Player Matchup

Hel
Hel
 
Hel
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
TRAPKAGE96
Skadi
Level 65
God Stats
18W - 21L
1,733 SR
Queue Stats
333W - 390L
1,373 Elo+
Solo
Erlang Shen
Erlang Shen
TheatreNerd007
Erlang Shen
Level 128
God Stats
2W - 2L
1,581 SR
Queue Stats
42W - 35L
1,401 Elo+
Party 2
Ares
Ares
cbi_czar
Ares
Level 80
God Stats
5W - 8L
1,627 SR
Queue Stats
381W - 427L
1,440 Elo+
Solo
Anubis
Anubis
doomblademaster
Anubis
Level 114
God Stats
0W - 2L
1,508 SR
Queue Stats
17W - 23L
1,399 Elo+
Solo
Team Averages
Level 106
1,590 SR
1,422 Elo+

VS

Team Averages
Level 92
1,714 SR
1,446 Elo+
Bakasura
Bakasura
Carlinhosbullet
Bakasura
Level 105
God Stats
7W - 4L
1,858 SR
Queue Stats
105W - 84L
1,455 Elo+
Party 1
Vamana
Vamana
GatoshiSushimaki
Vamana
Level 69
God Stats
3W - 0L
1,819 SR
Queue Stats
65W - 53L
1,465 Elo+
Party 1
Persephone
Persephone
mavani12
Persephone
Level 118
God Stats
4W - 2L
1,558 SR
Queue Stats
123W - 142L
1,398 Elo+
Solo
Sylvanus
Sylvanus
queenxdimplesx
Sylvanus
Level 98
God Stats
7W - 3L
1,578 SR
Queue Stats
375W - 389L
1,456 Elo+
Solo
Medusa
Medusa
xXLeperMessiahXx
Medusa
Level 68
God Stats
1W - 1L
1,757 SR
Queue Stats
202W - 180L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
1 / 4 / 1
6,931
462
5,227
11,764
7,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
11
0 / 2 / 1
6,811
454
3,479
9,158
3,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
TheatreNerd007
Erlang Shen
12
0 / 1 / 0
7,098
473
7,311
10,160
7,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
11
1 / 3 / 1
6,450
430
4,332
12,914
6,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 1 / 1
7,237
482
9,070
11,993
6,444
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
5 / 1 / 0
8,307
554
6,594
10,515
4,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 0 / 0
7,162
477
5,453
8,817
7,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
mavani12
Persephone
11
2 / 2 / 0
7,334
489
9,600
10,010
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
12
0 / 0 / 6
7,419
495
5,866
8,511
6,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
4 / 1 / 1
7,948
530
7,828
7,353
2,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
11
11
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
4
1
0.38
W
Bakasura
5
1
0
5
W
0
0
0
0
L
Skadi
0
2
1
0.25
L
Erlang Shen
TheatreNerd007
Erlang Shen
0
1
0
0
L
Ares
1
3
1
0.5
L
2
1
1
2.5
W
Persephone
mavani12
Persephone
2
2
0
1
W
Sylvanus
0
0
6
3
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,419
Damage
35,341
55,989
Taken
45,206
31,520
Mitigated
24,714
23,633
Healing
16,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,227
567
3,371
4,498
11,764
7,926
0
4,764
6,875
30,426
0
W
Bakasura
6,594
4,366
0
2,483
10,515
4,136
0
3,001
7,514
0
62,540
W
5,453
2,183
0
4,742
8,817
7,039
0
586
8,231
0
47,463
L
Skadi
3,479
1,325
0
710
9,158
3,202
770
1,998
7,160
0
50,948
L
Erlang Shen
TheatreNerd007
Erlang Shen
7,311
4,445
0
5,067
10,160
7,237
0
183
9,842
0
45,983
L
Ares
4,332
485
0
3,750
12,914
6,711
0
2,496
10,113
33,619
0
L
9,070
478
0
6,237
11,993
6,444
0
6,025
5,958
59,784
0
W
Persephone
mavani12
Persephone
9,600
573
104
2,125
10,010
3,923
0
8,689
1,319
52,311
0
W
Sylvanus
5,866
2,890
1,274
2,843
8,511
6,805
28
4,265
4,246
29,822
0
W
7,828
3,637
0
3,033
7,353
2,811
1,610
2,086
5,267
0
55,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,527
Gold Earned
38,170
407
Minions Killed
406
0
Camps Cleared
0
1,348,399
Distance Traveled
1,424,271
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,931
462
48
3
0
271,241
4
W
Bakasura
8,307
554
100
7
0
360,460
3
W
Vamana
7,162
477
79
5
0
271,625
0
L
Skadi
6,811
454
100
7
0
267,804
3
L
Erlang Shen
7,098
473
101
7
0
287,197
2
L
Ares
6,450
430
62
4
0
289,033
3
L
Anubis
7,237
482
96
6
0
233,124
4
W
Persephone
7,334
489
76
5
0
280,686
1
W
Sylvanus
7,419
495
56
4
0
241,124
4
W
Medusa
7,948
530
95
6
0
270,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role