Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ChibiToraYuri
Hachiman
Level 88
God Stats
1W - 1L
1,492 SR
Queue Stats
33W - 33L
1,434 Elo+
Party 2
Arachne
Arachne
JosephAllen85
Arachne
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 52L
1,318 Elo+
Solo
Hades
Hades
KickJogli
Hades
Level 107
God Stats
4W - 3L
1,618 SR
Queue Stats
176W - 178L
1,407 Elo+
Solo
Olorun
Olorun
TurretsFTW
Olorun
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,195 Elo+
Party 2
Team Averages
Level 93
1,522 SR
1,371 Elo+

VS

Team Averages
Level 52
1,459 SR
1,406 Elo+
Baron Samedi
Baron Samedi
LeShimp
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,358 Elo+
Party 1
Odin
Odin
Reefer00Reaper
Odin
Level 106
God Stats
2W - 5L
1,143 SR
Queue Stats
382W - 422L
1,415 Elo+
Solo
Thanatos
Thanatos
RikudouSensei01
Thanatos
Level 83
God Stats
6W - 2L
1,336 SR
Queue Stats
252W - 260L
1,466 Elo+
Solo
Khepri
Khepri
Thunder-Protogen
Khepri
Level 25
God Stats
6W - 0L
1,816 SR
Queue Stats
205W - 202L
1,447 Elo+
Solo
Pele
Pele
kj9471
Pele
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
0 / 7 / 1
7,160
597
3,682
17,262
11,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
ChibiToraYuri
Hachiman
19
3 / 5 / 4
9,886
824
17,651
13,203
5,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
6
0 / 1 / 2
6,352
529
0
1,218
688
Hades
KickJogli
Hades
15
6 / 4 / 2
9,649
804
7,079
8,076
5,712
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
TurretsFTW
Olorun
17
3 / 6 / 1
9,381
782
8,367
15,359
8,595
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LeShimp
Baron Samedi
14
5 / 4 / 10
9,493
791
9,730
9,983
5,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 4 / 15
9,555
796
7,485
13,468
9,742
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
19
9 / 1 / 13
11,099
925
15,104
15,589
9,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
1 / 2 / 17
9,586
799
4,406
13,832
8,902
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
kj9471
Pele
16
4 / 3 / 15
9,795
816
11,351
11,385
5,619
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
93
12
Kills
23
23
Deaths
14
10
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
7
1
0.07
L
Hachiman
ChibiToraYuri
Hachiman
3
5
4
1
L
Arachne
0
1
2
1
L
Hades
KickJogli
Hades
6
4
2
1.75
W
Baron Samedi
LeShimp
Baron Samedi
5
4
10
2.5
W
4
4
15
2.88
W
Thanatos
9
1
13
15.5
W
1
2
17
4.75
L
Olorun
TurretsFTW
Olorun
3
6
1
0.58
W
Pele
kj9471
Pele
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,779
Damage
48,076
55,118
Taken
64,257
32,536
Mitigated
39,925
11,262
Healing
32,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,682
366
255
1,557
17,262
11,696
0
3,428
13,834
5,743
0
L
Hachiman
ChibiToraYuri
Hachiman
17,651
9,269
457
2,458
13,203
5,845
0
3,464
9,739
0
33,245
L
Arachne
0
0
0
0
1,218
688
0
766
452
0
0
L
Hades
KickJogli
Hades
7,079
192
40
982
8,076
5,712
0
3,209
4,867
19,614
0
W
Baron Samedi
LeShimp
Baron Samedi
9,730
727
3,865
1,939
9,983
5,801
1,614
2,171
7,812
25,068
0
W
7,485
2,429
1,623
583
13,468
9,742
1,448
2,230
11,238
0
13,668
W
Thanatos
15,104
3,690
57
15,677
15,589
9,861
1,785
6,937
8,652
0
39,202
W
4,406
854
837
2,138
13,832
8,902
750
2,877
9,277
8,971
0
L
Olorun
TurretsFTW
Olorun
8,367
3,593
1,535
3,978
15,359
8,595
0
3,269
12,090
20,688
0
W
Pele
kj9471
Pele
11,351
4,523
2,798
2,973
11,385
5,619
2,096
4,913
6,472
0
21,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,428
Gold Earned
49,528
81
Minions Killed
98
0
Camps Cleared
0
486,936
Distance Traveled
1,051,798
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,160
597
4
0
0
91,874
1
L
Hachiman
9,886
824
30
3
0
158,644
1
L
Arachne
6,352
529
0
0
0
180
0
L
Hades
9,649
804
28
2
0
84,106
0
W
Baron Samedi
9,493
791
15
1
0
196,537
0
W
Odin
9,555
796
10
1
0
197,477
0
W
Thanatos
11,099
925
48
4
0
265,675
0
W
Khepri
9,586
799
11
1
0
181,137
0
L
Olorun
9,381
782
19
2
0
152,132
0
W
Pele
9,795
816
14
1
0
210,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role