Player Matchup

Agni
Agni
LogicOFdeniaL
Agni
Level 65
God Stats
10W - 2L
1,500 SR
Queue Stats
38W - 13L
1,825 Elo+
Party 1
Shiva
Shiva
RastaTV
Shiva
Level 157
God Stats
3W - 6L
1,352 SR
Queue Stats
217W - 219L
1,507 Elo+
Party 2
Chiron
Chiron
SuperStonik
Chiron
Level 144
God Stats
1W - 0L
1,511 SR
Queue Stats
40W - 36L
1,840 Elo+
Party 2
Nu Wa
Nu Wa
Tarniss
Nu Wa
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,753 Elo+
Party 1
Ymir
Ymir
milaczek
Ymir
Level 17
God Stats
1W - 0L
1,490 SR
Queue Stats
11W - 13L
1,432 Elo+
Party 2
Team Averages
Level 78
1,471 SR
1,672 Elo+

VS

Team Averages
Level 75
1,437 SR
1,473 Elo+
Da Ji
Da Ji
Aksellx
Da Ji
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,304 Elo+
Solo
Horus
Horus
GerDeathstar
Horus
Level 137
God Stats
1W - 7L
1,238 SR
Queue Stats
217W - 226L
1,491 Elo+
Party 3
Eset
Eset
Griff92
Eset
Level 129
God Stats
13W - 11L
1,494 SR
Queue Stats
214W - 222L
1,494 Elo+
Party 3
Artemis
Artemis
MACEDONIEN
Artemis
Level 84
God Stats
26W - 19L
1,505 SR
Queue Stats
53W - 80L
1,462 Elo+
Solo
Medusa
Medusa
ReaperRed
Medusa
Level 17
God Stats
1W - 2L
1,448 SR
Queue Stats
3W - 5L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 10
11,259
751
11,714
10,350
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
RastaTV
Shiva
20
11 / 3 / 7
12,465
831
18,321
23,851
21,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
19
7 / 2 / 7
12,302
820
18,128
14,110
6,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Tarniss
Nu Wa
18
1 / 2 / 14
11,472
765
19,369
9,890
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
17
4 / 4 / 7
10,941
729
7,462
18,087
20,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aksellx
Da Ji
16
2 / 8 / 7
10,154
677
7,223
15,841
7,676
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 5 / 6
9,840
656
12,513
22,065
25,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Eset
Griff92
Eset
17
2 / 3 / 6
9,877
658
15,602
14,631
5,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
MACEDONIEN
Artemis
16
2 / 5 / 4
9,976
665
10,144
17,607
7,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
ReaperRed
Medusa
16
2 / 4 / 5
9,882
659
7,639
16,160
7,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
40
25
Kills
12
13
Deaths
25
45
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Aksellx
Da Ji
2
8
7
0.69
L
4
5
6
1.4
L
Eset
Griff92
Eset
2
3
6
1.67
W
2
2
10
3.5
L
Artemis
MACEDONIEN
Artemis
2
5
4
0.8
W
Shiva
RastaTV
Shiva
11
3
7
4.83
L
Medusa
ReaperRed
Medusa
2
4
5
1.13
W
Chiron
7
2
7
5.25
W
Nu Wa
Tarniss
Nu Wa
1
2
14
4
W
Ymir
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,994
Damage
53,121
76,288
Taken
86,304
56,961
Mitigated
54,238
17,891
Healing
14,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Aksellx
Da Ji
7,223
1,607
0
498
15,841
7,676
0
5,121
10,556
0
19,802
L
12,513
4,597
1,604
3,630
22,065
25,544
37
9,210
12,352
0
27,667
L
Eset
Griff92
Eset
15,602
742
1,371
1,828
14,631
5,897
203
6,560
8,012
58,372
0
W
11,714
506
0
2,019
10,350
4,714
2,557
3,823
6,442
44,874
0
L
Artemis
MACEDONIEN
Artemis
10,144
4,630
0
3,130
17,607
7,602
343
8,753
8,688
0
40,022
W
Shiva
RastaTV
Shiva
18,321
2,550
670
7,022
23,851
21,311
791
4,495
19,078
0
48,526
L
Medusa
ReaperRed
Medusa
7,639
3,976
0
2,844
16,160
7,519
0
7,889
7,987
0
26,490
W
Chiron
18,128
6,680
866
4,630
14,110
6,703
5,002
1,801
12,103
0
57,814
W
Nu Wa
Tarniss
Nu Wa
19,369
6,065
0
889
9,890
3,820
2,643
807
8,952
61,960
0
W
Ymir
7,462
414
0
1,795
18,087
20,413
43
4,676
13,175
18,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,439
Gold Earned
49,729
293
Minions Killed
257
0
Camps Cleared
0
1,571,472
Distance Traveled
1,340,543
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,154
677
26
2
0
222,713
1
L
Horus
9,840
656
29
2
0
314,293
1
L
Eset
9,877
658
76
5
0
295,208
3
W
Agni
11,259
751
63
4
0
318,480
1
L
Artemis
9,976
665
72
5
0
243,694
0
W
Shiva
12,465
831
43
3
0
358,909
3
L
Medusa
9,882
659
54
4
0
264,635
0
W
Chiron
12,302
820
76
5
0
303,498
2
W
Nu Wa
11,472
765
89
6
0
311,348
1
W
Ymir
10,941
729
22
1
0
279,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role