Player Matchup

Baron Samedi
Baron Samedi
Cloudplan
Baron Samedi
Level 84
God Stats
1W - 1L
1,625 SR
Queue Stats
63W - 94L
1,475 Elo+
Party 2
Charybdis
Charybdis
NachumTheBeggar
Charybdis
Level 86
God Stats
7W - 14L
1,399 SR
Queue Stats
53W - 78L
1,319 Elo+
Party 1
Ganesha
Ganesha
SkilledAssassin
Ganesha
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,272 Elo+
Party 1
Shiva
Shiva
Twisted Mind105
Shiva
Level 15
God Stats
2W - 6L
1,410 SR
Queue Stats
9W - 14L
1,448 Elo+
Party 2
Loki
Loki
cookiesnsoda
Loki
Level 121
God Stats
0W - 1L
1,486 SR
Queue Stats
630W - 711L
1,375 Elo+
Solo
Team Averages
Level 87
1,484 SR
1,378 Elo+

VS

Team Averages
Level 82
1,554 SR
1,497 Elo+
Freya
Freya
 
Freya
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Oathan
Gilgamesh
Level 62
God Stats
3W - 1L
1,393 SR
Queue Stats
153W - 144L
1,449 Elo+
Solo
Guan Yu
Guan Yu
TopSkittles
Guan Yu
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 5L
1,552 Elo+
Solo
Anubis
Anubis
pablox0502
Anubis
Level 93
God Stats
6W - 5L
1,877 SR
Queue Stats
242W - 265L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cloudplan
Baron Samedi
18
1 / 1 / 0
10,209
729
12,385
10,772
7,000
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
NachumTheBeggar
Charybdis
14
0 / 4 / 1
8,577
613
7,823
13,743
5,292
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 2 / 1
9,098
650
6,578
16,752
17,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 3 / 1
8,323
595
6,376
13,326
7,784
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 2 / 1
8,201
586
1,717
6,920
4,955
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
3 / 0 / 5
10,400
743
12,498
9,904
4,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
 
Arachne
14
1 / 0 / 2
8,840
631
3,610
3,196
1,583
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Oathan
Gilgamesh
17
2 / 0 / 3
9,841
703
8,204
8,954
6,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
TopSkittles
Guan Yu
17
4 / 1 / 5
10,584
756
10,694
19,336
20,134
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
pablox0502
Anubis
18
2 / 0 / 3
10,247
732
12,052
7,485
4,064
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
1
Kills
12
12
Deaths
1
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
0
5
5.5
W
Arachne
 
Arachne
1
0
2
2
L
Baron Samedi
Cloudplan
Baron Samedi
1
1
0
1
L
Charybdis
NachumTheBeggar
Charybdis
0
4
1
0.13
W
Gilgamesh
Oathan
Gilgamesh
2
0
3
3.5
L
0
2
1
0.25
W
Guan Yu
TopSkittles
Guan Yu
4
1
5
6.5
L
0
3
1
0.17
L
0
2
1
0.25
W
Anubis
pablox0502
Anubis
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,879
Damage
47,058
61,513
Taken
48,875
42,234
Mitigated
36,373
15,979
Healing
23,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
12,498
4,004
0
5,199
9,904
4,464
1,135
5,361
4,543
29,910
0
W
Arachne
 
Arachne
3,610
2,786
172
1,253
3,196
1,583
259
460
2,736
0
8,993
L
Baron Samedi
Cloudplan
Baron Samedi
12,385
1,519
2,810
4,239
10,772
7,000
0
3,264
7,104
62,865
0
L
Charybdis
NachumTheBeggar
Charybdis
7,823
3,347
0
1,928
13,743
5,292
0
3,834
9,563
0
33,973
W
Gilgamesh
Oathan
Gilgamesh
8,204
2,110
0
1,497
8,954
6,128
330
3,191
5,763
0
37,264
L
6,578
517
449
3,813
16,752
17,203
0
7,505
8,319
20,064
0
W
Guan Yu
TopSkittles
Guan Yu
10,694
2,175
2,423
8,190
19,336
20,134
1,157
6,390
12,946
0
41,160
L
6,376
592
1,163
1,378
13,326
7,784
0
6,525
6,375
0
14,416
L
1,717
179
110
89
6,920
4,955
0
1,524
5,194
0
11,918
W
Anubis
pablox0502
Anubis
12,052
402
0
4,802
7,485
4,064
188
3,561
3,924
56,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,408
Gold Earned
49,912
225
Minions Killed
272
0
Camps Cleared
0
1,380,243
Distance Traveled
1,460,053
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,400
743
49
4
0
276,700
3
W
Arachne
8,840
631
11
1
0
275,597
0
L
Baron Samedi
10,209
729
125
9
0
257,289
3
L
Charybdis
8,577
613
42
3
0
244,023
0
W
Gilgamesh
9,841
703
58
4
0
297,251
3
L
Ganesha
9,098
650
1
0
0
277,518
0
W
Guan Yu
10,584
756
58
4
0
323,774
1
L
Shiva
8,323
595
37
3
0
297,945
0
L
Loki
8,201
586
20
1
0
303,468
0
W
Anubis
10,247
732
96
7
0
286,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role