0
37,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,644
Gold Earned
62,256
172
Minions Killed
172
0
Camps Cleared
0
1,299,562
Distance Traveled
1,323,120
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
14,087
880
47
3
0
285,346
2
W
Thoth
12,965
810
36
2
0
267,715
0
W
Hun Batz
14,130
883
28
2
0
261,718
1
W
Nu Wa
12,286
768
68
4
0
245,387
0
W
Hercules
11,223
701
7
0
0
257,234
0
L
Hades
11,670
729
43
3
0
252,099
0
L
Cu Chulainn
11,264
704
38
2
0
255,806
0
W
Morgan Le Fay
13,040
815
33
2
0
267,508
0
L
Lancelot
12,515
782
13
1
0
291,445
0
L
Tsukuyomi
12,720
795
31
2
0
238,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role