Player Matchup

Skadi
Skadi
Bearleb
Skadi
Level 49
God Stats
2W - 7L
1,316 SR
Queue Stats
138W - 184L
1,360 Elo+
Party 2
Thanatos
Thanatos
Ty1678
Thanatos
Level 127
God Stats
3W - 2L
1,157 SR
Queue Stats
165W - 184L
1,343 Elo+
Solo
Athena
Athena
kingcappy32
Athena
Level 146
God Stats
1W - 4L
1,572 SR
Queue Stats
71W - 94L
1,168 Elo+
Solo
Horus
Horus
kristian12005
Horus
Level 82
God Stats
5W - 5L
1,637 SR
Queue Stats
22W - 28L
1,414 Elo+
Solo
Janus
Janus
xxJROD2000xx
Janus
Level 59
God Stats
0W - 6L
1,030 SR
Queue Stats
153W - 212L
1,334 Elo+
Party 2
Team Averages
Level 93
1,342 SR
1,324 Elo+

VS

Team Averages
Level 64
1,469 SR
1,366 Elo+
Medusa
Medusa
 
Medusa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Big_Tiddy_Becky
Hades
Level 65
God Stats
21W - 7L
1,927 SR
Queue Stats
95W - 108L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
Guy_with_Lines
Sun Wukong
Level 88
God Stats
13W - 16L
1,223 SR
Queue Stats
104W - 124L
1,356 Elo+
Party 1
Lancelot
Lancelot
Jevoke
Lancelot
Level 18
God Stats
6W - 5L
1,247 SR
Queue Stats
22W - 35L
1,283 Elo+
Party 1
Ganesha
Ganesha
leftlanelover69
Ganesha
Level 61
God Stats
22W - 19L
1,446 SR
Queue Stats
160W - 184L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bearleb
Skadi
8
3 / 4 / 0
5,876
490
7,871
7,316
2,301
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Ty1678
Thanatos
9
0 / 2 / 0
5,587
466
3,898
7,305
3,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
9
0 / 3 / 2
5,889
491
2,541
9,564
8,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 0
6,090
508
4,082
9,264
6,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 0
6,392
533
3,552
5,921
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
7 / 1 / 1
6,878
573
8,728
7,707
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 0 / 0
6,348
529
1,901
6,120
2,960
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Guy_with_Lines
Sun Wukong
12
2 / 0 / 1
7,152
596
5,960
10,529
5,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
Jevoke
Lancelot
10
2 / 2 / 3
6,271
523
4,886
8,157
2,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 0 / 6
6,453
538
1,786
6,456
4,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
11
11
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
1
7.5
L
Skadi
Bearleb
Skadi
3
4
0
0.75
W
0
0
0
0
W
Sun Wukong
Guy_with_Lines
Sun Wukong
2
0
1
2.5
W
Lancelot
Jevoke
Lancelot
2
2
3
1.75
L
Thanatos
Ty1678
Thanatos
0
2
0
0
L
Athena
0
3
2
0.33
L
0
2
0
0
W
0
0
6
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,944
Damage
23,261
39,370
Taken
38,969
22,611
Mitigated
18,545
15,241
Healing
16,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,728
3,455
0
2,508
7,707
2,744
374
1,196
6,511
0
42,330
L
Skadi
Bearleb
Skadi
7,871
3,927
0
1,126
7,316
2,301
0
505
6,811
0
37,349
W
1,901
130
0
3,574
6,120
2,960
1,068
2,621
3,499
43,500
0
W
Sun Wukong
Guy_with_Lines
Sun Wukong
5,960
1,015
0
5,276
10,529
5,355
862
0
10,089
0
49,371
W
Lancelot
Jevoke
Lancelot
4,886
904
0
2,504
8,157
2,990
464
1,085
7,072
0
31,635
L
Thanatos
Ty1678
Thanatos
3,898
1,252
0
6,487
7,305
3,313
202
56
7,249
0
38,639
L
Athena
2,541
844
0
1,256
9,564
8,405
0
1,225
8,339
14,583
0
L
4,082
2,017
153
4,509
9,264
6,488
0
0
9,264
0
30,959
W
1,786
224
0
2,371
6,456
4,496
0
1,191
5,265
14,734
0
L
3,552
300
0
1,710
5,921
2,104
908
1,901
4,020
50,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,834
Gold Earned
33,102
269
Minions Killed
309
0
Camps Cleared
0
1,172,218
Distance Traveled
1,273,305
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,878
573
74
6
0
240,352
4
L
Skadi
5,876
490
53
4
0
210,402
3
W
Hades
6,348
529
78
7
0
226,873
0
W
Sun Wukong
7,152
596
87
7
0
266,759
7
W
Lancelot
6,271
523
64
5
0
302,063
1
L
Thanatos
5,587
466
68
6
0
271,118
4
L
Athena
5,889
491
17
1
0
248,950
2
L
Horus
6,090
508
50
4
0
217,393
4
W
Ganesha
6,453
538
6
1
0
237,258
3
L
Janus
6,392
533
81
7
0
224,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role