Player Matchup

Tyr
Tyr
Masters
 
Tyr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Masters
 
Zeus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Artio
Artio
Masters
 
Artio
Masters
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Mercury
Mercury
Diamond I
 
Mercury
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Neith
Neith
Diamond I
chxda
Neith
Diamond I
Level 159
God Stats
1W - 1L
1,301 SR
Queue Stats
260W - 225L
2,704 MMR
Party 3
Team Averages
Masters
Masters
Average Tier
Level 146
1,460 SR
1,741 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,439 SR
2,000 MMR
Ymir
Ymir
Diamond I
 
Ymir
Diamond I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Diamond I
 
Chernobog
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yu Huang
Yu Huang
Diamond I
 
Yu Huang
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Diamond I
Adapting
Apollo
Diamond I
Level 160
God Stats
5W - 7L
1,197 SR
Queue Stats
313W - 221L
2,794 MMR
Party 2
Osiris
Osiris
Diamond I
RottiGR
Osiris
Diamond I
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 35L
2,704 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 0 / 1
6,285
698
1,908
6,453
3,833
Mystical Earring

Mystical Earring

+15
Mp 5

Zeus
 
Zeus
10
1 / 0 / 1
5,622
625
1,532
3,422
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artio
 
Artio
8
1 / 0 / 2
5,573
619
3,206
6,861
4,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
 
Mercury
10
1 / 0 / 1
5,474
608
3,818
6,702
2,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
chxda
Neith
9
0 / 0 / 1
5,254
584
2,211
3,471
1,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
NemesisPoseidonUllr

VS

Bans
LancelotFreyaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 1 / 0
5,585
621
4,277
5,571
5,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
 
Chernobog
10
0 / 0 / 0
5,564
618
3,167
4,663
1,663
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
 
Yu Huang
9
0 / 0 / 0
5,297
589
3,041
2,964
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Adapting
Apollo
9
0 / 0 / 0
4,994
555
3,516
5,123
1,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
RottiGR
Osiris
6
0 / 2 / 0
4,061
451
1,178
6,569
3,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
0
1
0.5
W
Zeus
 
Zeus
1
0
1
1.5
W
Artio
 
Artio
1
0
2
2
W
Mercury
 
Mercury
1
0
1
1.5
L
Ymir
 
Ymir
0
1
0
0
L
Chernobog
 
Chernobog
0
0
0
0
L
Yu Huang
 
Yu Huang
0
0
0
0
L
Apollo
Adapting
Apollo
0
0
0
0
L
Osiris
RottiGR
Osiris
0
2
0
0
W
Neith
chxda
Neith
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,675
Damage
15,179
26,909
Taken
24,890
13,144
Mitigated
13,076
10,774
Healing
6,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
1,908
446
0
3,569
6,453
3,833
0
2,615
3,610
0
51,053
W
Zeus
 
Zeus
1,532
521
0
750
3,422
1,155
0
951
2,471
41,696
0
W
Artio
 
Artio
3,206
921
452
3,608
6,861
4,463
0
1,729
5,082
11,665
0
W
Mercury
 
Mercury
3,818
2,298
0
1,561
6,702
2,481
0
1,695
4,957
0
40,463
L
Ymir
 
Ymir
4,277
1,255
0
1,744
5,571
5,376
0
466
5,105
38,851
0
L
Chernobog
 
Chernobog
3,167
1,833
0
1,551
4,663
1,663
0
768
3,895
0
49,429
L
Yu Huang
 
Yu Huang
3,041
145
0
692
2,964
1,110
0
930
1,930
42,346
0
L
Apollo
Adapting
Apollo
3,516
1,629
0
1,361
5,123
1,718
0
713
4,410
0
35,771
L
Osiris
RottiGR
Osiris
1,178
531
0
1,338
6,569
3,209
0
1,749
4,812
0
16,938
W
Neith
chxda
Neith
2,211
761
0
834
3,471
1,212
0
0
3,471
0
39,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,208
Gold Earned
25,501
380
Minions Killed
380
0
Camps Cleared
0
1,074,870
Distance Traveled
924,869
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,285
698
104
12
0
216,641
2
W
Zeus
5,622
625
107
12
0
198,464
5
W
Artio
5,573
619
13
1
0
212,660
3
W
Mercury
5,474
608
74
8
0
248,293
2
L
Ymir
5,585
621
90
10
0
168,573
1
L
Chernobog
5,564
618
94
10
0
181,243
3
L
Yu Huang
5,297
589
90
10
0
185,559
7
L
Apollo
4,994
555
77
9
0
222,616
2
L
Osiris
4,061
451
29
3
0
166,878
2
W
Neith
5,254
584
82
9
0
198,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role