Player Matchup

Artio
Artio
 
Artio
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
FullyZooted
Loki
Level 117
God Stats
2W - 2L
1,744 SR
Queue Stats
335W - 319L
1,528 Elo+
Party 1
Hel
Hel
JahGoated
Hel
Level 86
God Stats
12W - 11L
1,752 SR
Queue Stats
204W - 172L
1,503 Elo+
Party 1
Jing Wei
Jing Wei
Rough-X-Ranger
Jing Wei
Level 6
God Stats
5W - 4L
1,505 SR
Queue Stats
25W - 22L
1,364 Elo+
Party 1
Persephone
Persephone
ScammerKee
Persephone
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
238W - 216L
1,524 Elo+
Party 1
Team Averages
Level 77
1,600 SR
1,484 Elo+

VS

Team Averages
Level 73
1,525 SR
1,483 Elo+
Awilix
Awilix
JBizzal23
Awilix
Level 80
God Stats
16W - 21L
1,460 SR
Queue Stats
194W - 202L
1,511 Elo+
Solo
King Arthur
King Arthur
Joe_SmokedU
King Arthur
Level 122
God Stats
28W - 23L
1,682 SR
Queue Stats
260W - 249L
1,502 Elo+
Party 2
Yu Huang
Yu Huang
b_de_bernabeu
Yu Huang
Level 47
God Stats
0W - 5L
1,500 SR
Queue Stats
220W - 256L
1,429 Elo+
Solo
Xbalanque
Xbalanque
lilTaco99
Xbalanque
Level 29
God Stats
25W - 16L
1,635 SR
Queue Stats
133W - 131L
1,460 Elo+
Party 2
Kali
Kali
tyknull
Kali
Level 86
God Stats
0W - 2L
1,348 SR
Queue Stats
284W - 288L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
3 / 1 / 8
11,370
1,137
2,808
8,302
12,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
7 / 1 / 3
11,030
1,103
8,253
5,311
2,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
2 / 1 / 9
10,149
1,015
9,935
5,963
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
16
1 / 2 / 8
9,679
968
6,026
10,244
4,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
ScammerKee
Persephone
15
0 / 0 / 7
9,742
974
6,783
2,748
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

278

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
JBizzal23
Awilix
15
0 / 2 / 4
9,049
905
2,770
4,919
1,811
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Joe_SmokedU
King Arthur
15
0 / 2 / 4
9,081
908
5,173
9,433
9,601
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
b_de_bernabeu
Yu Huang
15
2 / 4 / 1
10,077
1,008
4,390
7,822
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
lilTaco99
Xbalanque
15
2 / 2 / 0
9,338
934
9,907
6,035
2,718
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kali
tyknull
Kali
15
1 / 3 / 4
9,359
936
7,591
9,108
4,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
13
Kills
5
5
Deaths
13
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
1
8
7
W
7
1
3
8.5
L
Awilix
JBizzal23
Awilix
0
2
4
1
W
2
1
9
6.5
L
King Arthur
Joe_SmokedU
King Arthur
0
2
4
1
W
Jing Wei
1
2
8
2.5
W
Persephone
ScammerKee
Persephone
0
0
7
3.5
L
Yu Huang
b_de_bernabeu
Yu Huang
2
4
1
0.63
L
Xbalanque
lilTaco99
Xbalanque
2
2
0
1
L
Kali
tyknull
Kali
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,805
Damage
29,831
32,568
Taken
37,317
23,330
Mitigated
22,363
10,660
Healing
1,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,808
665
0
1,236
8,302
12,686
0
1,259
7,043
15,103
0
W
8,253
2,360
0
277
5,311
2,579
0
445
4,866
0
21,670
L
Awilix
JBizzal23
Awilix
2,770
812
0
386
4,919
1,811
0
2,100
2,775
0
12,039
W
9,935
400
4,656
3,480
5,963
2,792
0
969
4,994
26,324
0
L
King Arthur
Joe_SmokedU
King Arthur
5,173
657
0
0
9,433
9,601
0
4,736
4,428
235
13,275
W
Jing Wei
6,026
4,319
0
127
10,244
4,107
0
1,462
8,782
0
13,096
W
Persephone
ScammerKee
Persephone
6,783
450
0
884
2,748
1,166
0
490
2,258
22,566
0
L
Yu Huang
b_de_bernabeu
Yu Huang
4,390
770
0
0
7,822
3,590
0
5,010
2,612
27,564
0
L
Xbalanque
lilTaco99
Xbalanque
9,907
4,614
0
0
6,035
2,718
0
3,127
2,784
0
24,674
L
Kali
tyknull
Kali
7,591
3,610
0
781
9,108
4,643
0
3,810
5,192
0
17,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,970
Gold Earned
46,904
159
Minions Killed
160
9
Camps Cleared
5
969,013
Distance Traveled
876,258
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,370
1,137
26
3
0
186,224
0
W
Loki
11,030
1,103
20
2
8
207,158
0
L
Awilix
9,049
905
19
2
1
178,412
1
W
Hel
10,149
1,015
57
6
1
173,023
0
L
King Arthur
9,081
908
12
1
0
176,880
2
W
Jing Wei
9,679
968
14
1
0
218,961
0
W
Persephone
9,742
974
42
4
0
183,647
0
L
Yu Huang
10,077
1,008
75
8
0
158,648
0
L
Xbalanque
9,338
934
35
4
2
170,385
0
L
Kali
9,359
936
19
2
2
191,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role