Player Matchup

Janus
Janus
JWDxCerberus
Janus
Level 126
God Stats
21W - 15L
1,685 SR
Queue Stats
168W - 153L
1,515 Elo+
Party 1
Cupid
Cupid
MeFrezz
Cupid
Level 108
God Stats
15W - 8L
1,702 SR
Queue Stats
297W - 289L
1,495 Elo+
Solo
Camazotz
Camazotz
Samurai-Si-1999
Camazotz
Level 96
God Stats
4W - 8L
1,407 SR
Queue Stats
5W - 10L
1,214 Elo+
Party 1
Fenrir
Fenrir
richmud
Fenrir
Level 147
God Stats
3W - 5L
1,570 SR
Queue Stats
180W - 156L
1,565 Elo+
Party 1
Mercury
Mercury
willdatboi
Mercury
Level 104
God Stats
6W - 7L
1,535 SR
Queue Stats
191W - 171L
1,526 Elo+
Party 1
Team Averages
Level 116
1,580 SR
1,463 Elo+

VS

Team Averages
Level 126
1,594 SR
1,501 Elo+
Chernobog
Chernobog
Archwizard Conn
Chernobog
Level 128
God Stats
8W - 4L
1,879 SR
Queue Stats
252W - 239L
1,509 Elo+
Party 2
Zhong Kui
Zhong Kui
ELECTRIK VISION
Zhong Kui
Level 147
God Stats
5W - 4L
1,596 SR
Queue Stats
207W - 199L
1,519 Elo+
Party 2
Sylvanus
Sylvanus
ReeceRaven
Sylvanus
Level 87
God Stats
52W - 39L
1,458 SR
Queue Stats
139W - 141L
1,482 Elo+
Party 2
Bellona
Bellona
Sgt Major Dodo
Bellona
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
122W - 124L
1,501 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ziani_88-
Tsukuyomi
Level 143
God Stats
191W - 184L
1,535 SR
Queue Stats
814W - 806L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 6
14,561
455
27,582
29,218
13,297
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Cupid
MeFrezz
Cupid
20
7 / 8 / 3
16,153
505
20,754
26,555
14,200
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
20
0 / 5 / 4
12,859
402
9,033
36,347
28,764
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
richmud
Fenrir
19
1 / 7 / 8
13,317
416
7,758
37,505
52,316
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
willdatboi
Mercury
19
2 / 14 / 6
13,549
423
19,079
35,695
17,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Archwizard Conn
Chernobog
20
6 / 3 / 22
17,720
554
33,378
34,710
19,057
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
ELECTRIK VISION
Zhong Kui
20
11 / 5 / 16
18,809
588
39,470
34,709
29,597
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
ReeceRaven
Sylvanus
20
3 / 3 / 25
15,405
481
12,158
38,693
56,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
6 / 3 / 10
17,311
541
18,197
32,222
50,568
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Ziani_88-
Tsukuyomi
20
13 / 1 / 16
19,922
623
29,039
24,814
16,776
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
128
13
Kills
39
39
Deaths
15
27
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Archwizard Conn
Chernobog
6
3
22
5.67
W
Zhong Kui
ELECTRIK VISION
Zhong Kui
11
5
16
3.8
L
3
5
6
1.2
L
Cupid
MeFrezz
Cupid
7
8
3
1.06
W
Sylvanus
ReeceRaven
Sylvanus
3
3
25
5.17
L
Camazotz
0
5
4
0.4
W
6
3
10
3.67
W
Tsukuyomi
Ziani_88-
Tsukuyomi
13
1
16
21
L
Fenrir
richmud
Fenrir
1
7
8
0.71
L
Mercury
willdatboi
Mercury
2
14
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,206
Damage
132,242
165,320
Taken
165,148
125,866
Mitigated
172,091
33,844
Healing
63,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Archwizard Conn
Chernobog
33,378
23,759
0
12,774
34,710
19,057
7,405
7,011
27,392
0
181,594
W
Zhong Kui
ELECTRIK VISION
Zhong Kui
39,470
3,443
999
16,207
34,709
29,597
4,272
8,740
24,967
155,124
0
L
27,582
1,238
224
4,657
29,218
13,297
0
15,934
13,190
130,503
0
L
Cupid
MeFrezz
Cupid
20,754
12,326
535
7,965
26,555
14,200
4,157
4,774
21,737
0
140,029
W
Sylvanus
ReeceRaven
Sylvanus
12,158
3,351
6,450
13,868
38,693
56,093
2,054
6,559
32,134
43,795
15,349
L
Camazotz
9,033
1,243
0
16,650
36,347
28,764
952
9,942
25,369
0
98,700
W
18,197
2,839
0
6,236
32,222
50,568
1,071
3,380
28,842
0
95,829
W
Tsukuyomi
Ziani_88-
Tsukuyomi
29,039
8,396
0
7,058
24,814
16,776
5,094
5,607
19,207
0
213,224
L
Fenrir
richmud
Fenrir
7,758
1,440
0
3,063
37,505
52,316
0
11,585
25,920
214
35,186
L
Mercury
willdatboi
Mercury
19,079
9,584
0
750
35,695
17,289
0
9,848
25,682
0
134,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,439
Gold Earned
89,167
750
Minions Killed
868
0
Camps Cleared
0
2,812,644
Distance Traveled
3,133,730
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
17,720
554
191
6
0
624,514
6
W
Zhong Kui
18,809
588
203
6
0
564,890
14
L
Janus
14,561
455
207
6
0
582,368
6
L
Cupid
16,153
505
200
6
0
508,295
1
W
Sylvanus
15,405
481
76
2
0
592,849
2
L
Camazotz
12,859
402
152
5
0
537,417
0
W
Bellona
17,311
541
179
6
0
568,269
4
W
Tsukuyomi
19,922
623
219
7
0
783,208
2
L
Fenrir
13,317
416
33
1
0
614,377
10
L
Mercury
13,549
423
158
5
0
570,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role